Portal 2 (Singleplayer)

Finished singleplayer maps and campaigns for Portal 2.

[Final]Two One Way
Uploaded by Makadi · May 27, 2011
16 comments · 4.3 (23)

New: 1-Animated panels added 2-Hard light room changed Fixes 1- now you cannot skip turret room 2- make the speed jump easier Actually this is my second map I have ever made, also the first one was just a small room and its included in this test, so you may say that is my first map for Portal, it took me 4 days to finish and test it several times. hope You all Enjoy 4- remove the overlay textures that looks like a light behind objects

[Final]Two One Way
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Simpli
Uploaded by Muffiny · May 11, 2011
15 comments · 4.3 (23)

I was playing around with the Alien Swarm way of making Portal 2 maps, but now that the Portal 2 SDK beta is out, I decided to actually make something that worked as a proper chamber. So here's my first actual map that I've made with Hammer and actually finished. It's nothing overly special, and the puzzles within it aren't really difficult, but I used it to get a bit more familiar the editor, and hopefully make better maps in the future. UPDATE: Since we've been requested to change the uploads into zip files, I decided to also make some suggested changes to the map. Not everything managed to get done in time, but I've fixed a few of the things that came up, and changed how the second part of the puzzle works.

Simpli
Chander Test 1 (White Captivity)
Uploaded by pm_Chander · Feb 04, 2012
20 comments · 4.3 (15)

The idea of the first level was born six months ago. I finally finished it. All quickly test ver. 2) slightly changed the second room ver. 2.1) fixed light indicator ver. 3) fixed first and second rooms

Chander Test 1 (White Captivity)
Hajuzzas map
Uploaded by Hajz · May 22, 2011
28 comments · 4.3 (15)

My first map ever. I had absolutely no experience in Hammer before this, and I learned quite a lot making it. It is pretty short as it has only one puzzle in it. It seems to have some problems loading some of the objects :S Just restart the map if you cannot see some objects. UPDATE: - Added more light to the puzzle room. - Some small fixes.

Hajuzzas map
[SP] Laser Funnel
Uploaded by Nicky397 · May 31, 2011
29 comments · 4.3 (28)

A four in one puzzle using discouragement beams and excursion funnels. Please let me know if you find any bugs or unintended solutions. Updates: v1.01 - A few details added - Neatened up the indicator lights in side room 3 - Removed an unintended solution - The laser in the main room now dose not turn on until needed v1.02 - Auto-save points added - A few minor details and textures altered - Fixed a bug that made it hard to place portals next to emancipation grids (because the model was too close to the portalable surface) - The laser relays in the main room are now below the floor until needed v1.03 - Added red glow round laser fields - Added sound effects for sliding doors/raising platform - Adjusted fizzler textures v1.04 - Fixed bug that turned laser glow on when the laser field was off in side room 3 screenshots: http://dl.dropbox.com/u/30975526/Portal ... 970000.jpg http://dl.dropbox.com/u/30975526/Portal ... 970001.jpg http://dl.dropbox.com/u/30975526/Portal ... 970002.jpg Many thanks to everyone who's given their input so far!

[SP] Laser Funnel
[SP] Heavens Gate
Uploaded by marKiu · Mar 15, 2012
72 comments · 4.3 (21)

This is a big map including three chambers. Its my second mapping attempt and i wanted to try something diffrent. So dont expect a typical Portal2 map. The difficulty should be medium - hard and the intended solution is controller friendly. I dont want to spoil anything more. Hope you like it and your feedback is welcome. v1.1 now you start without a portalgun and some graphic bugs are fixed. v1.2 fixed a display bug for the numbers of room2 v1.3 fixed an unintended solution v1.4 fixed multiple issues

[SP] Heavens Gate
Advanced Painting
Uploaded by sicklebrick · Mar 23, 2012
36 comments · 4.3 (14)

An advanced paint-based puzzle.

Advanced Painting
Sorry About the Potato
Uploaded by Marise · Jun 26, 2011
16 comments · 4.3 (14)

Short map with gel, funnels and lasers. Version 1.1 uploaded.

Sorry About the Potato
Tic-tac-toe + Gel fling to the button
Uploaded by wKLV · Jun 05, 2011
8 comments · 4.3 (14)

The map consists of two parts. The first one is a laser "tic-tac-toe board". When you make a line one puzzle element in the testchamber activates. The second part there are repuslsion and propulsion gel. Using these you must fly to a button in the end of the chamber

Tic-tac-toe + Gel fling to the button
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Affiliated
Uploaded by Pitkakorvaa · Jun 01, 2011
7 comments · 4.3 (14)

Yyep, First words here, lol. But here is my entry for this contest, clean aperture and few puzzles, nothing big. Updates -Added autosaves. -Fixed last chamber lights little bit.

Affiliated