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Panel Pack
Uploaded by ILUVPORTAL2 · Mar 06, 2014
7 comments · (No ratings)

A Panel Pack For All People!

Panel Pack
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re-colorable plasticwall002a psd 2
Uploaded by tile · May 19, 2014
1 comments · (No ratings)

Have you ever wanted a different color to the nice plasticwall002a texture? Did you find the old version of my psd, and realized that you didnt have photoshop or simply couldnt get the desired effect with the hue slider alone? well, that's what this is for! Now it includes several pre-made colors, as well as an example .vmt that allows for custom coloring without photoshop via the $color parameter. ============================================================== To use: 1.open the psd. change the hue setting on the "color hue/sat" layer (not the saturation setting!) 1b. Optionally, you can have more control over the exact color you want by disabling the hue/sat layer, enabling the manual color layer, and filling the manual color layer with a solid color of your choice. 2.save it as a .tga file 3.open your .tga file with vtfedit and save it into portal2/portal2/materials/props/ as "plasticwall002a_YOURCOLOR.vtf" 4.Create a .vmt for it by copying the provided "plasticwall_002a_YOURCOLOR.vmt" and renaming the copy with your color. ==Please note== the part of the example vmt that says $color "[0 0 0]" is meant for people who dont have photoshop or any other program that opens .psd. do not use it unless you need to. Also, you'll notice that there are layer masks on the color layers- this is because in valve's textures, these areas stay consistant across different versions of this same texture. for best results, dont delete these. ==Please also note== If you use this in a map,mod,or SFM/Gmod video, Please not only credit me but let me know you used it. I like it when i see something i made used in sombody else's work! Contact me at: http://www.moddb.com/members/tile http://steamcommunity.com/id/notsoregular/ http://notsoregularfox.deviantart.com/ Thanks for using my stuff! -Tile

re-colorable plasticwall002a psd 2
512 size Geodomes
Uploaded by tile · Apr 20, 2014
5 comments · (No ratings)

Have you ever wanted a geodome in a map, but there wasnt any that were small enough for your use? well, thats what these are for. 512 units in size, there are 3 models: dharmadome_interior (the interior walls) _exterior (the exterior walls) *_frame (the frame. should accompany the other 2 wherever they are used.) To install: drag both folders into steam/steamapps/portal2/portal2 ==Please note== These models all have collision, however, the inside is solid. if you intend to have anything inside of these, turn the collisions off. Also, the reason these are called "dharma domes" is because of the TV show "LOST", where survivors of a plane crash find an underground test facility owned by something called "the DHARMA initiative" that features a geodome ceiling roughly the same size as this one. ==Please also note== If you use this in a map,mod,or SFM/Gmod video, Please not only credit me but let me know you used it. I like it when i see something i made used in sombody else's work! Contact me at: http://www.moddb.com/members/tile http://steamcommunity.com/id/notsoregular/ http://notsoregularfox.deviantart.com/ Thanks for using my stuff! -Tile (also, if you can take pics that would be apreciated!)

512 size Geodomes
[Portal 2 ] Kl Test Map 1/4 [SP]
Uploaded by klaus234 · May 08, 2011
8 comments · 5.0 (1)

This is my first Portal 2 map. It's basic and small. Nothing hard, I guess... (this have laser and wall projector) This is a beta realease. (any glitches please let me know) Probably I will do a coop map soon, if this is possible. Note: If you do something difficult, you may bring a surprise. // Version 2.0 (minimal changes) - Some texture correction (not all, i'm a newbie mapper xD) - Testing vine's prop_static in a room of the map. - Delete the "irreal" way to solve the final part of the puzzle.

[Portal 2 ] Kl Test Map 1/4 [SP]
Portals Through Time (Part 3) - Collision
Uploaded by Setin · May 10, 2014
2 comments · (No ratings)

Face new challenges and solve interesting puzzles with the addition of Time Travel! Go back and forth between the present (overgrown and decaying) and the past (clean and functional). Steam Workshop: http://steamcommunity.com/sharedfiles/f ... =258437462 Video: https://vimeo.com/94718761

Portals Through Time (Part 3) - Collision
Portals Through Time (Part 2) - Red Sky
Uploaded by Setin · Apr 26, 2014
3 comments · 5.0 (2)

Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.

Portals Through Time (Part 2) - Red Sky
Portals Through Time (Part 1) - Intro
Uploaded by Setin · Apr 26, 2014
2 comments · 5.0 (2)

Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.

Portals Through Time (Part 1) - Intro
Ms. Wheatly
Uploaded by That Greek Guy · Apr 06, 2014
15 comments · 5.0 (5)

A map i made for my friend SqueeBat that took too long to finish. I started out trying to make something serious but it got sillier and sillier because of his requests so i just rolled with it. It includes custom music and textures and some OC of SqueeBat. Here is his Youtube Channel https://www.youtube.com/channel/UC9sMSx ... lbwJbAOYUw Play as P-Body that gets suddenly assembled sometime before Chell's awakening and tries to escape with the help of Wheatly when SUDDENLY...... P.S. Please record your playthrough if you can because this thing i made will propably cause some funny reactions. [UPDATE] I put in the work and managed to release this map on the workshop. I also renamed it from "P-Body's Crazy Adventure" to "Ms.Wheatly" for reasons.

Ms. Wheatly
Isolation
Uploaded by Xtreger · Mar 07, 2014
17 comments · 5.0 (1)

A very difficult small map. Thanks a lot to josepezdj, grayarea and HeadShot for playtesting and helping me block a lot of unintended solutions.

Isolation
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Contradictions
Uploaded by Xtreger · Feb 13, 2014
8 comments · 5.0 (2)

An apparently impossible test in the form of a tiny, clean map. (This map uses BEEMOD2 by Benjamin Blodgett and Carl Kenner, and the Puzzle Maker Style Changer by Carl Kenner.) Enjoy and good luck!

Contradictions