Portal 2 (Singleplayer)
Finished singleplayer maps and campaigns for Portal 2.
BubbleNut Zero
Bubblenut rotates, letting you walk on the walls and ceiling as you complete it.
Cloudy With a Chance of Turrets
Hey, everyone! This is my first map, and I had a blast making it. I hope you enjoy playing it, and I would of course love some constructive criticism. Thanks for playing!
The Easy Room
This will be an easy room Curious. That was the same as earlier said some of the test subjects. I hope their new clones share that optimism. ... I have actually tried to put much effort in achieving a level of difficulty that was challenging but not demoralizing. I hope I succeeded.
Revenge of the Angry Turrets
(NEW: BSP File Now Included) Let me know if this map doesn't work. And please rate this also so I get an idea of what you think. This is my very first map and it includes turrets. This map has a lot of turrets hiding in areas but not impossible to spot. This map also has a Hard Light Bridge, Thermal Discouragement Beam, Thermal Redirection Cube, and the Excursion Funnel. BTW you can crouch under the Hard Light Bridge. There are also a few hint pictures on walls in the map that that give you an idea what you can do. Have fun!
[SP] ML's Jailbreak Labyrinth
A map where the player is imprisoned and must find a way to escape the prison cell and escape Aperture. This map introduces a new element (Key Cards) which, on obtained, will unlock certain doors inside the facility. They're small and white. Although there are certain save points in the map, I recommend player to manually save there game whenever your in a safe spot. This map is somewhat difficult, dangerous, and large. There are a few Easter Eggs in this map as well. Credit to lpfreaky90 for making the Relaxation Chamber (although I made a few tweaks to it). Thank you lpfreaky90!
Laser Pit
Something Different My latest medium-hard difficulty map for Portal 2. As always report bugs/shortcuts in the forums. I hope you guys enjoy it! Map Update#1 - Removed the glitch where the player would get stuck in the funnel room - Some visual and gameplay changes Map Update#2 - Some visual and gameplay updates
Engineer
Engineer - A map designed to make you think. Portal 2 is, at its heart, a puzzle game. Graphics; story; environment -- all of these are good but secondary. I finished the masterpiece of Portal 2 but was left wanting more: a deeper puzzle, with intrigue and interlocking chambers, that required strategy, intuition, and ingenuity. I want to be challeged so that I am rewarded with a well-earned feeling of victory. Combining logic with creativity is the quintessential essence of what Portal 2 maps should be all about, and in Engineer I believe I have recaptured that ideal. It is my hope that upon completion, Engineer will stand out in your mind as unique, and that the fundamental puzzle design it presents is carried forth by the many others far more skilled in map-building than I. Notes: - It is possible to do things that make the puzzle unsolvable. However, I have added many "safety exits" (as fizzlers) which reduces this. You never need to pass through a fizzler to solve this puzzle - they are intended for emergency use. - Engineer is not a tedious map. There are many solutions, but none are trivial, and if you find yourself repeating anything over and over again, it is not the correct solution. Just take a step back, and ponder the tools you have been given. - Solution has been provided as a demo file, included. See Readme.txt for instructions.
Sunset_1
A map I had laying around my maps folder for the past few weeks, I originally made it for Easter, and was going to make a joint map with LPFreaky90.... but she was too busy, I figured I would just share this map with you.. its not perfect, it was just a fun outdoormap. not meant to be super challenging. just an easy walk through the park. Feed back would be appreciated Hah... this is actually my first map uploaded to this site, so enjoy... and rate honestly
Discophoran
? Discophoran: to be jelly-fish like. What does this have to do with my map? Absolutely nothing.