Map

Test chamber 616
Uploaded by RJK 616 · May 01, 2011
6 comments · 2.5 (10)

Desicript room, a malfunctioning door and a very large drop

Test chamber 616
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[Coop] Colours Co-Op : : Map 1
Uploaded by IanB · May 01, 2011
31 comments · 4.8 (25)

UPDATE: 1.9 - New look, easier to find cube, fixed some small bugs added portal rotations on hard-to-shoot surfaces The first Colours Co-Op Map. Designed to work with normal co-op and all other maps in the Colours Co-Op Map Pack. Note there is also a Colours Single Player Map Pack. Featuring a simple puzzle and an intro, this map is designed to link to all future Colours maps which I will release as soon as they are done. The same goes for Colours Single Player. And yes the plots from both will cross-over. Note: You won't ever need to update or change this BSP as it will always link to the future map: mp_coop_COLOURS2

[Coop] Colours Co-Op : : Map 1
Test Chamber 5
Uploaded by hitmanjaret · May 01, 2011
15 comments · 5.0 (1)

This is my first "real" Portal map, took about a week. Its medium to easy difficulty I would say. Please let me know what you think. Thanks for playing!

Test Chamber 5
Gravity Trials
Uploaded by naitoookami · Apr 30, 2011
21 comments · 4.1 (29)

Short 5 part puzzle that comes in two maps only because the first map starting getting a bit complicated. I will probably continue adding onto this map and making more puzzles maybe even make a full portal 2 mod that uses these gravity changes for most of the game.

Gravity Trials
Sequential: Part 1
Uploaded by Nightgunner5 · Apr 27, 2011
40 comments · 3.9 (33)

Two puzzles, more coming soon.

Sequential: Part 1
Fizzle Funnel
Uploaded by Nightgunner5 · Apr 25, 2011
6 comments · 3.1 (13)

My first Portal 2 map. Not much of a puzzle, but again, it's my first.

Fizzle Funnel
[SP] DaMaGepy's Portal 2 map #1
Uploaded by DaMaGepy · Apr 25, 2011
67 comments · 5.0 (40)

[RELEASE] This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers. This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools... Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it. Known bugs: - Laser cube floating when other cube got removed from under, but thats a Portal 2 bug. - Fixed some texture / prop and gelroom cube now autorespawns - Added lightpanels and skybox You can also download the hammer source .vmf from here

[SP] DaMaGepy's Portal 2 map #1
Portal 2 Test - Laser and Funnel
Uploaded by Omnicoder · Apr 20, 2011
16 comments · 1.4 (14)

Test of Portal 2 mapping pre-SDK.

Portal 2 Test - Laser and Funnel
doomed23 testchamber 1
Uploaded by doomed23 · Apr 17, 2011
4 comments · 5.0 (1)

This is my first Portal map (and first map made in Hammer), which includes some platform jumping as well as puzzles that use many other objects from Portal. This updated version includes improved lighting and added sound effects and a time challenge version. Please let me know what you like and dislike about the map, about any glitches that are found and any suggestions or tips you may have. I have a couple of ideas for maps for Portal 2, so I hope to learn a lot from this map.

doomed23 testchamber 1
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Arch Map 02
Uploaded by arch129 · Mar 03, 2011
4 comments · 5.0 (2)

This is my second Portal Map, it should be rather easy This map also includes a advanced version and challenges for the original.

Arch Map 02