CP_Steven ready for beta testing
And Perhaps some more detail about the map, and it's design?
Also I hope it's Final name won't be CP_Steven.
MrTwoVideoCards wrote:
I think we need to decide if the map is fugly first before playtesting. IE: screenshots please.And Perhaps some more detail about the map, and it's design?
Also I hope it's Final name won't be CP_Steven.
Ok Ill get some shots up.. The final wont be cp_steven thats just the beta name.
The map is a 2 control point mirrored map.
and the sewer cap room has overbright models in it
Doomsday192 wrote:
couldnt you just use imageshack instead of attaching it to a quadruple post?and the sewer cap room has overbright models in it
Can you please stop replying to my posts?
Ricotez wrote:
Well, it looks quite well so far, better than some custom maps I've seen, and this one is still in beta... I've got holiday now, so I could help you with beta testing.
My steamid is b7342, add me and message me if you would like to betatest.
Ricotez wrote:
Can't do now, will add you tomorrow.
that's fine.
sbrown wrote:
Can you please stop replying to my posts?
stop replying to your posts?
i was giving advice!
edit: calm down, dooms
calm...
Remmiz wrote:
Is it just two spawn rooms that combine into a single area and try to cap that one control point?
Yes, they also connect through the sewer with 2 paths
Doomsday192 wrote:
stop replying to your posts?i was giving advice!
edit: calm down, dooms
calm...
Edit: don't put edit unless you actually edited your post first.
it doesnt say you edited it if you changed it within a couple minutes of posting it