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Marcem's Laserbox and Funnel
Uploaded by Marcem · Jun 04, 2011
6 comments · 5.0 (9)

A pretty simple test chamber dealing with laserboxes and an excursion funnel. V2 fixes the elevator videos and makes the map end on the elevator. V3 fixes a few things, also expands the chamber, but not the puzzle. http://steamcommunity.com/id/marcem/scr ... tab=public

Marcem's Laserbox and Funnel
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The Abandoned Room
Uploaded by InvisiblePanda · Jun 04, 2011
16 comments · 4.5 (19)

My first map with Excursion funnel, Buttons and Cubes I hope you enjoy it Update: v2.0 - removed some unnecessary white panels v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting v2.2 - fixed a bug with robotic arm v2.3 - some visual and gameplay changes v2.4 - ambient sounds added + some visual adjustments to lighting v2.5 - minor fixes + elevators added + steam workshop version walkthrough: http://www.youtube.com/watch?v=oRLoa6acDLA

The Abandoned Room
Xackbox-Demolevel
Uploaded by Xacktar · Jun 04, 2011
10 comments · 5.0 (7)

A small, but fun chamber made for the contest.

Xackbox-Demolevel
bizzare
Uploaded by theghost0925 · Nov 26, 2011
2 comments · 2.5 (2)

my first time using hammer, my laptop started slowing down near the end so i didn't get the chance to check and make sure everything was airtight

bizzare
Trickery
Uploaded by Trickboss · Nov 03, 2011
11 comments · (No ratings)

This is a not-so-big map I made, it started out as a test to see what I could do in Portal 2 Authoring Tools (It's also my first map I ever made in Valve Hammer). It took me quite some time but I think it came out pretty well, even though I've been messy with my brushes :p. I know graphical glitches occur when more than 4 (world)portals are on-screen, but I can't really fix that. There's no indicator lights, those are a pain to place, I'm going to wait until Valve releases the Portal 2 map editor DLC to add those. I might even remake the map! Thanks for playing the map! P.s. My Twitter is Trickboss if you'd like to contact me '-'!

Trickery
Excursion Immersion
Uploaded by PokeJosh · Jun 04, 2011
16 comments · 5.0 (5)

A map that makes good use of the Excursion Funnel in Portal 2, not to mention a little surprise that you have to figure out on your own.

Excursion Immersion
sp_laser_funnel_beta
Uploaded by Blackrat · Nov 18, 2011
9 comments · 5.0 (2)

Install in Steam>steamapps>common>portal2>portal2_dlc1>maps (If this doesn't work, try common>portal2>portal2>maps) Version 0.3 Update: Removed unintended solution to laser puzzle. Added more detail in some areas. Version 0.2 Update: Removed box-throwing bug (may still be possible, but much more difficult.) Removed 2 more bugs Some questions I would like to ask: 1) On a scale of 1 to 5, how hard were the puzzles? (1 being stupidly easy, 5 being insanely hard.) 2) Did you have any trouble figuring out where you were supposed to go? 3) Were there any bugs or graphical glitches? Any frame jumping? 4 )Were you able to solve the puzzles in a way that you feel was not intended? (ex.Being able to jump to an area that you could have flung to.) Thanks for your time, and thank you for playing!

sp_laser_funnel_beta
There and Back Again - A Portal Tale
Uploaded by Rewoig · Nov 03, 2011
7 comments · 3.6 (7)

My first released map, feedback is appreciated. I think it turned out ok. My test subjects needed some time to solve it so I guess it's fairly challenging. Good luck and have fun!

There and Back Again - A Portal Tale
[WIP]Advanced Chamber Mappack v1.1
Uploaded by 262LetsPlay · Nov 17, 2011
8 comments · 5.0 (4)

The Portal 2 Challenges are too easy? Here comes the first map of my Advanced Mappack for Portal 2. The Level Signs will be fixed, when all maps are released. Have fun! v1.1 -Fixed Transition Bug, by adding the script to the download, you should spawn in the elevator now. -Made it harder to get the cubes in Room 2 -Added security cameras.

[WIP]Advanced Chamber Mappack v1.1
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Falling Through the Dark
Uploaded by Constructor#8 · Jun 03, 2011
5 comments · 1.4 (7)

Captured by an alien species that has discovered aperture's technology you make your way through a series of darkened test chambers using the excursion funnel and gravity to guide you through this color recognition experiment.

Falling Through the Dark