Portal 2

Hmm
Uploaded by AndyBay · May 22, 2011
3 comments · (No ratings)

The beginning of my first map. I started using Hammer this week, and this is what I got so far. No hard feelings.

Hmm
Advertisement
Registered users don’t see ads! Register now!
HELI BOMBER
Uploaded by Fracture · Feb 20, 2015
1 comments · (No ratings)

This right here is your very own remote control exploding helicopter. Made right here at Blappeture Mesa. This download includes its own ingame tutorial and a playable map to test out its glorious destructive power. The flying death machine also comes with a cubedropper that dispenses more and more flying cores of unholy fury. GET YOURS TODAY!!

HELI BOMBER
GLaDOS_CUBE_New_Testing_Elements_demo
Uploaded by GLaDOS CUBE · Jan 08, 2012
3 comments · 2.5 (2)

This is a Demo of New Testing Elements that will be in my upcoming mod Portal in space New Testing Elements include 1. Anti Cube field 2. Reflection Gel 3. Anti Gravity Rooms

GLaDOS_CUBE_New_Testing_Elements_demo
WIP: cg5_01 "Gel+Bridge=Win"
Uploaded by coolguy5678 · Jul 12, 2011
4 comments · 5.0 (1)

My first map for any Source game. 3 chambers centered on combining two specific puzzle elements (I wonder which two those might be?). Map is pretty WIP; there is almost no detail, although the puzzles are fully functional. I think the last puzzle might be too hard. There are also 4 "pseudo-achievements" which can be found by completing rooms without using certain puzzle elements.

WIP: cg5_01 "Gel+Bridge=Win"
Portal 1-ish door skin
Uploaded by tile · Jan 14, 2014
5 comments · 5.0 (1)

A custom door skin meant to be half way between portal 1 and 2's door designs. Great for portal 2 beta maps. EDIT: now actually works.

Portal 1-ish door skin
Modern Walkway 128 Caged
Uploaded by tile · Jan 26, 2014
2 comments · (No ratings)

This is the modern aperture version of Skotty's 128 model, as seen here: Underground Walkway 128 Caged Full collisions. The hitbox is rotated 90 degrees the wrong way, but the collisions etc are still good so it shouldnt be a problem. please read the readme, and let me know if there are any major problems with this.

Modern Walkway 128 Caged
sp_confined
Uploaded by wirtzenator · May 30, 2011
1 comments · (No ratings)

Updated, closer to final version of sp_amw... This is a 1 room map, and your job is to get out. Hopefully there are some elements not seen in most other maps. I used vpk, so hopefully the custom script made it in there, otherwise, I'm not sure if the map will be able to be completed.

sp_confined
Cleanup level 003
Uploaded by silic · Dec 30, 2011
8 comments · 5.0 (1)

Basically i wanted a different view than my own on this map, its a taster into the difficulty of the maps im going to be laying out in a series of chambers. If people have ideas, or thoughts into this please do say!

Cleanup level 003
Dynamic_maze_concept
Uploaded by algorythm44 · Dec 22, 2011
4 comments · 5.0 (1)

This is an invivsible maze concept I am working on I will make another map that is far more complicated later

Dynamic_maze_concept
Advertisement
Registered users don’t see ads! Register now!
Feline Portal Gun
Uploaded by CamBen · Dec 19, 2013
6 comments · 5.0 (2)

A feline Portal Gun! Yes, the animations are glitchy, Its supposed to be a joke model. Anyway, pack the "models" and "materials" folders into your addon pak_01_dir.vpk file, in your portal2_dlc3 or portal2_dlc4 folder. https://www.youtube.com/watch?v=cuiML2g7raM&feature=youtu.be

Feline Portal Gun