fr_surface_division_field
fr_force_deflection_field
fr_matter_inquisition_field
fr_compressed_smoke_field
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A small texture (material) pack I have assembled on special request in one of my maps threads.
Please note that I have created these textures with a certail function in mind. I would appreciate if you would take a close look at how I used them. The Surface Division Field (green) functions as a world portal, for example. (It is also use in some of my maps.)
I did not create instances for these "fizzlers" as I can't guarantee full functionality if I do. Please only use the textures if you know your way around handling these things.
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How to install:
Put the texture files in D:\Program Files (x86)\Steam\steamapps\common\portal 2\portal2\materials\FourthReaper.
A map vmf and compiled bsp are included in this small pack as to show how to make correct use of the textures. Please take a look at the vmf before use of these textures.
IMPORTANT:
Always add the files into the compiled bsp file (using Pakrat or something else) or create a VPK (if that still works, anyway)! Otherwise other people will not have the texture files themselves!
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Credits:
FourthReaper - for design and creation
Valve - for making the Half-Life/Portal universe a better place
Various others - for helping me make custom fizzler vmt's and helping me out on certain issues.
Feel discredited? Want in? Contact me at the topic for this pack on ThinkingWithPortals.com
File Name: Texture Pack.zip
File Size: 207.72 KiB
Click here to download FourthReaper Texture Pack: Fields


Nice to hear, I would love to see some use of these fields in maps! 
Also, don't forget to credit me, and rate! Really appreciated! Ah, who am I kidding. You probably won't read this anyway...
The rest is solid, though!