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Positive Discouragement - Chamber 03
Uploaded by srs bsnss · Apr 05, 2013
18 comments · 5.0 (6)

"Positive Discouragement" is a small map pack that I'm working on. I decided that I might as well upload this to TWP, instead of having it sit around on my computer until I finish all the maps, but I'm not going to upload it to the Workshop until they're all done. So for now, you'll have to do it the old-fashioned way! ====== Everyone wrote:"Hey! What's going on? Where's Chamber 02?" This chamber was going to be the second chamber, and it involved light bridges. I then realized that I'd made a map-breaking mistake in the design and it was impossible to solve. Then I figured something out, but it made the map more difficult. Moreso than the "third" chamber. So this chamber took it's place. The name is still disc_02, and the new Chamber 2 will be disc_03. This may cause a bit of confusion. Sorry about that.

Positive Discouragement - Chamber 03
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LongHong
Uploaded by Bl4ckSky · Apr 12, 2013
7 comments · 5.0 (4)

A simple testchamber! Its my frist try in this style. I hope you like it and feel free to hate Fixed: 1.01 -Cube Spawner -Observation room -Exit -Dialog -Light bug's Difficult: Easy Play Time: 2:3o Minutes Steam: http://steamcommunity.com/sharedfiles/f ... earchtext= Have FuN :O Bl4ck

LongHong
Bridges to a New Tomorrow
Uploaded by Zhan · Jun 04, 2011
13 comments · 5.0 (9)

Four test chambers focused on hard light bridges and the different ways they can be used. I currently have all four test chambers playable and detailed, so the map is more or less done! Thanks to all of you who helped. Go download version 08 now and enjoy 20-30 minutes of fun portalling. Enjoy! Screenshots: http://dl.dropbox.com/u/18787920/img/sp ... 080001.jpg http://dl.dropbox.com/u/18787920/img/sp ... 080003.jpg http://dl.dropbox.com/u/18787920/img/sp ... 080007.jpg http://dl.dropbox.com/u/18787920/img/sp ... 080010.jpg

Bridges to a New Tomorrow
Egg Hunt
Uploaded by Jazza4Lyf · Jun 06, 2011
9 comments · 5.0 (4)

A map consisting of 2 compulsary chambers and a 3rd hidden chamber. The chambers make full use of the Excursion Funnel. My first map and most deffinatly not my last! Edit: Well, I have a feeling this is going to get disqualified now... didn't realize adding the icons for the test chamber sign counts as a custom script. Assumed custom scripts meant something like making a completely new one.

Egg Hunt
Sunbury Chambers 16
Uploaded by BierPizzaChips · Nov 24, 2012
5 comments · 5.0 (3)

Easy COOP. This map is perfect for beginners and has approximately 40 min game play. The map includes conventional puzzles with cubes, spheres and lasers in PeTI style but also flinge actions and some unconventional puzzle features. The players can proceed non-linear. More screenshots on Steam: http://steamcommunity.com/sharedfiles/f ... =139476387 Packed with 7zip A Walkthrough video and information of how to play COOP on your own are posted in the Comments of this Map.

Sunbury Chambers 16
Alternate Dimension of Illusion
Uploaded by dawid9554 · Mar 20, 2013
6 comments · 5.0 (5)

While I played in Antichamber I got the good idea... I will do demo map! Alternate Dimension of Illusion (a.k.a. A.D.I. ) is a building which is bigger inside than outside. In this building there is a four-dimensional non-Euclidean space. Alternate Dimension of Illusion on YouTube: http://www.youtube.com/watch?v=thK9lnZJkbA ENJOY!

Alternate Dimension of Illusion
[SP] sp_custom
Uploaded by Sejievan · Jan 14, 2012
37 comments · 4.7 (17)

This is my second attempt to make a map. Well, I'm not very creative with names so ... I called just "sp_custom." I hope you enjoy, and please, leave your feedback and or suggestions. ---UPDATES--- v1.1 -Map 1 Fixed the problem with the Reflective cube being stuck in one side of the portal. Fixed the problem with the killer lamp. Fixed the possibility of skipping the laser destroyed room. Added a way to avoid you being stuck on the laser side in the destroyed room Eliminated the possibility of walking outside the map. -Map 2 Added missing trigger_hurt in the pit with the vactube Some aesthetic aspects improved Credits for the feedback on these bugs. -benvent -muwhahaha -NeoDinian -KennKong -------------------------------------------------------------- v1.2 map 1 Eliminated the possibility to fall behind the stairs in the BTS area. Some aesthetic aspects improved. Fixed (again, LOL) the possibility of skipping the laser destroyed room. map 2 Eliminated the possibility to use the turrets to help in the puzzles. Added more light in the beginning of the map. Some aesthetic aspects improved. Fixed unintended solution. Fixed a bug in the first test chamber door. Added a button to respawn the 2? reflective cube to avoid you being stuck in some cases. Credits for the feedback on these bugs. -lpfreaky90 -Lapak -KennKong -Djinndrache -BlumCoLe -Instantiation -------------------------------------------------------------- -V 1.3 Well, today i was doing some cleaning on my HD and i found some old screenshots of this map in old versions. so I decided to put some extras, there are few images but i hope you enjoy. There are also some images of a new map I'm working on. I do not write well in English so, sorry for any error in the text. =) --!!NOW ON STEAM WORKSHOP TOO!!--

[SP] sp_custom
MotanumsTest
Uploaded by Motanum · Dec 07, 2010
20 comments · 5.0 (9)

My entry to the October Contest! Theme-Aperture Science Three areas, 3 maps! Can you beat them? Will you get cake at the end? I am very pleased with the results! So enjoy! Note, I didn't get the BMZ to work properly, but if you simply unrar and merge the map folders correctly, on your bonus map you should see a map/motanum folder, there are my 3 map entries! ^^ I welcome everyone to play them and to tell me what you think! I can be reached at http://steamcommunity.com/id/Motanum Feel free to add me

MotanumsTest
Prototype Reflect Ball (model only)
Uploaded by Naulziator · Apr 06, 2013
2 comments · (No ratings)

After some delay, I managed to cook up a RAR file with the files needed for the Reflect Ball. It is an 'unassigned' model, meaning there's a few bugs that need tweaking. Thus, I flopped in the SMDs and QC files for everyone to look at.

Prototype Reflect Ball (model only)
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[SP] Levitation
Uploaded by Idolon · Jan 07, 2012
20 comments · 5.0 (23)

Levitation is a map that abuses lasers and excursion funnels. Features two chambers.

[SP] Levitation