Portal 2 (Other files)

Miscellaneous Portal 2 mods, assets, tools, and non-map downloads.

Custom Portal 2 Portal gun texture
Uploaded by Dai otaku · May 22, 2011
12 comments · ★ 5.0 (1)

A red re skin of the portal gun for portal 2

Custom Portal 2 Portal gun texture
Animal King - WIP
Uploaded by LuigiThirty · May 21, 2011
8 comments · ★ 5.0 (2)

A work-in-progress Animal King model adapted from a stock turret. It's partially animated, but doesn't quite work as a normal Portal 2 turret yet. Looks great as a static model though. This model works in both Portal 2 and Team Fortress 2.

Animal King - WIP
Portal 2 prop_portal example
Uploaded by nsf · May 19, 2011
1 comments · ★ 0.0 (0)

There is a problem in Portal 2 with making prop_portal initially Active: http://forums.steampowered.com/forums/s ... p=22416533 This example map shows how you can workaround that.

Portal 2 prop_portal example
arrival_departure_transition_ents
Uploaded by animerunt · May 19, 2011
4 comments · ★ 0.0 (0)

My tweaked version of the stock arrival_departure_transition_ents.vmf instance that lets you change the opening title, subtitle, and end level on-screen text or disable them. After placing this in your map, open the properties of the instance to set the following options: $subtitle_boolean_toggle -Default value is 1 (0 disables) -Determines if the $chapter_subtitle is displayed at the start of a level $endtext_boolean_toggle -Default value is 1 (0 disables) -Determines if the ...

arrival_departure_transition_ents
Underground Themed Aerial Faith Plates
Uploaded by Marlovious · May 18, 2011
5 comments · ★ 5.0 (2)

I put together a prefab for an underground themed aerial faith plate. Simply drop it in your map and name it whatever. Place a trigger_catapult over it and set it to "OnCatapult" "prefabname" "instance:catapult_relay;Trigger" and you're good to go. I included the .vmf for both the compiled map and the instance.

Underground Themed Aerial Faith Plates
Cube Dropper Example
Uploaded by renchi811 · May 18, 2011
1 comments · ★ 0.0 (0)

The first thing i made in hammer, i started using hammer about 2 weeks ago and wanted to do something. This is my version of a cube dropper without instances, i combined the tutorial of portal cube droppers and some of my ideas for outputs. You can get a cube by pressing the button and then you can destroy it and get another one by pressing the button again or throwing the cube into the toxic slime. Pls give some feedback and rate. And remember, when life gives you lemons, burn someones hous...

Cube Dropper Example
Emancipation
Uploaded by neoleo223 · May 15, 2011
1 comments · ★ 0.0 (0)

My test for an emancipation grid...

Emancipation
FlipCounter Instance (and vmf example)
Uploaded by CraigChrist · May 15, 2011
2 comments · ★ 0.0 (0)

I made this instance for my map and I managed to make it pretty much user friendly so I decided to share it. So it's basically a flip counter that goes from 0 up to 9(and loops) every time you trigger it. All you need to do is to put it as an instance and name it how you want. Trigger it with anything you want. And also you have a parameter for a starting value. Put any number from 0-9 and that will be the default number when the map spawns. I was having troubles getting the instance to retur...

FlipCounter Instance (and vmf example)
Linked Portal Door Example
Uploaded by jrandom · May 15, 2011
1 comments · ★ 0.0 (0)

First successful use of linked_portal_door.

Linked Portal Door Example
Infinite staircase with a few suprises
Uploaded by bensrob · May 13, 2011
4 comments · ★ 0.0 (1)

Testing out a way to re-use connecting areas in maps to save space. Video

Infinite staircase with a few suprises