Map
Fizzle
Fizzle is a simple map including the brand new Aperture Laboratories, along with the Destroyed Aperture. Have fun! Sorry for the lack of thumbnail...
Turrent Dispencer
Dispenses turrets from a cube dropper Dispenses turrets from a cube dropper.
Incidence
A small, difficult map with bland visuals. Thanks to HeadShot and grayarea for playtesting and pointing out unintended solutions. It should provide a good challenge though!
Perfect Fire Texture
Fire A noise blur made to make the portals very fire like.
Two Chambers
My first map made using PeTI and Hammer. The map is at Medium/Easy diffulcity and includes 2 chambers and 1 main room. Please like our Facebook Page: https://www.facebook.com/Portal2MappingTR01 Please subscribe to our channel: http://www.youtube.com/channel/UChswD8nyQ3cH7THGD3I8A0g Video Walkthrough: http://www.youtube.com/watch?v=tU-O0viV ... e=youtu.be
Cage Fling
These 5 chambers range from easy to challenging. They require tricky timing and fast reflexes. Getting progressively more difficult, the first tests prepare you in the concepts used to complete the final two chambers. Requires shooting multiple sets of portals while flying through the air in sync with your coop partner. Notes: This maps destroyed theme maybe potentially be taxing on lower end computers. I am leaving the last puzzle un-detailed for the sake of giving you the most FPS possible. It will be hard enough without lag. Plus, im tired of working on this one Screenshots: http://www.nautikdesign.net/portal2maps ... ize_01.jpg http://www.nautikdesign.net/portal2maps ... ize_02.jpg http://www.nautikdesign.net/portal2maps ... ize_03.jpg http://www.nautikdesign.net/portal2maps ... ize_04.jpg http://www.nautikdesign.net/portal2maps ... ize_05.jpg Video Play-through: http://youtu.be/156vl7Mj77E?hd=1 Changelog: [WIP]v0.1 - Initial WIP Release [WIP]v0.2 - Added quick respawn tubes to chambers 4 and 5 to decrease restart times after failure. [RELEASE]v0.3 - Removed a set of buttons from the final level. They were unnecessary and the fling should still be completed the same way. - Other Minor Changes, Moved from WIP because I am no longer working on it. v0.4 - Fixed Simple bug causing complete breakage of the last level.
Cubeism Edited Dialog by Rico and Kay
The GLaDOS voices for the cubes. These are voices that are used to name and explain the new cubes featured in the Extra Cubes and Buttons thread.
Two Broken Chambers
It's my first map mad in Hammer. They are two chambers that are broken, but still functional.
Chambre One (MP3 format)
This is a sample song ffor Portal A familiar taste of Portal ambience. Besides, the default ones are a bit of a bore after a while. Instruments of destruction are: Korg Extreme M-Audio Project I/O Cubase More to come.