Map
pl_fling
The map is focusing on jumping and "flinging". pl_fling -------- Portal Bonus-Map created by Clemens Description ----------- This is my first and probably only portal map. It may not be perfect, but I think it's very well tested and fun playing. The map is focusing on jumping and "flinging". It contains one or two ideas I haven't seen in other maps so far. I tried to make all the jumps very fair and not too difficult. Installation ------------ 1. Extract the files in the zip file 2. Run Portal 3. Import the bmz-file from the bonus map list 4. The map (pl_fling/pl_fling) appears in the list 5. You can delete the bmz-file now
Portal 3D Pictures
This is 3d Pictures of Portal First I really want to thank Filtzi for this awesome idea and for making the 3d pictures for Portal. I was stuck on this thing and wanted to have more 3D pictures, So I have learned how to make more thanks to him. Here is the 3D Portal pictures I made, They are not perfect, but it's good enough. I hope you will like them. What's new here and is not in the other one? There are pictures of: - GLaDOS - Escape - Turret - Rocket Turret - Ball Catcher - Ball Launcher - Button - Companion Cube - Companion Cube Incinerator - New Chambers - Hall If you want to have more Picture just contact me on [email protected] And again, a real big thanks to Filtzi!!! -Marty
contest0209_sbrown_SuperChamber
A contest entry http://forums.thinkingwithportals.com/post21325.html#21325
Hollow Spaces (mp3)
high quality MP3 for custom Portal maps As requested, I bumped up the transfer bit rate to 256kbps. I toyed with another idea involving reverse piano. Didn't like where it was going, so I ended up with this ambient mood instead. This one's a darker isolation piece than Chambre One.
An Irrational Chamber
A 'one portal' map created for the TWP pack The map I created for the TWP community pack, only one portal colour is allowed. This hasn't been very thoroughly tested so let me know if you find any bugs.
Escape from Cryloab
My 1st Map - very sophisticated, detailed and hard ok, thats my first map, i ever made with hammer, CryoLab i startet in january 2008 with the first steps in creating a simple room and two buttons to learn and figure out how hammer works. this first room ist now the startroom. i had a plan of three big rooms, where you have to collect some infos to solve the puzzle in the 4th, the last room. but from february until end of may a had no time and enthusiasm to work on. in middel of june i started workin on the first big room and found out that if ill do all 4 big rooms, ill end up with work after
Hello Sucker! (MP3)
My third muscial release re: title - Don't ask. Use this one to showcase larger puzzle areas with plenty of metal walls to boot. Use cement walls sparingly.
Ghost Mechina (MP3)
My second song for Portal map builders This one's a bit faster than my first release (Chambre One). A complex piano appegiator plays throughout most of this song. Try using this one at the start of a more aggressive puzzle or when many turrets (or boss) is involved. Time: 4:38 Again my equipment: Korg Extreme (best keyboard ever!) Project I/O Cubase 2
pesp - full
Information This map is a puzzle/showcase map. It has a few puzzles, while showing different parts of aperture science. It is set in an alternative time line, where the player took the party escort submission position. This file includes pesp, pesp episode 1, and pesp episode 2. This is the final version of pesp, no more maps will be made for this series. The first two levels have had numerous updates, and were fixed to work in the bonus maps menu. Screenshots .. You will need 7zip to extract the files
Chambre One (MP3 format)
This is a sample song ffor Portal A familiar taste of Portal ambience. Besides, the default ones are a bit of a bore after a while. Instruments of destruction are: Korg Extreme M-Audio Project I/O Cubase More to come.