Portal 1

Redundant Tower Of Power
Uploaded by Duffers · Sep 06, 2010
2 comments · (No ratings)

A single-area puzzle based around managing a single box. This map was never completed.

Redundant Tower Of Power
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Cool Room
Uploaded by TrappedTime · Nov 04, 2011
7 comments · (No ratings)

Just a simple room with simple functions. I'm new to using Hammer, so nothing major goes on.

Cool Room
Glitch demo
Uploaded by Zerac Naisiem · Jun 12, 2011
1 comments · (No ratings)

Glitch demo
Cutie Mark Cubes
Uploaded by aperture.science · Mar 31, 2012
0 comments · (No ratings)

MLP Cutie Marks storage Cubes

Cutie Mark Cubes
Uber-bright cube
Uploaded by Daschnookle · Dec 23, 2011
1 comments · (No ratings)

Same thing as my bright cube but darker colors.

Uber-bright cube
Blue-ish Portal Gun
Uploaded by Daschnookle · Dec 20, 2011
1 comments · (No ratings)

A portal gun I made. Not sure where I found the original portal gun texture but I changed it to make it blue. This time the folders are included. Just put it in your materials folder in portal>portal.

Blue-ish Portal Gun
PTI element: Dice Signages
Uploaded by Bisqwit · Jul 07, 2013
3 comments · (No ratings)

This element adds support for making 1, 2, 3, 4 number annotations on the floors and walls much like existing Portal 1 and 2 maps do. The numbers are indicated with dots. You can see an example screenshot here: http://bisqwit.iki.fi/kala/ptal2/dice_signages.png To use, place the element on ground. Use the "Cube type" option to select the type of sign. Standard = 1 dot Companion = 2 dots Sphere = 3 dots Franken = 4 dots The element can be moved around within the voxel the same way as lightpanels can. Use Reflective, if you want to rotate the dot around (to place it in a diagonal orientation), before assigning it the correct type and place.

PTI element: Dice Signages
NUT buged for arrival_departure instance
Uploaded by Hzamd · Sep 28, 2011
1 comments · (No ratings)

Here is my NUT for a prob I have It probably comes fom here my level are called Binome1 and test_chamber2 If you can look for a solution it would help me topic in the maps creation problems

NUT buged for arrival_departure instance
Quark
Uploaded by Omnicoder · Aug 28, 2010
11 comments · (No ratings)

Entry for myaperturelabs contest #3.

Quark
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Entropy
Uploaded by Omnicoder · Aug 28, 2010
1 comments · (No ratings)

Beta of Entropy. This is a sequel to Catalyst and the second map in my Four Portals series. If you have not played Catalyst it is included as a tutorial for you.

Entropy