Portal 2

Distractions
Uploaded by lanz · May 24, 2011
18 comments · 1.8 (19)

My first map. You're in a single room with the exit behind three lasers attached to three buttons. Three weighted cubes, three buttons, but each puzzle isn't what it seems to be.

Distractions
Advertisement
Registered users don’t see ads! Register now!
Interruption
Uploaded by Misterpixel · May 24, 2011
17 comments · 5.0 (27)

A simple puzzle with a bunch of environmental effects and cinematic-like sequences - my first map. Updated to stop you from avoiding the end by hiding in the door, and made it automatically load the next map ("Destruction") if it is downloaded.

Interruption
Bottomless Endeavor
Uploaded by Amwryn · May 24, 2011
5 comments · 5.0 (3)

First attempt at mapping anything but generic boxxes. Very much a work in progress, but im interested to see what (if any) feedback I get.

Bottomless Endeavor
Don't Make Lemonade
Uploaded by taboo54 · May 23, 2011
51 comments · 5.0 (40)

My second community release ! 19XX aperture is my favorite theme visually, but mapping it poses a real challenge. The gameplay is very Portal 1 esque, with no real new Portal 2 elements. Anyways, I hope you enjoy this map! Screenshot: http://img638.imageshack.us/img638/8181 ... hotrts.jpg EDIT: -More indicator strips and arrows -Made the platform to the second part of the map easier to see -Player can no longer take the cube with them to the second part -Polished up some areas

Don't Make Lemonade
Hallway
Uploaded by That Greek Guy · May 23, 2011
18 comments · 4.0 (15)

A small map with 2 test chambers . The 2 players are seperated until the end and have to help each other get through their separate rooms.

Hallway
Cube Collecter
Uploaded by moikiz · May 23, 2011
16 comments · 4.4 (18)

This is my very first map that I have ever created in any sort of mapping program so haters are gonna hate. For my first map it's actually fairly good. The object of this test chamber is to collect the 3 weighted storage cubes so as to open the exit door. It's fairly simple really.

Cube Collecter
[Instance] Ramps
Uploaded by MrLawbreaker · May 23, 2011
2 comments · (No ratings)

I made some ramps out of 5 64x64 panels the ramp goes up by a height of 80Units. In the Download you can find 4 different types of the ramp.

[Instance] Ramps
Template textures + common prop gallery (vmf)
Uploaded by DaMaGepy · May 23, 2011
4 comments · (No ratings)

I usually start my maps with this template: - It contains my favorite Portal 2 textures applied on small cubes (so I can check "display only used textures" in hammer texture browser) - I placed my favorite (most common) props: vegetation, broken ceilings, debris... Its easier and faster to check the props like this (I just copy them from here). I can also see their sizes etc. And for the textures, it makes browsing faster. When I'm done with my map, I just delete the room note: delete the player_start and the trigger_auto that displays the starting text

Template textures + common prop gallery (vmf)
Old Aperture portal gun reskin
Uploaded by Dai otaku · May 23, 2011
9 comments · 5.0 (1)

A re Skin of the portal gun with the Old aperture portal gun!!!!

Old Aperture portal  gun reskin
Advertisement
Registered users don’t see ads! Register now!
Crushers Instance
Uploaded by Brits · May 23, 2011
2 comments · 5.0 (1)

For all the crusher lovers, here is an instance including two lovely crushers colliding together. You can control them and set the times between opened and closed positions. UPDATE 1: updated with func_instance_io_proxy for easier I/O. Replacable variables: $time_to_open <float> [default: 1.5] The amount of time that the crushers spend closed. $time_to_close <float> [default: 4] The amount of time that the crushers spend opened. If you see ??? in your func_istances properties, don't worry, these values do work as default. If the stop_crusher is triggered and the crushers are still moving, triggering the start_crusher won't do anything. You have to wait for the crushers to stop. This is my first instance, please report any bugs you find!

Crushers Instance