Portal 1

tijit01.bsp
Uploaded by tijitdamijit · Apr 15, 2008
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My first map! (updated) Heya, I'm tijit. This is the first map I ever created for portal, so criticism is appreciated. I've got something in there that isn't usually used in Portal maps, back-tracking to solve puzzles later on. If you don't think it's a good idea, please tell me! Credit to Aldz for prefabs. UPDATE Fixed up some textures, and added a bunch of helpful signs. Other stuff too, check my forum topic.

tijit01.bsp
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Rate my fling
Uploaded by youme · Nov 30, 2007
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A single fling Please comment on how hard you find this fling

Rate my fling
Logic portals z02 fling
Uploaded by iamafractal · Jan 01, 2008
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a demo file of a fling from the 3rd to 4th areas what i did is i made a portal in the floating wall panel near the exit of the room, then i tunneled to a high spot across the room, then i made a floor portal to get through at an acute angle.

Logic portals z02 fling
rtah020beta1
Uploaded by thehermit2 · Feb 17, 2008
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Short map featuring turrets on rotating platforms This is a beta version of the 2nd or 3rd map in what I hope will eventually be a series that I like to call "the Road to Android Hell." It gradually introduces players to the concept of mounting turrets on rotating platforms. This is my first uploaded map of any kind. Any feedback would be appreciated.

rtah020beta1
Portal's better days
Uploaded by Frostyfrog · Mar 20, 2008
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My First Map Pack This is my very first map pack, I would like advice and tips on what and/or how I should improve it :D. I haven't worked real hard, so this isn't the best I can do. Enjoy!

Portal's better days
egg_level01
Uploaded by eggrock · Mar 11, 2008
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eggrock's first map This is my first map. It is a medium-length level map with two endings. In one ending you die, in another, you get cake. You will need the weighted companion cube to get cake. To get the weighted companion cube, try disposing turrets in different methods--pay attention to the box dropper when you do.

egg_level01
Orientation (v02) by Tigger
Uploaded by Tigger · Mar 10, 2008
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WIP map training orientation when flinging First half of a testchamber level to get a player up to speed on orienting mid fling/fall. First four stages of the map, the final stage will be the second half. Includes my implementation of the FDF (fling dampner field), now more properly working. Textures and lighting semi final, including custom signage. No entry or exit elevator yet. No GlaDOS voices or cameras yet.

Orientation (v02) by Tigger
[WIP] ApertureShmaperture
Uploaded by JLipimpski · Feb 28, 2008
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Work in progress, my first attempt at mapping. =/ Woo hoo! hooray for my first attempt at mapping. It seems kinda weak, so dont expect too much, but please give me some feedback. Extract contents to your portal maps folder.

[WIP] ApertureShmaperture
Facility_Advanced Beta 1
Uploaded by Mapster · Feb 28, 2008
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A more improved version of the original map Facili In this map; all the obstacles/textures/ and so on have been changed to make the map harder and more interesting around the map.

Facility_Advanced Beta 1
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[WIP]Aperture Files
Uploaded by Techno-Man · Feb 28, 2008
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Aperture Files Challenges 0 to 3. Aperture Files Challenges 0 to 3.Extract all the .bsp files into your portal/maps folder then run Portal and type "map aperture_test_0" in the console.Enjoy.

[WIP]Aperture Files