fixed Rocket Turret

by Skotty · Uploaded Nov 26, 2011

Screenshot 1

File Size: 0.84 MB

Downloads: 601

Rating: (2 votes)

Description

Maybe you missed the Portal 1 rocket turrets, discovered them in your game but saw "Oh, they are bugged!". In this pack, there are the models, materials and sounds you need for the rocket turret. 2 instances are delivered for using it in Hammer. The missing sounds are just hearable if you put them in a VPK file in your addons folder. How to create a VPK: https://developer.valvesoftware.com/wik ... rtal_2_Map The $MissileSpeed has a default of 450. If you keep ??? it will use this speed. Never rotate the instance! Always keep it's angles 0 0 0! Make sure ALWAYS to place ONE "rocket_turret_missile.vmf" in the CENTER (coordinate 0 0 0) in your map! Extra missiles are needed because the original NPC fires missiles with a speed of 0 (thats the bug they have). Make sure to release the materials, models and sounds together with your map!

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Skotty • Nov 26, 2011 • #46038
671 posts

Maybe you missed the Portal 1 rocket turrets, discovered them in your game but saw "Oh, they are bugged!".

In this pack, there are the models, materials and sounds you need for the rocket turret.

2 instances are delivered for using it in Hammer.

The missing sounds are just hearable if you put them in a VPK file in your addons folder.

How to create a VPK: https://developer.valvesoftware.com/wik ... rtal_2_Map

The $MissileSpeed has a default of 450. If you keep ??? it will use this speed.

Never rotate the instance! Always keep it's angles 0 0 0!

Make sure ALWAYS to place ONE "rocket_turret_missile.vmf" in the CENTER (coordinate 0 0 0) in your map!
Extra missiles are needed because the original NPC fires missiles with a speed of 0 (thats the bug they have).

Make sure to release the materials, models and sounds together with your map!

File Name: RocketSentry.7z
File Size: 863.98 KiB
Click here to download fixed Rocket Turret

TheCakeIsASpy • Nov 27, 2011 • #46039
75 posts

Thanks, helps out a lot

EDIT: Seems stuck upright. Do you know how to fix it?

Skotty • Nov 27, 2011 • #46040
671 posts

I forgot to say: Never rotate the instance! Always keep it's angles 0 0 0!

FelixGriffin • Nov 27, 2011 • #46041
2,680 posts

Can't you just go into the NPC entity and set Speed and Lifetime to something greater than 0?

Skotty • Nov 27, 2011 • #46042
671 posts

Try it and you will see that it won't work.

PluMGMK • Nov 27, 2011 • #46043
1 posts

God be with the days when the damn thing just worked...

Anyway, thank you very much for these instances!

That Greek Guy • Dec 16, 2011 • #46044
124 posts

this is way too buged. Im sorry dude but its just a mess. The laser beam gets stuck at the first lockon, the only missile it fires is delayed and not correctly aimed and the turret i have to put in the center of the map causes me problems. Either i am doing everything wrong or this is just too glitchy to be used.

Skotty • Dec 16, 2011 • #46045
671 posts

You are doing everything wrong.

AD_79p2 • Oct 21, 2012 • #46046
103 posts

Rocket turret in Portal 2? Awesome. Despite the fact there were not many puzzles with the rocket turret in Portal (including custom maps), I must say that I like this test elament.

Fracture • Apr 05, 2013 • #46047
797 posts

i am tinkering with some similar elements and i find that the rockets don't always do damage. I even added properties like explosion radius and explosion damage to the rocket and it still only does damage half the time.

only when the rockets are not moving do they gaurantee damage

FelixGriffin • Apr 15, 2013 • #46048
2,680 posts

Hm, this doesn't seem to be working. There's no "can't find point_template" error, but nothing seems to happen when it fires. It just flashes red for a moment.

FelixGriffin • Apr 17, 2013 • #46049
2,680 posts

Ignore the above. Somehow I fixed it by collapsing the missile instance into the map and fixing the names.

Portal_Placer121 • May 15, 2013 • #46050
2 posts

My rocket turret says ERROR in-game. Plz help. Maybe I didn't download it right... May you also tell me how to download plz?

Kwinten06 • May 08, 2017 • #46051
40 posts

We worked on a more stable version of the rocket turret. the one of this site aim feet. The last version has a better aim correction and available here (and still have some bugs)

http://steamcommunity.com/profiles/7656 ... crollTop=0

yishbarr • Jul 11, 2017 • #46052
1,183 posts

Kwinten06 wrote:
We worked on a more stable version of the rocket turret. the one of this site aim feet. The last version has a better aim correction and available here (and still have some bugs)

http://steamcommunity.com/profiles/7656 ... crollTop=0

That's the wrong link. I'm interested in seeing what you made, because Skotty's turret doesn't aim properly.

Kwinten06 • Aug 28, 2018 • #46053
40 posts

@yishbarr
Sorry to not have been able to answer earlier, i didn't get any notifications of your message, now i have updated and got a satisfying working rocket turret,
link here https://www.dropbox.com/s/lkuii8ylb9rtk ... 8.zip?dl=0

screret • Mar 30, 2021 • #46054
3 posts

Quote from Kwinten on August 28, 2018, 9:23 am @yishbarr Sorry to not have been able to answer earlier, i didn\'t get any notifications of your message, now i have updated and got a satisfying working rocket turret, link here https://www.dropbox.com/s/lkuii8ylb9rtk ... 8.zip?dl=0

can you supply a new, working link?

the old one just crashes in-game.

EDIT: it doesn\'t crash. but nor is the link working or the turret visible to anyone else.

TwoKrazy • Jun 12, 2021 • #46055
6 posts

I have tried using this, and it completely works, apart from the fact that the rocket turret always deals little to no damage on the rocket\'s impact. The eye also only flashes red for a brief moment, rather than staying red until the rocket impacts and explodes. Does anyone have a fix for this?

deni111BG • Aug 20, 2021 • #46056
1 posts

my game crashes every time I go near the turret (rendering the model)
the weird thing is that it renders it fine in hammer

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