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Where the Humans Have Failed...
Uploaded by macihun93 · Aug 10, 2011
20 comments · 3.7 (15)

Hey, everyone! This is my very first map for Portal 2. Also the first time I've ever used hammer, but I think I had made all efforts to create the best quality level I could. !Attention! The map contains some non-portal like scenes, like being forced to wait dialoges to end, or artificial difficulites. Download accordingly. The map itself is rather big, and even with the areaportals included, people with "slower" computers may experience difficulties playing it. As I too am just a human, I'm sure there have been mapping mistakes made, that I would really appreciate if you warned me about, so I could fix them. Updates: v1.1 - Fixed the logic_relay in the last chamber, as it was fired two times at once v1.2 - Fixed the double trigger in the last chamber once again, as the last time I accidentaly uploaded the wrong file - Hided some visible NoDraw textures at wall pushouts v1.3 - Fixed cubes falling under the floor in the lobby - Stretched the paint cleansers so that now the pit decorations cannot be painted - Added fizzlers to the pits in the faith plate (first on left) and tractor beam (second on right) rooms, so cubes falling down would be dissolved - Added test sign appearing to the spawn room - Removed the button from the tractor beam room (second on right), as it was a source of a possible exploit - Added a trigger_hurt to the last chamber to reduce CPU usage when playing with the repulsion gel ScreenShot #1 ScreenShot #2 ScreenShot #3 ScreenShot #4 I wish you enjoy playing this and have a greate time!

Where the Humans Have Failed...
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Laser show
Uploaded by laxsiber · Jun 05, 2011
8 comments · 5.0 (7)

This is my entry to Summer Mapping Initiative. First room is all about lasers. As for second room, it's not impossible it's actually really easy. I just hope it's not too hard or too easy. It's big file because I didn't know how to optimize map small and now I don't have time. Good luck and have fun.

Laser show
SP Propagation
Uploaded by Docker · Jun 05, 2011
6 comments · 3.8 (8)

Aperture may have gone to the dogs, but that doesn't mean there isn't science to be done. Navigate this simple yet challenging two-puzzle chamber to remind Glados that you don't need her to further humanity.

SP Propagation
Gel Chamber
Uploaded by Alz · Jun 05, 2011
5 comments · 3.2 (19)

My entry for the Summer Mapping Initiative. This includes two chambers using the new gel mechanics in Wheatley's style. First room is quite small and fairly easy. Second room is much larger and is a bit harder.

Gel Chamber
Wheatley's easy chamber
Uploaded by Jupe · Jun 05, 2011
6 comments · 5.0 (9)

This is my "not so hard chamber." I'm beginner at hammer. Simple chamber with simple puzzle! Please rate and comment!

Wheatley's easy chamber
Laser Danger
Uploaded by Arkaid · Jun 05, 2011
12 comments · 3.8 (4)

It might not be as pretty as other maps (this is my first map ever in Hammer, after all), but I think it's a nice brain teaser. I hope you have fun playing it! Edit: Fixed a small exploit. Thanks to Ruien for finding it out!

Laser Danger
Faith Plate Test Concept
Uploaded by Francis_4_Dead · Jun 04, 2011
8 comments · 4.4 (8)

Sorry about double-posting. I have no idea how to delete a previously posted map in another category, or move the previously posted map in a different category. The thumbnail was taken a long time ago. It's really outdated; I got too lazy to get another picture. Video Preview: http://www.youtube.com/watch?v=oQ6dEYGSrWg This is just a simple concept using link_portal_door entities to have multiple chambers be revolving around a simple faith plate in the "main hub" to get to the exit.

Faith Plate Test Concept
(SP) The Cube
Uploaded by Whark · Jun 04, 2011
9 comments · 4.2 (13)

V 1.0 - First release, mostly for testing and feedback. Still needs some lighting work. V 2.0 - Added some visual cues and clues due to feedback. Included is msleeper's arrival/departure instance

(SP) The Cube
Marcem's Laserbox and Funnel
Uploaded by Marcem · Jun 04, 2011
6 comments · 5.0 (9)

A pretty simple test chamber dealing with laserboxes and an excursion funnel. V2 fixes the elevator videos and makes the map end on the elevator. V3 fixes a few things, also expands the chamber, but not the puzzle. http://steamcommunity.com/id/marcem/scr ... tab=public

Marcem's Laserbox and Funnel
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The Abandoned Room
Uploaded by InvisiblePanda · Jun 04, 2011
16 comments · 4.5 (19)

My first map with Excursion funnel, Buttons and Cubes I hope you enjoy it Update: v2.0 - removed some unnecessary white panels v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting v2.2 - fixed a bug with robotic arm v2.3 - some visual and gameplay changes v2.4 - ambient sounds added + some visual adjustments to lighting v2.5 - minor fixes + elevators added + steam workshop version walkthrough: http://www.youtube.com/watch?v=oRLoa6acDLA

The Abandoned Room