The ThinkingWithPortals Map Showcasing Thread
yishbarr wrote:
ChickenMobile wrote:You're welcome to use this animation I made for the elevator video if you want to.
http://chickenmobile.deviantart.com/art ... -346242942Well, I haven't figured out how to save the swf. It doesn't actually let me.
You need to "Save link as..."
http://www.youtube.com/watch?v=yms0qNRJCi8&lc=_xlWxS_F4ZPRHoJ2hXXZJ05SxBNBTJIcaMRVLUa4A9s
Lamarr wrote:
Did a bit of polishing on the intro for Repercussions as I'm slowly learning to animate models.
http://www.youtube.com/watch?v=yms0qNRJCi8&lc=_xlWxS_F4ZPRHoJ2hXXZJ05SxBNBTJIcaMRVLUa4A9s
WOW, that is just INSANELY AWESOME, cannot wait for it

It makes me feel like im awful at hammer lol 
LoneWolf2056 wrote:
Lamarr wrote:Did a bit of polishing on the intro for Repercussions as I'm slowly learning to animate models.
http://www.youtube.com/watch?v=yms0qNRJCi8&lc=_xlWxS_F4ZPRHoJ2hXXZJ05SxBNBTJIcaMRVLUa4A9sWOW, that is just INSANELY AWESOME, cannot wait for it
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It makes me feel like im awful at hammer lol
Well, you are not alone my firend

Lamarr wrote:
Did a bit of polishing on the intro for Repercussions as I'm slowly learning to animate models.
http://www.youtube.com/watch?v=yms0qNRJCi8&lc=_xlWxS_F4ZPRHoJ2hXXZJ05SxBNBTJIcaMRVLUa4A9s
PLEASE RELEASE THIS. DON'T LET IT DIE.
Lamarr wrote:
Did a bit of polishing on the intro for Repercussions as I'm slowly learning to animate models.
http://www.youtube.com/watch?v=yms0qNRJCi8&lc=_xlWxS_F4ZPRHoJ2hXXZJ05SxBNBTJIcaMRVLUa4A9s
My God, Lamarr, that is simply the most perfect beginning of any mod ever!
I loved the sensation of realism being awaken into that stasis bed, looking around, trying to recognize anything, watching some others into your same situation.... awesome! And then the "technical difficulties" and the fall... impressive!!
AD_79p2 wrote:
WIP:
http://cloud.steampowered.com/ugc/11183 ... DA13E4F89/
Looks pretty neat. That's an odd place for a cube, though. Is the player actually able to get to it?
josepezdj wrote:
Lamarr wrote:Did a bit of polishing on the intro for Repercussions as I'm slowly learning to animate models.
http://www.youtube.com/watch?v=yms0qNRJCi8&lc=_xlWxS_F4ZPRHoJ2hXXZJ05SxBNBTJIcaMRVLUa4A9sMy God, Lamarr, that is simply the most perfect beginning of any mod ever!
I loved the sensation of realism being awaken into that stasis bed, looking around, trying to recognize anything, watching some others into your same situation.... awesome! And then the "technical difficulties" and the fall... impressive!!
Totally that; it looks superb. can't wait to play it!
srs bsnss wrote:
AD_79p2 wrote:Looks pretty neat. That's an odd place for a cube, though. Is the player actually able to get to it?
There is a different cube in another part of the map that the player can use. That companion cube is just there as a bit of a teaser 
http://steamcommunity.com/sharedfiles/filedetails/?id=163173793
http://steamcommunity.com/sharedfiles/filedetails/?id=163173832
http://steamcommunity.com/sharedfiles/filedetails/?id=163173853
http://steamcommunity.com/sharedfiles/filedetails/?id=163173877
THINGS TO DO:
- Scripted scenes
- The test chamber
- Finishing the BTS area (you know. Tubes, trusses, arms)
- Effects like music, shakes, etc.
And... sorry about the lift. It's, mmm... out of service. Because it melted.
I've been working on my own little mod too.
http://www.moddb.com/mods/portal-2-abyss
Images: ---- Why [img] is Off?
yishbarr wrote:
It's your choice but, I wouldn't use the underground catwalk model. Doesn't matter really. I like it.
I would definetly use them. Clean ones wouldn't fit into overgrown and rusty place.



