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Chander Test 6 (ver. 3)
Try to solve the test chamber. Cubes and lasers - that's all you need
It's Different
3 Maps for you and your friend! Can you solve it? Good Luck! first one was my test map but made a pretty big map out of it, my second map is short and a little easy in my opinion and my third map is in open space which didn't turn out as I wanted it to be, but still a nice map to play with! oh, and in the beginning of map 3...it's not a bug/error! some pictures!
Motanum's Juggling
A simple map I made for the workshop some months ago. I decided it was time to be publicly released. I hope you guys like it and hope we can see you soon with the in game editor! (Note, map made entirely in hammer. I cant post in-game made maps) Again, thanks for rating, the feedback and you can use my site to contact me. To install just put the bsp in your steamapps/common/portal 2/portal2/maps folder. Use the console command map to launch it in game.
Chamber_15_coop /ver 1.1/
Coop map inspired by Portal 1 Chamber 15 bonus map
Advanced Painting
An advanced paint-based puzzle.
[SP] The Ledge
Version 1.8: For some reason the RAR-file was suddenly corrupt and only contained part3. While at it I have also fixed an issue with an unintentionally portable texture. Thanks Tyri!!! Version 1.7: - All parts overhauled. Many thanks to Domathan,zivi7, sicklebrick, Shakky, josepezdj and KengKong for pointing out the issues and exploits. There are still some ninja solutions left which I either found creative enough to leave as is, or weren’t able to fix without rearranging the whole map. Finally found the time to fix the major issues in 274, 275 and 276. Haven't fixed the minor exploits that allow ninja solutions in 272 and 273, yet. Fifth version: sp_the_ledge_v5.rar Still trying to fix the same issue in 274 Fourth version: sp_the_ledge_v4.rar Hopefully the last fix for test chamber 274. Again, thanks El Farmarino! Third version: sp_the_ledge_v3.rar Again fixed an exploit which still allowed to skip an puzzle element. Thanks a lot El Farmarino! Okay here’s the second version: sp_the_ledge_v2.rar - Tried to fix as many exploits as I could. Many thanks to zivi7, sicklebrick, Shakky and KengKong for the vids which were very helpful. You guys are amazing!!! Did not fix ‘exploits’ which I considered to be creative alternative solutions. - Apropos alternative solutions, I decided to go with TaiMai’s alternative for solving 276. I think it’s far better than my initial intended way. Thank you Micah! First of all I have to apologise: These maps are very demanding on the computer hardware. They run smoothly at 1920X1080 with 60fps showing only some minor frame drops at certain areas on an Intel Core i7 2600/2500 K 3.4 GHz computer with 8 GB DDR3 RAM | Gainward GeForce GTX 570 Phantom and ASUS EAH6850. Does not run even with medium settings on an: AMD FX 4100 / 3.6 GHz | 8 GB RAM | ASUS HD 6770. Although the custom materials are embedded using Pakrat, I have also added the materials folder in the RAR-file; just in case somebody experiences problems (especially when recording dem-files) extract/copy the folder to your materials path: C:\Program Files (x86)\Steam\SteamApps\common\portal 2\portal2\materials Feel free to use any of the custom materials/textures/signage as you like. Should appreciate it very much if you could play the maps in successive order: - Part I: “This Way Up!” - Part II: “The Ledge” - Part III: “Ups & Downs” - Part III: “What Comes First?” Each following map will be automatically loaded at level end. Hope you’ll enjoy playing. Many thanks to josepezdj and MaiTai for all the help and support!
sp_biggun/sp_heavyduty
Here is a couple of small maps that i did because i was bored, they are easy so have fun, no need to vote on them.
Le Hardlaser Level 1.5
LAG HAS BEEN FIXED! A somewhat hard level with mainly lasers. You have your cubes, a room and your lasers. Not fancy or anything but its a puzzle that probably will make you think a bit. Now go solve. Contains 3 chambers, tractor beams and light bridges. Screenshots http://i.imgur.com/s9O2z.jpg http://i.imgur.com/10DtM.jpg http://i.imgur.com/dNokr.jpg PM me or post in topic if you: - Want the solution - Found a bug or glitch - Want to give some feedback Thank you for trying it out. : ) Spoilers (Solutions - ONLY LOOK AFTER PLAYING IT) Chamber 2 - Puzzle 1 - http://i.imgur.com/fdZtU.jpg Chamber 3 - Puzzle 1 - http://i.imgur.com/hijBH.jpg Chamber 3 - Puzzle 2 - http://i.imgur.com/7tkw3.jpg Chamber 3 - Puzzle 3 - http://i.imgur.com/XfpDR.jpg Video Walkthrough (Thanks to MatrixBandit!)(SPOILER VIDEO): http://www.youtube.com/watch?v=IkXsm-BW ... ideo_title Known Bugs: - Cubes can be glitched to float mid air (out of my control) 1.5 - Lag has been fixed. To make it work I had to set all the lasers off and individually activate them after the game started via triggers.. I don't know why this fixed it but it did.
set of simple tests
my first set of test. hope you like it. sorry that there are 3 level things couldnt have alot in one other wise it slowed down my computer.
Funnel Fling
This is the first map made by myself and Jeffel5005 It features an emancipation grid, an excursion funnel, and momentum!