Portal 2 (Singleplayer)

Finished singleplayer maps and campaigns for Portal 2.

NYS-5 Series
Uploaded by Nyskrte · Sep 29, 2011
81 comments · 4.7 (38)

A series of five difficult levels. Compliments and criticism are appreciated. Average expected playthrough time: 3 to 5 hours. I'd like to thank the following, helping me make this what it is now: josepezdj, DaMaGepy, xdiesp, bmaster2000, Saturn, andyb, Djinndrache, quatrus, OnePortalizedGal, shawy89, Random, MutatedTurret, RubbishyUsername, Chaos Unleashed and Staffordshire University.

NYS-5 Series
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Diversity Gels
Uploaded by Mr. P. Kiwi · Sep 29, 2011
29 comments · 5.0 (13)

"While I was out investigating I found an exciting new test element..." -GLaDOS Well, I had aimed to create an introduction puzzle for a new idea for use of diversity vents. This puzzle was aimed to simply introduce the element; so it's meant to be easy but innovative. Possible side-effects include: thinking out side the box, depression, confusion and death. But the most important thing is to have fun with it. In short: Difficulty: Easy Aim: Introducing a new test element Version: RC1 For an updated version: http://steamcommunity.com/sharedfiles/f ... d=71974974 Not impressed by words? Well, here are some screenshots: http://dl.dropbox.com/u/9132584/Portal% ... _gels5.jpg http://dl.dropbox.com/u/9132584/Portal% ... _gels4.jpg http://dl.dropbox.com/u/9132584/Portal% ... _gels1.jpg

Diversity Gels
Being Adopted
Uploaded by Alastor · Sep 28, 2011
13 comments · 5.0 (15)

What's so wrong with being adopted? I bet Wheatley never had real parents. Being Adopted is my fourth. I usually upload to myApertureLabs, but they're down for maintenance, and I was too excited to wait. I might upload some other maps of mine later. Have fun, and feel free to stop and smell the testing!

Being Adopted
Aperture Aquatic Testing Center
Uploaded by MasterLagger · Sep 26, 2011
33 comments · 5.0 (15)

A nice and somewhat long map with 3 puzzle rooms in it. Water doesn't kill you in this map, unless you stay under for too long. Each room is a little bigger and more difficult than the last room. Auto-saves trigger are included. Let me know if something weird happens. There are 3 Easter Eggs in this map. Edit: I'm amazed at how so many people downloaded and rated this map. I will start making more underwater levels with a little more complex puzzles, but easy enough for anyone to solve. Thank you everyone for your feedback and ideas.

Aperture Aquatic Testing Center
Enigma
Uploaded by jonatan · Sep 25, 2011
59 comments · 4.7 (15)

A pretty small but tricky puzzle for hardcore portal players. Note to solver: This is not a puzzle in which you will be held hand through, but if you think a move is next to impossible, it probably is and there will be an easier to execute solution for you to find. v1.2: You can no longer walk on the fizzlers. v1.3: Some minor changes and bugfixes. v1.4: Added some hints. v1.5: Removed the x mark the spot. Added some portal bumpers. v1.6: Fixed some minor leaks.

Enigma
Aperture Science test 1
Uploaded by beecake · Sep 25, 2011
15 comments · 5.0 (7)

Map trailer: http://www.youtube.com/watch?v=x6LK8ErikHI

Aperture Science test 1
3Items
Uploaded by Altaris · Sep 25, 2011
21 comments · 5.0 (8)

My first map ! If you like buttons of all kinds and hard lights, you will love this testroom =)

3Items
Fizzled Panels
Uploaded by soptipp1 · Sep 24, 2011
22 comments · 4.7 (17)

This is my first Portal 2 map. It's a clean map with three chambers and testing elements such as cubes, buttons, discouragement beams and turrets. Feedback is appreciated. Please note that the map file is a .vpk file which isn't installed the same way as a .bsp file. Please take your time to look at the readme even if you know how to install the map (otherwise, things might go very wrong). v 1.0 -release v 1.1 -put first fizzler in chamber 1 higher up -changed the faith plate in chamber 3 (puzzle is a bit different)

Fizzled Panels
Chander Test 4.1
Uploaded by Chander · Sep 23, 2011
20 comments · 5.0 (12)

This is my 4 map. Please leave your comments. Waiting for an objective critic. Version 4.1

Chander Test 4.1
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sp_Acrobatics_PortalRun_Part 2
Uploaded by Church1766 · Sep 22, 2011
19 comments · 3.3 (6)

Based off the principle of my first map, this one requires mouse accuracy quick portalling and speedy thinking. SPECTATE THE MAP BEFORE ATTEMPTING TO CREATE YOUR PATHS THROUGH THE LEVEL AS QUICKLY AS POSSIBLE YOU MUST SPECTATE OR NOCLIP THROUGH THE MAP, AS IT REQUIRES NEAR CONSTANT MOTION AND PREMADE DECISIONS This map has a Timer for speedrun purposes. Once you reach the end a digital timer is displayed with the amount of time it took you to complete the level once you stepped off of the platform where you spawned Since people did not like teleportation from my last map I removed it and just made every pit or floor a trigger_hurt. All pits except for required parts kill players. So Don't mess up on an important part! Thanks for your constructive criticism on my last map and I hope you all try this one out as well P.S. THE LARGE FILE SIZE IS DUE TO THE TREMENDOUS SIZE OF THE LEVEL. Since most of the level is acrobatics it requires large rooms and ever larger jumps.

sp_Acrobatics_PortalRun_Part 2