Portal 2 Map Pimpage Thread

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Termikxs
182 Posts
Posted May 07, 2012
Replied 33 minutes later

Colossal wrote:
The texture on the light beam projector is ugly and flat. Just saying.

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Sven
306 Posts
Posted May 07, 2012
Replied 3 hours later

t3x wrote:

WIP
Light rail is still missing the light rail, I'm kinda toying with making the light rail look sexy and not using that ugly P1 texture.

Also alpha on the stand is kinda fucked up, I have no idea why, so I am not still quite satisfied with that...

EDIT: Dont really judge the map, I'm not showing off the map, it's just place where I test stuff like this

How dare you call a P1 texture ugly.

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vanSulli
994 Posts
Posted May 08, 2012
Replied 20 hours later
OMGAWDZ ERRYBUDDY I MAED A MAP ARRR YE HAPPY?
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p0rtalplayer
1,366 Posts
Posted May 08, 2012
Replied 59 minutes later
Pimpage factor is over the roof
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Sven
306 Posts
Posted May 08, 2012
Replied 56 minutes later
[url:2qic4jvh]http://steamcommunity.com/sharedfiles/filedetails/?id=68510191[/url:2qic4jvh]
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p0rtalplayer
1,366 Posts
Posted May 08, 2012
Replied 48 minutes later
And now, for something not workshop-grade

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Coppermantis
263 Posts
Posted May 08, 2012
Replied 3 minutes later
Ceiling lights are a tad strange, maybe could use a frame or being recessed like P1 lights.
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Omeqa
578 Posts
Posted May 08, 2012
Replied 8 minutes later

p0rtalplayer wrote:
And now, for something not workshop-grade

Not bad! I like it!

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Coppermantis
263 Posts
Posted May 09, 2012
Replied 2 hours later

Workshop maps are fun, will add more wall detail via Hammer later.

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Camera
200 Posts
Posted May 09, 2012
Replied 16 hours later

Coppermantis wrote:

Workshop maps are fun, will add more wall detail via Hammer later.

Amazing. I'm watching you...

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Sven
306 Posts
Posted May 09, 2012
Replied 1 minutes later

Sven wrote:

Dare to compare.

[url:2jbs2yit]http://steamcommunity.com/sharedfiles/filedetails/?id=68635545[/url:2jbs2yit]

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vanSulli
994 Posts
Posted May 09, 2012
Replied 4 minutes later

Sven wrote:

Sven wrote:

Dare to compare.

[url:2wpqdr9g]http://steamcommunity.com/sharedfiles/filedetails/?id=68635545[/url:2wpqdr9g]

I'm quoting you quoting yourself. But itsa looking pretty good.

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Sven
306 Posts
Posted May 09, 2012
Replied 6 minutes later

vanSulli wrote:

Sven wrote:

Sven wrote:

Dare to compare.

[url:unxem9ld]http://steamcommunity.com/sharedfiles/filedetails/?id=68635545[/url:unxem9ld]>
I'm quoting you quoting yourself. But itsa looking pretty good.

It's as accurate as it's going to get (unless Hammer is used).

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Camera
200 Posts
Posted May 09, 2012 , Edited May 09, 2012
Replied 1 hour later
This next test is impossible. Make no attempt to solve it. Seriously. I deleted it.
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Camera
200 Posts
Posted May 09, 2012
Replied 17 minutes later

Camera wrote:
This next test is impossible. Make no attempt to solve it.

This next test is even more impossible. Please make less than no attempt to solve it. This is deleted too.

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Coppermantis
263 Posts
Posted May 09, 2012
Replied 1 hour later

Pimpage inbound!

http://steamcommunity.com/sharedfiles/f ... d=68659474

YEEEEEHAAAAAAA

It's moderate difficulty, not impossible, doesn't require glitches but should need some thinking. Just a bit. A few timing challenges as well.

(How do I change the default thumbnail image?)

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Keklolzor
165 Posts
Posted May 10, 2012
Replied 17 hours later

Camera wrote:

Camera wrote:
This next test is impossible. Make no attempt to solve it.>
This next test is even more impossible. Please make less than no attempt to solve it. This is deleted too.

link(s) doesn't work

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Sven
306 Posts
Posted May 10, 2012
Replied 2 hours later

Somebody upscale this monster and include it in a map.

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Camera
200 Posts
Posted May 10, 2012
Replied 25 minutes later

Keklolzor wrote:

Camera wrote:

Camera wrote:
This next test is impossible. Make no attempt to solve it.>>
This next test is even more impossible. Please make less than no attempt to solve it. This is deleted too. > link(s) doesn't work

Sorry, I deleted them for maintenance. Like I said.

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Lemonosity
363 Posts
Posted May 10, 2012
Replied 1 hour later

Sven wrote:

Somebody upscale this monster and include it in a map.

Or use the version in CSGO which is a lot more HD, has proper animations, and even has jigglebones.

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