The ThinkingWithPortals Map Showcasing Thread
Well, it's been a while. I've been working on things, such as this:
http://steamcommunity.com/sharedfiles/f ... =239723427
http://steamcommunity.com/sharedfiles/f ... =239723384
This is a puzzle I've been (slowly) creating for quite some time. This chamber utilizes Surface Division fields and a cube sensor. It may be lacking a bit of detail in places. Feel free to tell me what you think, and what could be improved.
- dont use pti frame models. they look thin and unattractive.
- divide glass into different parts. the maximum size glass should ever be is 128x128 with a thickness being either 2, 4, or 8, depending on the thickness of your frame model. (most frame models have a easily distinguishable part in the center of the thickness where the glass should go, such as the darker grey part of sqarebeam models).
for example:
http://1.bp.blogspot.com/-X0fcTuHicFs/U ... o30007.jpg
these rules also apply for grating.
other than that though, this looks fairly good. just needs more details, less pti-esque lighting, etc. if this was exported from pti, though, you should completely redo it- because pti's structure is just terrible. 128 cubes everywhere is the worst thing a mapper could do.
tile wrote:
1. dont use pti frame models. they look thin and unattractive.
He's actually using brushes for those frames, but you're right about them being thin and unattractive.
AD_79p2 wrote:
Well, it's been a while. I've been working on things, such as this:
http://steamcommunity.com/sharedfiles/f ... =239723427
http://steamcommunity.com/sharedfiles/f ... =239723384This is a puzzle I've been (slowly) creating for quite some time. This chamber utilizes Surface Division fields and a cube sensor. It may be lacking a bit of detail in places. Feel free to tell me what you think, and what could be improved.
I think it needs some global ents fog. It looks a bit...dark, I guess?
Also, those wallpipes in the first image - where are they going?
Caden wrote:
He's actually using brushes for those frames, but you're right about them being thin and unattractive.
Funny, I think the pti frames look right and the non-pti frames look fat and unattractive.
presto668 wrote:
Caden wrote:He's actually using brushes for those frames, but you're right about them being thin and unattractive.
Funny, I think the pti frames look right and the non-pti frames look fat and unattractive.
Probably because you have 10 posts on here.
CamBen wrote:
presto668 wrote:Funny, I think the pti frames look right and the non-pti frames look fat and unattractive.
Probably because you have 10 posts on here.
Zing.
presto668 wrote:
Caden wrote:He's actually using brushes for those frames, but you're right about them being thin and unattractive.
Funny, I think the pti frames look right and the non-pti frames look fat and unattractive.
No. Just.. No.
I highly recommend you look at his youtube videos. A truly inspiring series of events with some of our favorite video games heros.
tile wrote:
Other than that though, this looks fairly good. just needs more details, less pti-esque lighting, etc. if this was exported from pti, though, you should completely redo it- because pti's structure is just terrible. 128 cubes everywhere is the worst thing a mapper could do.
Actually, this was never a PTI map. And lighting is something I'm not good at, but I'll try and improve it.
CamBen wrote:
presto668 wrote:Caden wrote:
He's actually using brushes for those frames, but you're right about them being thin and unattractive.
Funny, I think the pti frames look right and the non-pti frames look fat and unattractive.
Probably because you have 10 posts on here.
That was totally uncalled for. Post count is no reason to demean someone. If you're going to make fun of someone, try and find a decent reason - for example, using the font Papyrus.
Idolon wrote:
CamBen wrote:Probably because you have 10 posts on here.
That was totally uncalled for. Post count is no reason to demean someone. If you're going to make fun of someone, try and find a decent reason - for example, using the font Papyrus.
If its less then 100, maybe...
CamBen wrote:
presto668 wrote:Caden wrote:
He's actually using brushes for those frames, but you're right about them being thin and unattractive.
Funny, I think the pti frames look right and the non-pti frames look fat and unattractive.
Probably because you have 10 posts on here.
So because I don't post every day that means I'm not allowed to have an opinion about glass frames?
I think the wide frames look fine for old Aperture or more industrial maps. For modern levels I prefer the thin frames. It's like a big old 1980s beige-box PC vs. a MacBook Air. Your mileage may vary of course.
presto668 wrote:
So because I don't post every day that means I'm not allowed to have an opinion about glass frames?I think the wide frames look fine for old Aperture or more industrial maps. For modern levels I prefer the thin frames. It's like a big old 1980s beige-box PC vs. a MacBook Air. Your mileage may vary of course.
my offensive joke apparently didnt come across as a joke
presto668 wrote:
It's like a big old 1980s beige-box PC vs. a MacBook Air. Your mileage may vary of course.

I mean seriously how could something 8 units thick be considered fat and unattractive?
Caden wrote:
I mean seriously how could something 8 units thick be considered fat and unattractive?
When it's adopted. 
Ultiman9711 wrote:
Caden wrote:I mean seriously how could something 8 units thick be considered fat and unattractive?
When it's adopted.
And? What exactly is wrong with being adopted?
(For the record, you are adopted, and that's horrible.)
FelixGriffin wrote:
Ultiman9711 wrote:Caden wrote:
I mean seriously how could something 8 units thick be considered fat and unattractive?
When it's adopted.
And? What exactly is wrong with being adopted?
(For the record, you are adopted, and that's horrible.)
This thread is going downhill FAST.
iWork925 wrote:
Quote:I mean seriously how could something 8 units thick be considered fat and unattractive?
When it's adopted.
/quote
And? What exactly is wrong with being adopted?(For the record, you are adopted, and that's horrible.)/quote
This thread is going downhill FAST.
what do you care?
iWork925 wrote:
Dr.Toaster Waffles wrote:iWork, why are you so good at burning people?
I am a sociopath.
iWork925 wrote:
Keennan wrote:...tried to get a real friends
iWork925 wrote:
FelixGriffin wrote:I used to know someone who would shout variants on this every time someone was insulted.
Insignificant accolade thread #2.
and so on. frankly, im suprised you arent laughing your rear off at others expenses right now. well, since you are no longer being the same as always, i'm revoking one of the 2 fish biscuits i previously gave to you for being the same as always.

