Report: Valve Developing Steam Box Console
Nobody is forcing anyone to consume mass media like Modern Warfare or Transformers. Play independent games that focus on gameplay mechanics you like. Watch independent films that tell stories you want to see.
msleeper wrote:
because they found a formula which makes them tons of cash
Right. Very right. Hopefully the people that left Infinity Ward and made Respawn will make a better game.
Since we are talking about wearable computing take a look at this.
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MasterLagger wrote:
Actually, I think the reason why Call of Duty is dead is because of the lack of people with imagination that work on the series. I don't think making games available on consoles has anything to do with it.
No, it isn't the availability of games on console, it's when the console version becomes the primary version and the PC version a port that does it.
And I think saying the old IW suffer from lack of imagination is a bit ignorant TBH considering they pretty much pioneered modern FPS.
Secondly, in a post previouslly (and I would quote, but have no idea how), someone said "before the rapture". Assuming you mean 21/12/2012 (or 12/21/2012 for non-UK), the theory is dead. The Mayans created this doomsday and they came before the Roman Empire. During the Roman Empire Julius Caesar created leap years. This means that, added up, the days put us 7 months backwards. Meaning that in actual fact, for the Mayans, it's already been 21/12/2012, so their prophecy is bust. Just thought I'd tell you all, we're completely safe.
Thank god Valve aren't releasing a console. It'd probably lose them too much money because of all the cheapo xbox 720's that'd sell.
MasterLagger wrote:
Actually, I think the reason why Call of Duty is dead is because of the lack of people with imagination that work on the series. I don't think making games available on consoles has anything to do with it.
If Call of Duty is "dead", why does it continue to shatter it's own game sales records, and every other record in existence? It sells more than 5x the amount that any other game considered a "massive success" would...
Call of Duty won't die until someone else releases a shooter that runs at 60 FPS and has very tight, crisp gameplay mechanics. They haven't improved on the concept because everyone else is still playing catch-up. Any other "modern combat" shooter out there just copies the surface stuff (objective markers, perks, xp and leveling systems) and fails to notice that people keep coming back because it FEELS and PLAYS better than any other console FPS out there.
Of course this is fucking silly to us PC users, because we've had better shooters, that control better for literally decades... but the only competition CoD has gameplay-wise is Halo, which at the end of the day stil feels clunkier because they only run at 30 frames...
Kaleido wrote:
MasterLagger wrote:Actually, I think the reason why Call of Duty is dead is because of the lack of people with imagination that work on the series. I don't think making games available on consoles has anything to do with it.
If Call of Duty is "dead", why does it continue to shatter it's own game sales records, and every other record in existence? It sells more than 5x the amount that any other game considered a "massive success" would...
Call of Duty won't die until someone else releases a shooter that runs at 60 FPS and has very tight, crisp gameplay mechanics. They haven't improved on the concept because everyone else is still playing catch-up. Any other "modern combat" shooter out there just copies the surface stuff (objective markers, perks, xp and leveling systems) and fails to notice that people keep coming back because it FEELS and PLAYS better than any other console FPS out there.
Of course this is fucking silly to us PC users, because we've had better shooters, that control better for literally decades... but the only competition CoD has gameplay-wise is Halo, which at the end of the day stil feels clunkier because they only run at 30 frames...
CoD4 and CoD2 make it in to the top 5 most played games on XFire pretty much every day. I don't think MW3 even made it in on release day, lol. And places like ESL, CG, CB still have active CoD4 and CoD2 ladders but I don't hear much about competitive MW3, lol. IMO the series is dead.
Each new game they release just caters more and more to new players and focuses more heavily on the console version and dulling down the PC version. MW3 doesn't even have a command console. o.O
This is the kind of direction I fear Valve's games would take if they were to start developing games primarily for this console with PC as an afterthought. Hopefully they aren't actually planning on releasing it. xD
joeyoh9292 wrote:
in a post previouslly (and I would quote, but have no idea how),
Just press the "Quote"-button on the top-right of someone's post. Or use the "Quote"-button at the top of your text bar.
Determination of faith
||> joeyoh9292 wrote:
someone said "before the rapture". Assuming you mean 21/12/2012 (or 12/21/2012 for non-UK), the theory is dead. The Mayans created this doomsday and they came before the Roman Empire. During the Roman Empire Julius Caesar created leap years. This means that, added up, the days put us 7 months backwards. Meaning that in actual fact, for the Mayans, it's already been 21/12/2012, so their prophecy is bust. Just thought I'd tell you all, we're completely safe.
That someone would be me. And thank goodness! I had no idea! I... Oh, wait... I'm not really that gullable. Few people really are, except for the media.
I don't actually believe in the Rapture, which co?ncidentally has nothing to do with Mayan culture or religion. Fun fact, that callendar isn't, and has never been, a doomsday device, merely one of their cyclic callendars. Which I don't cater to either.
My comment was, how can I best describe it, a joke. Hehe.
||
mZLY wrote:
Each new game they release just caters more and more to new players and focuses more heavily on the console version and dulling down the PC version. MW3 doesn't even have a command console. o.OThis is the kind of direction I fear Valve's games would take if they were to start developing games primarily for this console with PC as an afterthought. Hopefully they aren't actually planning on releasing it. xD
My best guess is that they would probably wait for how well any console would sell before planning too much games on it. And I think the Sixsense Hydra is a great example for this. I mean, how much resources are really being put into that anymore? One test mappack and they were pretty much done with it. I think.
FourthReaper wrote:
And I think the Sixsense Hydra is a great example for this. I mean, how much resources are really being put into that anymore? One test mappack and they were pretty much done with it. I think.
Well, it took quite a while before it was fixed after dlc #1 and for dlc #2 there is currently a special request, so I wouldn't be surprised if hardy any effort is put in there.
EDIT: and basically valve games are also very popular due to the fact they can be modded. (on pc only)
Take a look at this website: hundreds of different maps, active community. Same for Half-Life 1/2/episodes, counter strike, l4d(2) and tf2... I think no pc for valve will be a very bad strategy.
Quote:
That someone would be me. And thank goodness! I had no idea! I... Oh, wait... I'm not really that gullable. Few people really are, except for the media.I don't actually believe in the Rapture, which co?ncidentally has nothing to do with Mayan culture or religion. Fun fact, that callendar isn't, and has never been, a doomsday device, merely one of their cyclic callendars. Which I don't cater to either.
My comment was, how can I best describe it, a joke. Hehe.
Dude, don't worry, I know all of what you said. I knew that you were joking (I'm not stupid
) and I knew about the other ways of determining it as a false prophecy. Except mine required more Mathematics
(Well, counting. But ya know).
Pull your heads out of your asses and try to use some logic here.
msleeper wrote:
Why are you people jumping to the conclusion that IF (and this is still a huge, unsubstantiated IF) Valve were to develop console hardware, that they would for some inexplicable reason abandon ship on PC development?Pull your heads out of your asses and try to use some logic here.
^ this
I'm sure that Valve just wants to jump on the console wagon. Generally I think that their console will not compare at all to their pc games - perhaps it may actually open up custom user-made content to the console. Who knows.

Wait a minute. What? CoD,CoD,CoD..... all over my post. Oh man! There should be a separate - stickied "All about CoD" thread on this site. The best FPS is Half-Life. No doubts, no questions, no arguments!!!
msleeper wrote:
Why are you people jumping to the conclusion that IF (and this is still a huge, unsubstantiated IF) Valve were to develop console hardware, that they would for some inexplicable reason abandon ship on PC development?Pull your heads out of your asses and try to use some logic here.
See, that's what I thought too for a long time...
...and then Rage came out. If there was any company in the WORLD that I thought was immune to consolization, it was iD. They've only made the best PC games that all good shooters still base their engines on...
...and Rage was a giant piece of ported console shit on PC.
I don't trust any company to stay a PC developer anymore. Everyone wants to make money and the money is in consoles.
I still have a little faith that Valve will not steer us wrong, but still... even after seeing CS:GO, that game is pretty consolized too. I might just be bitter but I fucking hate the direction PC gaming is taking. It makes me sad that no developers even care about their PC builds anymore...
I know I'm kind of getting far from the subject matter at this point, but I just had to rant because it's such a tough time to be a PC gamer that expects quality games. I guess my conclusion is I would'nt be surprised if Valve abandoned the PC ship like iD did and started shipping some neutered console games from now on.
But, no. Don't blame "consolization" on Rage being a flop. Blame video card manufacturers for not updating their drivers fast enough, and blame id and/or Carmack for the failed tech, or rather for having their priorities for the tech in the wrong place. This is of course ignoring the bigger issue, which is that Rage simply wasn't that fun or great of a game in the first place. The engine is the easy scapegoat.
It's more the menu systems and general game design that were problematic... radials to select weapons (obviously designed for thumbsticks), no video options whatsoever on release (which they then patched 2 months later, but the control you have over it is still pretty shitty), linear and horizontal level design that's really boring and designed to be really easy and straightforward... even the car controls were obviously far superior with thumbsticks.
I played that game on Hard and I think I died like 3 times? Plus it's impossible to die for real because you get the free easy-mode defib shit, and regenerating health...
Ugh... can you tell I'm bitter? haha... just makes me lose faith in developers when shit like that happens.
Kaleido wrote:
no video options whatsoever on release (which they then patched 2 months later, but the control you have over it is still pretty shitty)
Fortunately I played the fixed version. I think the video options were suffiecient. Moreover, I haven't seen a game that would allow me to run it on a particular monitor, in the game itself!