Map
some new test part 2
video on youtube:http://www.youtube.com/watch?v=y5XZkd0tfXY&lc=1shAtz2FxI4gFMmGgNKhqnPt2QxjP1g6TgfjFuiPb20&feature=inbox
Cubism
Atlas and P-Body find themselves plunged into yet another one of GLaDOS' devious tests. After getting their bearings, they notice a lack of the nagging comments and cruel jokes that they had gotten used to. Unperturbed, they make their way to the starting area, but something doesn't feel quite right... Hey guys, this is my first Portal 2 map. I discovered hammer roughly two weeks ago, and this is the first thing that came to my mind! Please leave some comments and constructive criticism, and let me know if you find any bugs or cheats! Huge thanks to everyone who walked my through how to use hammer, and to the people who helped me test my map before I released it. Very special thanks to Max G. (HammerHead) for helping me a considerable amount with the map. The frames on the glass, the cages around the buttons, and a bunch of the textures are entirely thanks to him. Sorry for not mentioning it earlier! READ THE README FILE, IT IS IMPORTANT! v1.3~~ Removed some cheats. Read patch notes in the README to find out more. v1.2~~ Minor bug fixes, and removed some cheats. Read patch notes in the README to find out more v1.1~~ Map-breaking bug has been solved, read patch notes in the README to find out more
Industrial Flower Tower
Sometimes water is more useful than what is first perceived. How is your green thumb?
eat the cake
this is my first map! It is very impotent that you read the read-me!!!
Time Portal
a puzzle involving time travel, i also included the .vmf file so others can see how the concept works it is simple if you can think in the forth dimension! v1.1 added destroyed theme to past fixed unintended solutions i want to create a emancipation grid type field but i ran into a few bugs, so i just left it out. feel free to use anything, inform me of bugs, free free to tell me how i can improve(i am not an expert at hammer)
Abandon Chambers COOP Pack
UPDATE: Finally on the workshop - http://steamcommunity.com/sharedfiles/f ... =341008938 With everyone now testing in other dimensions and GlaDOS occupied with her new little killers Atlas and P-body were getting pretty bored so they decided to wondered off into the unknown and ended up stumbling across the abandoned chambers... 5 parts so far, all focusing around use of funnels with either paint or fling mechanics added into the mix. Many thanks and happy testing!
Quad
A "simple" underground map requiring you and your partner to travel to all four areas to proceed. Update 1.5 -made physical changes to prevent exploits and alternative solutions -reduced blob spread angle of the white gel from 5 to 2.5 -created "indicator lights" for the exit door Screenshots: http://i1026.photobucket.com/albums/y32 ... _b0001.jpg http://i1026.photobucket.com/albums/y32 ... _b0002.jpg http://i1026.photobucket.com/albums/y32 ... _b0003.jpg http://i1026.photobucket.com/albums/y32 ... _b0004.jpg http://i1026.photobucket.com/albums/y32 ... _b0005.jpg http://i1026.photobucket.com/albums/y32 ... _b0000.jpg
Chander Test 9 (Orientation)
Not to say that this is a hard map. But I enjoyed working on it. Good luck!
Timing Belt
A moderately difficult map. Some cube skills needed. Enjoy.
Gather
This is my fourth map and quite a challenging one! Your task: Gather all three cubes to open the exit door. Not enough? Then press the button infront of the exit and try the more challenging solution. Easter Egg included! Good luck v1.1 fixed unintended solution for the Easter Egg Many thanks to my awesome betatesters : Josepezdj, grayarea and Xtreger! <3