Portal 2 (Singleplayer)

Finished singleplayer maps and campaigns for Portal 2.

Workaround
Uploaded by Jane_Doe · Aug 27, 2011
41 comments · 4.8 (21)

A map in the Destroyed style, and consequently involving malfunctioning/overgrown/broken elements. Not everything in this map works toward the solution, even though it may have been part of the original chamber Anyway, a chance for me to work on lighting, scenery and sound as much as anything. All intelligible comments are very welcome Revision R1b: Thanks already to folk pointing out an exploit in the last area - since fixed @ 16:00 GMT 28/08 Also a potential trap alluded to by xdiesp in the unlit area opened by the first box-button - fixed @ 12:15 GMT 29/08 Revision R1c: Altered the second chamber to negate the obvious (Once Portal2Two had shown it) easy way to deal with the turrets there - talk about blinded by your own routine! - fixed 18:00 GMT 31/08

Workaround
Advertisement
Registered users don’t see ads! Register now!
sp_portal_raider
Uploaded by Haggis · Aug 27, 2011
24 comments · 4.2 (6)

My firts attempt at Portal 2 mapping, its a 1 level Portal 2 map. Hopefully i have made a challenging map which you are not going to find to easy. It has speed and bounce gel, faithplate , light bridge and other elements. Hope you enjoy, and will wait nervously for your review, thanks.

sp_portal_raider
sp_Too_Many_Fans
Uploaded by KLJF22 · Aug 25, 2011
13 comments · 4.6 (12)

Trailer: http://www.youtube.com/watch?v=oBXi522lxes Walkthrough: http://www.youtube.com/watch?v=4faC7-DkYQM Just a short map based around fans and pneumatics. It's shorter than I would of liked it too be, but my brain was broken and I couldn't think of any more good puzzle ideas to do with fans.

sp_Too_Many_Fans
[SP] Neat
Uploaded by Gloyel · Aug 24, 2011
7 comments · 5.0 (13)

A short Map, using Lasers and Panels. This is my first Portal 2 Map. Please give me some feedback and report bugs. Version 1b: -added indicator lights -added more light -added a few black surfaces

[SP] Neat
CuButton
Uploaded by Dani123 · Aug 23, 2011
13 comments · 1.4 (11)

This is my first map, a bit messy here and there please tell me what you think. Thanks

CuButton
The Bradd
Uploaded by LittleLui · Aug 21, 2011
18 comments · 5.0 (10)

A simple 'climb to the top' map. Movable Panels, a few buttons, a cube and a turret. And some flinging. The map starts with an elevator ride from the top down that gives you nice overview of the map. Screenshot

The Bradd
The Part Where Everything Goes to Hell REAL Map
Uploaded by MasterLagger · Aug 20, 2011
21 comments · 5.0 (9)

Ok, since some people didn't like the sample map I gave earlier because I edited some extra stuff out of it,(textures, rooms, etc.) I decided to stick up a different map that is not edited. That means that the observation room is added and accessible, all the textures should be align the way they should be, and an auto-save feature is included. Let me know if you have any issues with the map.

The Part Where Everything Goes to Hell REAL Map
[SP] Crossing the Beams
Uploaded by Marise · Aug 20, 2011
26 comments · 5.0 (9)

Solve the puzzles to obtain and place three laser redirection cubes in order to open the door leading to the exit. This is a decayed style map featuring hard light bridges, gels and lasers. Bonus: See if you can get into the Rattman den! (Known bug: Sometimes part of the frame around the glass in one room shows up funny - I don't know why) Version 1.1 - Fixed some glitches, made some visual changes, fixed light bridge exploit in final room. Version 1.2 - Just some small visual additions and tweaks. Replaced laser fields with grates.

[SP] Crossing the Beams
Panelized
Uploaded by SiaCreations · Aug 19, 2011
26 comments · 4.4 (18)

It's all about the panels. My first map! Yay! Not sure If I'll try to make more, but the process was quite fun. Even though now it appears to be quite lame v1.1: Added a bunch of autosave points, extended funnel reverse time, added a ticker. The map is still pretty simple though! v1.2: Blocked mr Xdiesp's solution (I hope!) v1.3: Continuity fix. v1.4: More blockage, mr Tyronis3 found an updated way around. v1.5: More freedom, map now can have multiple solutions! v1.6: Minor tweaks and a new version number!

Panelized
Advertisement
Registered users don’t see ads! Register now!
[SP] Linking Annex - The Proposal Project
Uploaded by MissStabby · Aug 23, 2011
116 comments · 5.0 (39)

On Monday August 21 Gary Hudston Proposed to his girlfriend using this map. It is made by MissStabby and TophattWaffle. It's a project we worked on for about 6 weeks. Other maps we created were: MissStabby - Angrybombs Tophattwaffle - Reconstruction TO PLAY THE MAP: Put the VPK in the addons folder put the bik files in your media folder. open console and type: map la_bringing_together IMPORTANT: When loading the mod, portal 2 loads modified scripts, needed for the mod. If you want to play other maps or the campains, restart portal2 first!! here is some more info as well as a playthrough of the entire game: iXACx_gz8tM Credits: Chamber 1: TophattWaffle Chamber 2: MissStabby Chamber 3: MissStabby Animations: MissStabby Scripting: TophattWaffle HammerQA: TophattWaffle Voice: Ellen McLain Dialog writing: Gary Hudston Recording: VALVe have fun playing it! p.s. She said yes!

[SP] Linking Annex - The Proposal Project