Source Film Maker
Bad News: It seems it will be for TF2 only:
Quote:
The SFM allows a storyteller to create an entire movie on location inside the video game world of Team Fortress 2. Movies exported with the SFM can be uploaded to the web or shared like any normal movie file.
Of course, you could probably import other game models into TF2 or make your own models if you ever wanted to use SFM to portray other games.
Here's Source Film Maker in action:http://www.youtube.com/watch?v=Zri1c_If6Ic
Well, that's again a proof on how good Valve is any why other developers can learn a lot by looking at them.
Skotty wrote:
Well, that's again a proof on how good Valve is any why other developers can learn a lot by looking at them.
Although I'm not disputing how awesome Valve are, by far one of the best developers (if not THEE best), isn't SFM just adding to the SDK what UDK and CE3 already have?
Carwash wrote:
... isn't SFM just adding to the SDK what UDK and CE3 already have?
UDK doesn't have anything remotely like SFM and neither does CryEngine, to the best of my knowledge.
Nacimota wrote:
Carwash wrote:... isn't SFM just adding to the SDK what UDK and CE3 already have?
UDK doesn't have anything remotely like SFM and neither does CryEngine, to the best of my knowledge.
UDK has Matinee - http://www.unrealengine.com/en/features/cinematics
CryEngine has Cinebox - http://mycryengine.com/index.php?conid=59
Or am I missing something?
Carwash wrote:
UDK has Matinee - http://www.unrealengine.com/en/features/cinematics
CryEngine has Cinebox - http://mycryengine.com/index.php?conid=59Or am I missing something?
Matinee doesn't (to the best of my knowledge, I'm certainly not an expert user) allow you to actually create custom animations (rather than using animations that were compiled with the model) on the fly. I've never really used Cinebox but after a bit of google searching it doesn't look like it can do it either.
I could be wrong.

Paradoxic R3mix wrote:
I applied, I really hope i'm accepted, I think GLaDOS Cube was accepted though.
http://www.youtube.com/watch?v=rTb-UXCgtck&feature=youtu.be Yeah, I was.
Groxkiller585 wrote:
I've been hearing rumors that you can export the edited animations to an actual model file, but that the exported file isn't .ani or .smd but some new format. Anyone got info on this/can confirm it, because it sounds awesome!
ZOMG
http://www.youtube.com/watch?v=A2HY7jeEUxU
Actually, I didn't get it just now. Turns out I had it for 3 days before noticing it in my Steam Library. 