Portal 2 (Other files)
Miscellaneous Portal 2 mods, assets, tools, and non-map downloads.
Custom Portal 2 Portal gun texture
A red re skin of the portal gun for portal 2
Animal King - WIP
A work-in-progress Animal King model adapted from a stock turret. It's partially animated, but doesn't quite work as a normal Portal 2 turret yet. Looks great as a static model though. This model works in both Portal 2 and Team Fortress 2.
Portal 2 prop_portal example
There is a problem in Portal 2 with making prop_portal initially Active: http://forums.steampowered.com/forums/s ... p=22416533 This example map shows how you can workaround that.
arrival_departure_transition_ents
My tweaked version of the stock arrival_departure_transition_ents.vmf instance that lets you change the opening title, subtitle, and end level on-screen text or disable them. After placing this in your map, open the properties of the instance to set the following options: $subtitle_boolean_toggle -Default value is 1 (0 disables) -Determines if the $chapter_subtitle is displayed at the start of a level $endtext_boolean_toggle -Default value is 1 (0 disables) -Determines if the ...
Underground Themed Aerial Faith Plates
I put together a prefab for an underground themed aerial faith plate. Simply drop it in your map and name it whatever. Place a trigger_catapult over it and set it to "OnCatapult" "prefabname" "instance:catapult_relay;Trigger" and you're good to go. I included the .vmf for both the compiled map and the instance.
Cube Dropper Example
The first thing i made in hammer, i started using hammer about 2 weeks ago and wanted to do something. This is my version of a cube dropper without instances, i combined the tutorial of portal cube droppers and some of my ideas for outputs. You can get a cube by pressing the button and then you can destroy it and get another one by pressing the button again or throwing the cube into the toxic slime. Pls give some feedback and rate. And remember, when life gives you lemons, burn someones hous...
Emancipation
My test for an emancipation grid...
FlipCounter Instance (and vmf example)
I made this instance for my map and I managed to make it pretty much user friendly so I decided to share it. So it's basically a flip counter that goes from 0 up to 9(and loops) every time you trigger it. All you need to do is to put it as an instance and name it how you want. Trigger it with anything you want. And also you have a parameter for a starting value. Put any number from 0-9 and that will be the default number when the map spawns. I was having troubles getting the instance to retur...
Linked Portal Door Example
First successful use of linked_portal_door.
Infinite staircase with a few suprises
Testing out a way to re-use connecting areas in maps to save space. Video