Portal 1

Cubes Of Aperture Science WIP
Uploaded by yohoat9 · Oct 05, 2010
7 comments · 0.0 (1)

A project I'm working on, themed cubes!!! Please play and tell me ideas, glitches, etc.

Cubes Of Aperture Science WIP
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Leaps of Logic Demo
Uploaded by p0rtalplayer · Sep 27, 2010
12 comments · 5.0 (1)

A demonstration of the implementation of logic gates. Contains two maps: 1 teaches the concepts for those who may be confused, the other shows them in action. Map by me, texture by me. 4 room layout by KingKoolKyle. Leaps of Logic final coming when it's done.

Leaps of Logic Demo
Try Anything Twice laser "SDK"
Uploaded by HMW · Sep 27, 2010
4 comments · 5.0 (1)

This is a demonstration and prefab collection of the laser mechanism featured in my "Try Anything Twice" map pack. It is similar to Valve's "thermal discouragement beam" in that it will travel through portals and it also includes the redirection (lens) cubes seen in the Portal 2 trailers. It is primarily aimed at map designers who want to include a similar mechanism in their maps. (Adequate mapping experience and familiarity with complex entity I/O setup is required.) Please read the included readme.txt file for usage instructions. You'll need 7-zip to extract this file.

Try Anything Twice laser "SDK"
Tube Breakout - an intermediate Portal map
Uploaded by wyvern14 · Oct 26, 2010
5 comments · 5.0 (1)

Map Name - Tube Breakout Difficulty - Intermediate Map Creator - wyvern14 (contact me at [email protected]) This custom Portal map was created with strict parameters: - have a consistent difficulty level - have player guidance (sound, visuals, usage of lighting that gives hints) - have the same sounds and mechanics as Portal - have the Portal "feel" without using anything that would seem gimicky, out of context. All in all, it had to feel like a Portal DLC and like it belonged in the game. - nothing custom-made or imported that wasn't made by Valve This was created as a school homework and isn't perfect, but I feel it now needs public guidance to go to the next level and make it as a solid portfolio piece.

Tube Breakout - an intermediate Portal map
Portal 2 Portal Device Sound Mod
Uploaded by RubyCarbuncIe · Sep 18, 2010
1 comments · 5.0 (1)

Okay so first off if you downloaded this exact thing off of a place called "Thinkingwithportals.com" by a user under the name of "Wilbo" then he stole this from me! I did not take this from him! I spent quite a bit of time on this so as it says below....DO NOT REUPLOAD WITHOUT PERMISSION! My sounds have distinct difference from any other sounds because of the editing program I use. So don't be a Wilbo and respect the fact I want to keep my work as mine. I will be uploading it to myApertureLabs.com AND Thinkingwithportals.com to avoid any more stealing from happening. Thank you and please enjoy the sound mod. Now to what's inside the sound mod Blue Portal Firing sound Orange Portal Firing sound Portal Opening sounds Going through a Portal sounds Exiting a Portal sounds Original post: http://www.fpsbanana.com/sounds/12530 I will release a final version once valve releases Portal 2 (yes you have to wait a a few months for a perfect sound mod) As I always say: DO NOT REPLOAD WITHOUT PERMISSION! Credit goes to: Valve For the Original sounds and games RubyCarbuncIe For editing the original sounds from the trailer.

Portal 2 Portal Device Sound Mod
Resurrection
Uploaded by Mevious · Sep 17, 2010
35 comments · 5.0 (5)

This is a multi-part puzzle created for the My Aperture Labs contest. It gets harder as you progress, and several of the parts are interconnected and must be reused. Most of the time it is not obvious what to do next. Most people will probably find this level to be very difficult, but it is solvable without using any hacks or glitches (e.g., ?portal tunneling?). Note: Unfortunately I don't know of a way to have a second "scenes.image" file specifically for this map. So, for now, the voices are played by ambient_generics rather than scenes, and subtitles are faked by game_texts.

Resurrection
Gear Portal Map-Pack
Uploaded by MrTwoVideoCards · Sep 09, 2010
27 comments · 5.0 (2)

The highly anticipated update in the making (that took over 1 year) is finally here. This is an update to our original map pack "full of gravity and the sorts" that brings fixes, changes, and challenges. For a full changelog, read the readme!

Gear Portal Map-Pack
Portal 2 Demo Map.
Uploaded by reepblue · Sep 02, 2010
16 comments · 5.0 (1)

This was for the myApertureLabs Contest #3. This is a demo map showing what I can get working and playable from my Portal 2 takes in my Hammer Notepad playlist. these include: -Ariel Faith plates -Laser Cubes -Thermal Discouragement Beam -Diversity Vents -Repulsion Gel Light turrets up in flames with the laser or suck them through a vent! Use the repulsion gel to jump a lot further and experience Portal 2 before Portal 2! (Disclamer: This was a TEST. So don't be shocked if you find a bug or whatever.)

Portal 2 Demo Map.
Ad Hoc
Uploaded by p0rtalplayer · Aug 31, 2010
8 comments · 5.0 (2)

Ad Hoc by p0rtalplayer Made for the third official MyApertureLabs mapping contest. It is a rather long map, it has 3 chambers and a BTS area. It also has two endings. Music: The Hamster Alliance http://www.hamsteralliance.com/ Thanks for playing! PS: If you're getting AI Disabled problems, just read the text file named AI_disabled

Ad Hoc
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Overture
Uploaded by geekofalltrades · Jul 25, 2009
16 comments · 5.0 (2)

The extended version of "Geekofalltrades' Portal Map," released almost a full year ago. This map contains test chambers 00-02. The map will eventually contain custom content, 5-7 maps, and a custom storyline. This is an updated version that fixes a handful of bugs from version 0.2. See the readme for the full list.

Overture