The ThinkingWithPortals Map Showcasing Thread

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Pitkakorvaa
200 Posts
Posted Feb 12, 2012
Replied 14 hours later
Something I have been working on lately.


Thoughts ?

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FourthReaper
356 Posts
Posted Feb 12, 2012
Replied 37 minutes later

Pitkakorvaa wrote:
Something I have been working on lately.

Especially that first shot looks awesome. Nice atmosphere.

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Another Bad Pun
516 Posts
Posted Feb 12, 2012
Replied 51 minutes later

Pitkakorvaa wrote:

Thoughts ?

Needs more cowbell.

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dinnesch
105 Posts
Posted Feb 12, 2012
Replied 1 hour later

Another Bad Pun wrote:
My first attempt at the Old Aperture theme.

Any suggestions? (It looks a bit empty at the moment.)

It looks a bit "cuby" for an Old Aperture map. I think it would look better if you used few half squares of the wall textures, randomized a bit more within reason(not just one square of a texture etc. )
The white block of portal surfaces also adds to this effect.

Other than that it looks fine if you're going to detail a bit more.

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HMW
806 Posts
Posted Feb 13, 2012
Replied 1 day later
So after a lot of mucking around with some ideas that didn't really take off (hence the long no-HMW-maps period), I think I finally have an exciting new thing that will make for some interesting puzzles! It will be another series like my last one, but this one will be released in smaller portions, so I can release new stuff more frequently.

The first 2 tests are already taking shape nicely (click on the images for a larger version):


The model for the machine is not completely finished; it needs a higher resolution texture and some additional detailing. (And I'm not saying what it does yet. That will be a surprise!)

Let me know what you think!

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iWork925
1,080 Posts
Posted Feb 13, 2012
Replied 4 hours later
Very nice looking but I have to ask... whats up with the mammogram machine?
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Vordwann
767 Posts
Posted Feb 14, 2012
Replied 1 hour later
oh... it's this guy again...
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HMW
806 Posts
Posted Feb 14, 2012
Replied 13 hours later

iWork925 wrote:
Very nice looking but I have to ask... whats up with the mammogram machine?

That is a new testing element that I made up, and the central theme of the map pack. You'll see how it works when the first maps are finished!
Fortunately, (or unfortunately, depending on your point of view) it has nothing to do with mammograms whatsoever.

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iWork925
1,080 Posts
Posted Feb 14, 2012
Replied 3 hours later
Naw. Looks wierd.
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HMW
806 Posts
Posted Feb 15, 2012
Replied 19 hours later
I'll admit that it does look a bit like some hospital equipment right now but that will be fixed. (Darker colour and more rust and dirt, mostly.)
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warnightify
39 Posts
Posted Feb 16, 2012
Replied 1 day later

HMW wrote:
I'll admit that it does look a bit like some hospital equipment right now but that will be fixed. (Darker colour and more rust and dirt, mostly.)

Did you made this machine with brushwork or custom model?

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HMW
806 Posts
Posted Feb 16, 2012
Replied 2 hours later
It's a custom model. (It's a bit more work than making the same thing out of brushes, but you can make much more detailed designs. )
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Random
171 Posts
Posted Feb 22, 2012
Replied 5 days later
I thought it was about time I prove I've been working on something. Several of these images are a bit out-dated, I'm still experimenting with lighting and details, and there aren't any indicators because they would get all messed up when I need to edit the brushes. Click the links for the Steam screenshots.

1
2 | 2 | 2 (Currently a bit dark)
3
4 | 4 | 4
5 | 5 | 5
6 | 6 |
7
8

My next map-pack consists of laser puzzles that deal more with cube physics and logic, rather than finding the right set-up.

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warnightify
39 Posts
Posted Feb 25, 2012
Replied 3 days later

Random wrote:
I thought it was about time I prove I've been working on something. Several of these images are a bit out-dated, I'm still experimenting with lighting and details, and there aren't any indicators because they would get all messed up when I need to edit the brushes. Click the links for the Steam screenshots.

1
2 | 2 | 2 (Currently a bit dark)
3
4 | 4 | 4
5 | 5 | 5
6 | 6 |
7
8

My next map-pack consists of laser puzzles that deal more with cube physics and logic, rather than finding the right set-up.

Nice work! They look amazing. Keep it up.

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HMW
806 Posts
Posted Feb 26, 2012
Replied 20 hours later
I like the warm yellow light. Although it would be nice if it actually had a visible source, instead of just a point in space emitting light, which I see in some images, especially 1 and 2.

The way you built the walls out of differently sized tiles looks nice too. Especially the dark ones, since there's some colour variety as well.

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Random
171 Posts
Posted Feb 26, 2012
Replied 7 hours later
Thanks for reminding me, I keep meaning to go back and make 1 look nicer. A few images like 2 have off-screen light sources, but I do still need to add some in that far wall, for example.

HMW wrote:
The way you built the walls out of differently sized tiles looks nice too. Especially the dark ones, since there's some colour variety as well.

Thank you, that's what I was going for, so I hope it paid off.

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mikeBEZZ
1 Posts
Posted Feb 29, 2012
Replied 3 days later
I don't know where I go to get an answer to this. Sorry if its off topic but me and my friend want to play Portal 2 custom maps. I have a PC and he has MAC. Can anyone tell me if this is possible. We both have the map files, but when I type the map in the console it just shuts the lobby down and kicks my friend. Anybody help?
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Brainstatic
219 Posts
Posted Feb 29, 2012
Replied 8 minutes later

mikeBEZZ wrote:
I don't know where I go to get an answer to this. Sorry if its off topic but me and my friend want to play Portal 2 custom maps. I have a PC and he has MAC. Can anyone tell me if this is possible. We both have the map files, but when I type the map in the console it just shuts the lobby down and kicks my friend. Anybody help?

For future reference, go here next time for something like this. But since you're already here, whoever is playing as blue should type changelevel and then the map name in the developer console to play custom maps in co-op. Using the map command in co-op closes the server. Provided that both you and your partner have the map installed in the correct directories, a PC user can play custom maps with a Mac user.

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wrathofmobius
216 Posts
Posted Feb 29, 2012
Replied 4 hours later

Here's an updated version of a map I posted earlier:

http://imgur.com/a/1s9An#0
I also have a question- I have an sp_lightboard_icons.txt in my mod (This is in Portal 2 so the level sign doesn't show the correct icons) but I can't get the level sign to light up. It just stays at that sort of grey color. What can I do to fix this?

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spongylover123
944 Posts
Posted Mar 01, 2012
Replied 23 hours later
IMG
A Portal Gun free test