Map

Hello Sucker! (MP3)
Uploaded by Naulziator · Jan 26, 2009
0 comments · (No ratings)

My third muscial release re: title - Don't ask. Use this one to showcase larger puzzle areas with plenty of metal walls to boot. Use cement walls sparingly.

Hello Sucker! (MP3)
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Ghost Mechina (MP3)
Uploaded by Naulziator · Jan 26, 2009
0 comments · (No ratings)

My second song for Portal map builders This one's a bit faster than my first release (Chambre One). A complex piano appegiator plays throughout most of this song. Try using this one at the start of a more aggressive puzzle or when many turrets (or boss) is involved. Time: 4:38 Again my equipment: Korg Extreme (best keyboard ever!) Project I/O Cubase 2

Ghost Mechina (MP3)
pesp - full
Uploaded by sbrown · Jan 21, 2009
61 comments · (No ratings)

Information This map is a puzzle/showcase map. It has a few puzzles, while showing different parts of aperture science. It is set in an alternative time line, where the player took the party escort submission position. This file includes pesp, pesp episode 1, and pesp episode 2. This is the final version of pesp, no more maps will be made for this series. The first two levels have had numerous updates, and were fixed to work in the bonus maps menu. Screenshots .. You will need 7zip to extract the files

pesp - full
Chambre One (MP3 format)
Uploaded by Naulziator · Jan 15, 2009
0 comments · (No ratings)

This is a sample song ffor Portal A familiar taste of Portal ambience. Besides, the default ones are a bit of a bore after a while. Instruments of destruction are: Korg Extreme M-Audio Project I/O Cubase More to come.

Chambre One (MP3 format)
Warm Portal Textures
Uploaded by reepblue · Jan 02, 2009
17 comments · (No ratings)

Tired of Cold Test Chambers? Warm it up with these Warm Textures I made A while back to test out lighting and fog. But since I have no time to make working test chambers I uploaded warm textures to spice up the mapping community, Free to use. Include -Wall texture -Floor Texture -Checkerboard Floor Texture -Ceiling Texture -Line indicators (For those who hate lining up the circles on Portal's) Experiment with these textures. -reepblue

Warm Portal Textures
Flipper
Uploaded by Skinnycap · Nov 02, 2008
0 comments · (No ratings)

This is a Flipper game! Flipper created by Marty Map name Flipper Contact: Email - [email protected] Special Thanks to: Daniel Danescu - Who gave me this Flipper ida Everyone who have gave me feedback! Thanks! And you, if you have played my maps. Thanks! ------------------------------------------------------------------------------------- Description: This is a Flipper map. In this map, you play Flipper. You have a ball in a game area and you flipp the ball Just for fun. Remember, no cheating! :P Features: # Flipper game. # New overlays ------------------------------------------------------------------------------------- To install, follow these steps: 1. Open the Flipper compressed file with WinRar. 2. Exrtact Maps and materials folders, into the main Portal directory, If it ask for overwrite anything, take "Yes" This will not remove any ather files. 3. Load up Portal, go into the Bonus Maps, and find the map under Skinnycap's Maps. 4. Play through it. Once you have completed the maps, the game will return to the main menu. 5. If you have encountered any bugs or want to give feedback, feel free to send an e-mail. ------------------------------------------------------------------------------------- If you are going to edit my creation / use for advertisement or add into it; you must give me credit and ask for my permission. If you are going to make videos / movies of these maps (e.g. make a speed run / play through of the map) feel free but if you are using it in a trailer of some sort, again, please ask for permission and give credit to me for the map. Have Fun! //Marty

Flipper
Hammer CFL Light Entity
Uploaded by sbrown · Oct 27, 2008
0 comments · (No ratings)

Put this in your mod's folder (example portal/portal) as well as it's hl2 folder (example portal/hl2). Your light entity will be much more efficient.

Hammer CFL Light Entity
Perfect Fire Texture
Uploaded by PortalFan77 · Oct 24, 2008
0 comments · (No ratings)

Fire A noise blur made to make the portals very fire like.

Perfect Fire Texture
Cap Bro's
Uploaded by Skinnycap · Oct 14, 2008
0 comments · (No ratings)

This is just a random map we creat just for fun. Cap-Bro's created by Marty and Toby Map name Cap_bros Contact: Email - [email protected] Special Thanks to: Everyone who have gave us feedback! Thanks! And you, if you have played my maps. Thanks! ------------------------------------------------------------------------------------- Description: This is just a random map we creat, Just for fun. Remember, no cheating! :P Features: # 2 Chambers. # Gravity # Level design similar to the original Portal style. # Level difficulty is balanced, like the original. ------------------------------------------------------------------------------------- To install, follow these steps: 1. Open the Cap_bros compressed file with WinRar. 2. Exrtact Maps folder, into the main Portal directory, If it ask for overwrite anything, take "Yes" This will not remove any ather files. 3. Load up Portal, go into the Bonus Maps, and find the map under Skinnycap's Maps. 4. Play through it. Once you have completed the maps, the game will return to the main menu. 5. If you have encountered any bugs or want to give feedback, feel free to send an e-mail. ------------------------------------------------------------------------------------- If you are going to edit my creation / use for advertisement or add into it; you must give me credit and ask for my permission. If you are going to make videos / movies of these maps (e.g. make a speed run / play through of the map) feel free but if you are using it in a trailer of some sort, again, please ask for permission and give credit to me for the map. Have Fun! //Marty //Toby

Cap Bro's
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Cassata Chamber 2
Uploaded by CassataGames · Oct 11, 2008
25 comments · 5.0 (1)

The second official map I'm releasing to public. After about half a year of on and off work (I'm not bragging, I've just stopped working on this map for long periods of time) I finally finished it. Forcefully actually, compiling took too long so I just brought it to an end. I'll try to make more maps more often if my feedback for this map is good. Anyway, so this map is my attempt to make something as authentic and as possible, while trying to provide thought provoking puzzles that are loyal to the original feel of the game before the BTS's kicked in. I think one of the things you will defiantly notice about this map is that it's dynamic in how you move around and solve puzzles. The goal is always apparent, but the steps in getting to them often overlap each other and cause for a lot of revisiting of different area's. This makes things more interesting rather then saying "Good job, move to the next empty room that you've never seen before." It allows people to keep tabs on their environment, much less... gaze at my hard work. Haha. Questions, Comments, what did you like? What did you hate? I'd love to hear what you have to say! Directions: 1. Unzip BMZ file. 2. Run Portal 3. Click "Bonus Maps" on the titlescreen. 4. Click "Import" 5. Locate the BMZ file. 6. Play the map.

Cassata Chamber 2