Map

Launch of Faith
Uploaded by Qmaster · Jun 06, 2011
11 comments · 4.6 (14)

Contest submission by Qmaster. A relatively simple puzzle in a style similar to Wheatley Laboratories but with a slight twist. My first released Portal 2 map, as an experienced mapper though. I have tried my best to make it cool. You can check out my other projects over on worldofleveldesign.com

Launch of Faith
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Mobius Chamber 1
Uploaded by Killerblonde · May 30, 2011
22 comments · 4.6 (14)

I was originally going to release Mobius as one big map, but it ended up getting a bit laggy in hammer, and difficult to work with while I was only 1/5 of the way done. I am going to split Mobius into separate parts, this being chamber 1. Chamber 1 consists of 8 subchambers, (seperate little test chambers,) and 2 escape opportunities. Subchambers 1-5 are pretty straight forward, but the last 3 are a bit harder. Subchamber 6 will probably kill you the first time; just a head's up. When I complete all the maps, I will update them so if you have all of them, they will link to each other allowing you to play through all the chambers without loading a new map manually. Mobius will also have 3 different endings! You can go through the tests like a good subject, or escape in pursuit of knowledge or vengeance. And again, I'm still a pretty novice mapper. Any constructive criticism would be much appreciated. Have fun!

Mobius Chamber 1
2 SP maps [sp_t2 , sp_t3]
Uploaded by NC22 · May 25, 2011
13 comments · 4.6 (14)

New test chamber is sp_t3 . I include my previous map because now they combined (sp_t2 have elevator to sp_t3) and sp_t2 (revision 5) have many bug fixes and small changes. So if you don't complete sp_t2 , start with it , else go on sp_t3.

2 SP maps [sp_t2 , sp_t3]
Square of Lah
Uploaded by JonVD · Aug 18, 2011
35 comments · 4.6 (27)

My second map. It's a co-op puzzle this time that probably requires some time to solve. Any remarks would be very welcome as i do not have that much expirience yet so feel free to give me seome feedback in the comment section. The installation instructions are put in the rar file itself, but they are the same as the ones for most other co-op maps. Good luck and have fun! Videos featuring Square of Lah (spoilers!): [spoiler]nU3UWcgzaUo[/spoiler] [spoiler]LIDUaM7zRtY[/spoiler] [spoiler]gdX-ayP-Rtg[/spoiler] //Changes/// 1.1: -Added some player clipping walls to prevent you from solving the map in an unintended way. -Made some small changes to prevent confusion 1.2: -Added an introduction text -Added a custom test sign in the beginning of the map 1.3 (version no longer available): -The test chamber sign is now no longer portalable 1.4 (version not working): -Changed the height of some walls in order to prevent exploiting 1.5 -Renamed the file in order to prevent a bug where some users might download an outdaterd version

Square of Lah
Retrospective
Uploaded by Omnicoder · May 22, 2011
92 comments · 4.6 (40)

They ARE sentient, of course. We just have a LOT of them. Installation instructions included in the download. Includes textures and models by Colossal. Start it with map sp_retrospective in the console.

Retrospective
Just Another Chamber ( KLJF22 )
Uploaded by KLJF22 · Jun 22, 2011
15 comments · 4.6 (26)

Trailer: http://www.youtube.com/watch?v=WarZwxdEN3o Just another map I made... Sorry for taking so long to upload another map, my hard drive died and I lost quite a bit of work(Because I'm stupid and didn't back it up ).

Just Another Chamber ( KLJF22 )
FreakyChicken's Portals of Doom and Friendship prt1
Uploaded by FreakyChicken · Jul 09, 2012
15 comments · 4.6 (13)

ChickenMobile and Lpfreaky90 present to you the first map from our coop series "Portals of Doom and Frienship!". This series is based on the principle of both coop bots having one portal at their leisure and they're linked together. This first map is mostly a training: It's quite easy once you understand the mechanic. More coming soon!

FreakyChicken's Portals of Doom and Friendship prt1
Lasers
Uploaded by SamyAdel9 · Jul 02, 2012
3 comments · 4.6 (13)

A test with lasers

Lasers
All In One
Uploaded by Thornscrup · Apr 17, 2012
40 comments · 4.6 (13)

This is a part of a larger project. A cool project with a story, voices, robot character and stuff. Alas, I'm a too bad mapper right now to finish my project. So here's a little bit of it. I hope it's cool. The goal: press a button. And press it again. And again. The difficulty: from super-easy to super-hard. V1.1: fixing some major issues -you shall not stand on the button -more autosave -unintended solution in final puzzle

All In One
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Bits
Uploaded by Shakky · Apr 14, 2012
24 comments · 4.6 (13)

Here is my first portal 2 map. It's pretty short but hopefully not too easy. I hope you enjoy and I would appreciate if you would leave some feedback. Bugs, improvements, general tips for future ect. If possible please record a blind run for me. That would help my design better levels in the future. See if you can find the secret area and the companion cube! Thanks alot for playing! -CHANGELOG- V1.0 Portals fizzling when not intended to. V1.1 Fixed. Potato trick didn't work V1.2 Texture fixes Pictures: http://tinypic.com/r/4lo94z/5 http://tinypic.com/r/2yvs5yh/5 http://tinypic.com/r/xq9sfd/5 PS. I couldn't get the potato from the gun removed and I would like some help. I tried modifying the sp_transition_list.nut file but it didn't work for me not to mention I don't know how to include it in the .bsp file. Packrat didn't work I also tried modifying the arrival_departure_transition_ents.vmf instance but that didn't work either. I also tried to alter the ending text but I couldn't get the instance to do that. Thanks alot in advance.

Bits