Portal 2

Aperture Experimental Labs
Uploaded by doubledispatch · Sep 17, 2011
20 comments · 5.0 (7)

This puzzle-heavy map is set in multiple conjoined rooms to make it appear like the clean facility from Portal only with a lot of the new features and textures (gels, funnels, etc). It's designed to start of relatively simple but get much more challenging as you progress.

Aperture Experimental Labs
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Triplex
Uploaded by grayarea · Feb 28, 2012
144 comments · 4.6 (12)

Status: The Hex: solved by KennKong after 11 days The Dancefloor: solved by HeadShot after 4 days The Big Top: solved by Jacu & flatmate after 12 days Full solution video is: here Since Triplex is my third map I decided to go with a theme of "three". You'll find three main rooms, each containing a very challenging puzzle. While each part of the map should be genuinely tricky, you do have some flexibility as to the order in which you choose to tackle them. Rest assured that no super-ninja moves are required and the map should be completely solvable on any equipment. Rather than lightning reflexes, you will need careful thought and an appreciation for geometry. Compared to my previous map Encode, Triplex has far fewer moving parts and should be more constrained and less prone to unintended solutions. Overall I suspect that it is also more difficult but only time will tell! I hope you enjoy it. v1.1: bug fix for hex room v1.2: minor tweaks v1.3: fixes for unintended solutions v1.4: fixed timing problem in Hex (this is mistakenly labeled v1.3 in-game) v1.5: another timing fix for Hex plus some cosmetic stuff v1.6: fix for laser feed into big top

Triplex
[SP] Laser Minimalism v1.0
Uploaded by 2CAE7256 · Jul 07, 2011
10 comments · 3.9 (18)

This map consists of three small laser puzzles. I hope that they are original, fun and challenging. Screenshots: http://cloud.steampowered.com/ugc/59581 ... F1738A1B9/ http://cloud.steampowered.com/ugc/59581 ... 3DE001C80/ http://cloud.steampowered.com/ugc/59581 ... 52EE0B577/

[SP] Laser Minimalism v1.0
Bridges to a New Tomorrow
Uploaded by Zhan · Jun 04, 2011
13 comments · 5.0 (9)

Four test chambers focused on hard light bridges and the different ways they can be used. I currently have all four test chambers playable and detailed, so the map is more or less done! Thanks to all of you who helped. Go download version 08 now and enjoy 20-30 minutes of fun portalling. Enjoy! Screenshots: http://dl.dropbox.com/u/18787920/img/sp ... 080001.jpg http://dl.dropbox.com/u/18787920/img/sp ... 080003.jpg http://dl.dropbox.com/u/18787920/img/sp ... 080007.jpg http://dl.dropbox.com/u/18787920/img/sp ... 080010.jpg

Bridges to a New Tomorrow
eco_leaf
Uploaded by Another Bad Pun · Jun 06, 2011
27 comments · 4.7 (17)

Well, here it is. sp_eco_Leaf is my contest entry. (Duh.) I tried to use the layout and architecture to draw the player's attention to certain puzzle elements, (and sometimes away from them...) sp_eco_leaf has five chambers, and almost all of them can be finished with more than one solution. There is one minor secret area that none of my play testers found, but most of you should be able to find it. Have fun!

eco_leaf
Moon Map
Uploaded by Frost · Aug 30, 2011
18 comments · 1.2 (12)

Moon map created by Goblin072

Moon Map
Double Gubble
Uploaded by sicklebrick · Mar 17, 2012
33 comments · 4.4 (18)

A clean, disorientating, 2-parter of medium/hard difficulty.

Double Gubble
the-exit
Uploaded by watanukikun · Jun 03, 2011
3 comments · 2.5 (2)

This is my first co-op map that I created. In this map you must find the way to open the exit. Should not die or do the first test(in 1st) again. You have to manage gel to do what you want.

the-exit
Sp_reconstruct
Uploaded by TopHATTwaffle · Jun 06, 2011
20 comments · 4.8 (21)

Even in the mits of a light shortage GLaDOS will make sure testing can happen. In this sequenced puzzled fly through the air to solve the very puzzle the GLaDOS is fixing. Screens: http://i.imgur.com/QJM5c.jpg http://i.imgur.com/dEiic.jpg Video (Shows Solution): http://www.youtube.com/watch?v=1T3OaUGuGbQ

Sp_reconstruct
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sp_labyrinth
Uploaded by satchmo · Jul 05, 2011
18 comments · 5.0 (11)

Navigating through a three-dimensional maze while negotiating a series of obstacles. Play the latest version of sp_labyrinth within sp_vengeance: Vengeance Here is a playthrough video. Needless to say, it has spoiler for the puzzle. biVQf4Tj1Nk

sp_labyrinth