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Lasers and Faith Plates
Uploaded by ZombieDawgs · Jun 06, 2011
5 comments · 4.4 (8)

I made this in a few days, it's 2 chambers - one requires a portal gone while the other doesn't, this puzzle involves panels, faith plates, cubes, laser cubes, lasers and buttons! Special thanks to Kukiric, Firegod522, Sparky13J and all the others that playtested.

Lasers and Faith Plates
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Break Away
Uploaded by Dustpup · Jun 06, 2011
24 comments · 4.5 (19)

This map nearly took all of the 2 weeks the contest had, it went through a load of beta testing. This one is for the public, Thank you. - Beta testers ("Thank you Lab Rat Team"). - Picture "http://i.imgur.com/EJc13.jpg"

Break Away
Pokemon Parody Project
Uploaded by beecake · Nov 19, 2011
21 comments · 2.5 (2)

So i am making a pokemon parody here in portal 2! Made so far: Grass 2 Different Monsters to battle 1 Room for Monster battles Fog To do: More battles Different Rooms Boss battle Obtain portalgun via boss battle Making enviroment look better Make house for player More coming soon... I hope... ...I don't want to abandon the project... Please Comment

Pokemon Parody Project
Pneumatic Diversity Vent Trailer Fake
Uploaded by DoubleThinking · Dec 25, 2011
7 comments · 5.0 (3)

I reconstructed the Pneumatic Diversity Vent Trailer in Hammer and added a bonus level. I have a YouTube video faking the trailer ( http://www.youtube.com/watch?v=KzIyRTXT8Ow ). Hope you like this fake

Pneumatic Diversity Vent Trailer Fake
Faith Paint Contest Entry
Uploaded by saberboy117 · Jun 06, 2011
6 comments · 2.0 (5)

Faith plate and propulsion gel map Area 2 (Destroyed) style map

Faith Paint Contest Entry
SP_BN
Uploaded by BOEN · Jun 06, 2011
20 comments · 5.0 (25)

Here's my map that I made over the last few weeks for this portal 2 contest. It has four separate puzzles. I hope you enjoy it! some screenshots http://imgur.com/a/Uq7OJ

SP_BN
Sp_reconstruct
Uploaded by TopHATTwaffle · Jun 06, 2011
20 comments · 4.8 (21)

Even in the mits of a light shortage GLaDOS will make sure testing can happen. In this sequenced puzzled fly through the air to solve the very puzzle the GLaDOS is fixing. Screens: http://i.imgur.com/QJM5c.jpg http://i.imgur.com/dEiic.jpg Video (Shows Solution): http://www.youtube.com/watch?v=1T3OaUGuGbQ

Sp_reconstruct
[WIP] PORTAL 2: Aftermath
Uploaded by Sniper_GER · Dec 18, 2011
17 comments · 5.0 (1)

WIP Version of my new mappack. It contains remakes of my first constest maps, some new ones. If you explore Bugs, tell them. [I need more maps for act 2, 3 and 4] The Story makes no sense at the moment, trying to fix this! Perhaps it's even getting a NAME CHANGE...

[WIP] PORTAL 2: Aftermath
[SP] Wall Button and Box Racing
Uploaded by lilBro · May 29, 2011
20 comments · 4.8 (29)

A testing sphere containing two puzzles, one has a button on the wall and the other has a box gliding while you race the clock to get to the end. Set in the 70's, in underground Aperture. UPDATE: Remade the box slide - removed the blue gel, made slide steeper and blocked the player from jumping into it.

[SP] Wall Button and Box Racing
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[SP WIP] PORTAL 2 : After Math
Uploaded by chimera201 · Nov 27, 2011
24 comments · 5.0 (6)

Hi, This is going to be my very first game map. I have never made any game maps or anything related to 3D before. Most of you must have played the Peer Review DLC by now. I wanted to release this map before the DLC but I really didn't have time. Well better late than never. The map consists of 2 short and 1 medium length chambers. My map is very less detailed , about 1/10th detail of the maps made by pros here. There is a readme file included for setup instructions. Suggestions, criticisms, trapped areas, not intended solutions , and all other feedback are welcome. I may not have time to fix every minor issue but do specify if you found any(may help me in the future). Also this is the first time I am uploading something online for the public. So I need to know some answers fast even if you like my map or not. 1. Did I upload it right? 2. Does my map run? 3. Do the custom music and material work? Haven't worked on optimizations and will not unless really necessary. Known issues: 1. I am using instances/gameplay/animated_pushout_128.vmf instance provided by Valve. The problem is that when you portal and go through it you see some 'grid lines' on the panel. 2. Skybox cuts a little. 3. portal gun pedestal 'close floor' are black. Well I hope this turns out to be a great map for you all. Steam ID:chimera201 And sorry for my bad english if any. EDIT: Aftermath v0.9 update 1. Fixed bright lighting 2. Fixed exploits in puzzle 2 & 3 Bug: Wheatley says 'alright get moving' if you reach puzzle 1 fast enough

[SP WIP] PORTAL 2 : After Math