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SP Propagation
Aperture may have gone to the dogs, but that doesn't mean there isn't science to be done. Navigate this simple yet challenging two-puzzle chamber to remind Glados that you don't need her to further humanity.
Gel Chamber
My entry for the Summer Mapping Initiative. This includes two chambers using the new gel mechanics in Wheatley's style. First room is quite small and fairly easy. Second room is much larger and is a bit harder.
Wheatley's easy chamber
This is my "not so hard chamber." I'm beginner at hammer. Simple chamber with simple puzzle! Please rate and comment!
Laser Danger
It might not be as pretty as other maps (this is my first map ever in Hammer, after all), but I think it's a nice brain teaser. I hope you have fun playing it! Edit: Fixed a small exploit. Thanks to Ruien for finding it out!
Faith Plate Test Concept
Sorry about double-posting. I have no idea how to delete a previously posted map in another category, or move the previously posted map in a different category. The thumbnail was taken a long time ago. It's really outdated; I got too lazy to get another picture. Video Preview: http://www.youtube.com/watch?v=oQ6dEYGSrWg This is just a simple concept using link_portal_door entities to have multiple chambers be revolving around a simple faith plate in the "main hub" to get to the exit.
(SP) The Cube
V 1.0 - First release, mostly for testing and feedback. Still needs some lighting work. V 2.0 - Added some visual cues and clues due to feedback. Included is msleeper's arrival/departure instance
Marcem's Laserbox and Funnel
A pretty simple test chamber dealing with laserboxes and an excursion funnel. V2 fixes the elevator videos and makes the map end on the elevator. V3 fixes a few things, also expands the chamber, but not the puzzle. http://steamcommunity.com/id/marcem/scr ... tab=public
The Abandoned Room
My first map with Excursion funnel, Buttons and Cubes I hope you enjoy it Update: v2.0 - removed some unnecessary white panels v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting v2.2 - fixed a bug with robotic arm v2.3 - some visual and gameplay changes v2.4 - ambient sounds added + some visual adjustments to lighting v2.5 - minor fixes + elevators added + steam workshop version walkthrough: http://www.youtube.com/watch?v=oRLoa6acDLA
Xackbox-Demolevel
A small, but fun chamber made for the contest.
bizzare
my first time using hammer, my laptop started slowing down near the end so i didn't get the chance to check and make sure everything was airtight