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Chambers Three
Uploaded by Interitus · Mar 04, 2008
33 comments · 5.0 (1)

Three maps of varying difficulty Three maps of varying difficulty (mostly pretty easy). Planned and mostly finished last december, finally got around to finishing them. Custom GlaDOS voice work provided by Hamsteralliance

Chambers Three
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Portal Inside Portal wmf [FOR PESTCHAMBER]
Uploaded by penapappa · Jun 14, 2009
0 comments · (No ratings)

THIS IS NOT PLAYABLR MAP! IT'S FOR @PESTCHAMBER READ THE TITLE

Portal Inside Portal wmf [FOR PESTCHAMBER]
LoveGLaDOS
Uploaded by Grax · Jan 20, 2008
28 comments · 5.0 (1)

How I Learned to Stop Worrying and Love GLaDOS LoveGLaDOS follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the game's Advanced Maps.

LoveGLaDOS
LoveGLaDOS (v1.1)
Uploaded by Grax · Feb 10, 2008
28 comments · 5.0 (1)

LoveGLaDOS (v1.1) LoveGLaDOS (v1.1) follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the Advanced Maps. It has some minor fixes and lighting/detail improvements over v1.0, which was released Jan. 20, 2008.

LoveGLaDOS (v1.1)
the_next_new_test_JV
Uploaded by JointVenture · Jun 11, 2009
0 comments · (No ratings)

This is "the_next_new_test_JV" I hope you have a lot of fun and get through without noclip :-) and please, dont forget to vote and to comment. greetings from JointVenture

the_next_new_test_JV
The Secret Station Updated 2.0
Uploaded by xxTDGPainxx · Aug 06, 2008
13 comments · (No ratings)

It's a medium sized map with a bit of a challenge. Original 1.0 This is my very first creation in Hammer. It took a week and a half to make. It contains three test chambers, varying in difficulties. It has some classic puzzles, some new, and a bit of action. Please enjoy! * * * Update: 1.1 I fixed some textures, lighting, and few other things. If you find any other bugs or glitches, please PM me. * * * Update 2.0 Ok... I fixed the lighting (again... and again) with some wall lighting. YAY! I fixed all of the leaks, (obviously since I did wall lighting) fixed some textures, made the first chamber more challenging, added A LOT more detail, no more unintended solvable first chamber tactics, and built my cubemaps, (oops! forgot to last time). And if your wondering why there's no Bonus Map image, I don't know how and it's really frustrating me! I would really like it if anyone could write me a tutorial or fine a GOOD one for me. BTW if anyone could give me a tutorial for the image creation in the BNS maker. that would be nice too. Thank You! And to get people a little more interested, I added a secret... ;) Hope you find it!

The Secret Station Updated 2.0
followTheLeader.zip
Uploaded by Beditheory · Jun 16, 2008
29 comments · (No ratings)

FollowTheLeader - Energy Balls open doors Simple map I made on and off over 2 months. I introduced a simple mechanic, energy balls open doors and I have a couple puzzles using that mechanic. I would put the difficulty somewhere in the middle of Portal ( so medium? ) - Beditheory Level Designer The Guildhall at SMU

followTheLeader.zip
[RELEASE] Zeta
Uploaded by Doomsday192 · May 18, 2008
44 comments · (No ratings)

My latest map :) pl_zeta, set in the zeta wing of aperture science, more pics here: http://forums.thinkingwithportals.com/pl-zeta-t1109.html music by The Hamster Alliance this map uses CP4P and Aldez's prefabs V1.1 -- fixed bug where putting a cube thru a portal on the fling platform would make it disapeer Known bugs: The rocket turret doesnt go in all the way when deactivated, i cannot figure out how to fix this, so i guess we are stuck with it :(

[RELEASE] Zeta
Dooleus HL2Portal Map 2
Uploaded by Dooleus · May 29, 2009
0 comments · 5.0 (1)

More HL2 combat in portal enviornments - WIP This one is mostly focused on the combat - lots of zombies and combine with stunsticks and manhacks - get creative with the portal gun or use the HL2 weapons. It's still a WIP, I'm aware of the problem with the elevator to the grav gun.

Dooleus HL2Portal Map 2
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Dooleus HL2Portal map 1
Uploaded by Dooleus · May 29, 2009
0 comments · (No ratings)

Fast paced and open-ended meyhem with HL2 content! I tried to balance the combat with the puzzles, but you can be inventive and approach the puzzles and combat from a couple different ways. Needs HL2 content copied to the portal directory.

Dooleus HL2Portal map 1