First is Monday's test element: Stasis Gel and the Stasis Gun!
[youtube:1562i8t8]EFZ3aMeCzUE[/youtube:1562i8t8]
Tired of the traditional mobility gels? Felix Griffin presents...Immobility Gel!
The effects were inspired by the Slaver stasis fields in Larry Niven's books. This gel simply puts a stasis field around anything it hits. Cubes, being solid, can actually be affixed in place in midair, while turrets simply jam up.
The viewmodel is the SSMOD Flamethrower, the particles are my own. Note how the gel is very good at determining what surface to stick to, except in the "corner case": if you shoot it at a concave corner, it forms a strange spherical shell instead. It's not a bug, it's a feature. : )
All these cubes are unmodified prop_weighted_cubes, and the turrets are npc_portal_turret_floors; there's no special coding on them. It's all in the gel. With one instance this object can be dropped into your own maps...as soon as I find a good way to package it.
EDIT: How do I embed a video?


