Which of the following should (usually) be a func_detail? Select all that apply.
A) The wall of your test chamber.
B) The clipped frame around the testchamber door.
C) Sculpted terrain brushes/displacements.
D) Static props, such as diversity vents.
I said it in IRC but I'll say it here - I love the idea of using real world photos as examples for how to visualize questions. That said, while detailing is important, there's a lot more aspects to optimization that can be addressed. Hint brushing is an art that I think most people fail to grasp. Areaportals / areaportalwindows are another big one too.
As a not-very-good optimizer, I don't really understand what makes those options better or worse. I know what visleaves are, but how do you figure out which arrangements are best?