Portal 2

Brighter Wall Lights Instances
Uploaded by Skotty · Jul 05, 2013
2 comments · 5.0 (1)

Just brighter versions of normal wall lights. Put into your instances folder.

Brighter Wall Lights Instances
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IGNORE THIS PAGE
Uploaded by Fracture · Jul 05, 2013
63 comments · (No ratings)

PLEASE DELETE THIS PAGE, ADMINISTRATORS

IGNORE THIS PAGE
Re-colorable plasticwall002a psd
Uploaded by tile · Jun 13, 2013
5 comments · (No ratings)

You know that nice yellow texture that valve uses in bts areas? well, now it can be any color! if you have photoshop, this psd makes it really easy to start making your own color variations of plasticwall002a for the shockingly low price of 1.00! (seriously. it'll show up on your electrical bill later, just you wait lol.) remember to read the readme file, and give credit to me if you use this template. thanks, and have fun! -tile

Re-colorable plasticwall002a psd
New Game Element - Sphere Cannon
Uploaded by PortalCombat · Jun 12, 2013
10 comments · 5.0 (1)

This is a new game element named 'sphere cannon', which works for SP and COOP maps and can be used in PTI Editor and Hammer Editor. Features: - movement synchron to portalgun - sounds and reload animations - left mouse button to fire a (blue) sphere - right mouse button for a transparent red crosshair - you can pick it up and drop it whenever you want to - 100% compatible with PTI Editor I have included a ReadMe.txt with instructions for "how to install" for the PTI Editor... step by step. So everyone can use this cannon in their PTI Maps. There are also 4 SP Showcase Maps with medium puzzles in the download section, where you can see how I would suggest to use the cannon.

New Game Element - Sphere Cannon
a3_eile_hanoi
Uploaded by jordan1m · Jun 07, 2013
1 comments · (No ratings)

Whitebox gameplay test map for the third level in the eile series.

a3_eile_hanoi
GLaDOS Monitors
Uploaded by kai13XD · May 28, 2013
2 comments · (No ratings)

Tired of having Wheatley staring at you thorough his big screens? What if that could be GLaDOS instead! Well here are some instances that i made from the wheatley_studio instance that could make that happen! Includes an example map. Plz give feedback so i can edit this further! Thanks! update 1.1 -deleted Wheatley's voice from coming up when screen was broken.Thanks Co-op!. -added a background instead of a bland black -added GLaDOS's voice when u break the screen

GLaDOS Monitors
Pain, No Gain
Uploaded by jonatan · May 23, 2013
9 comments · 5.0 (5)

A complex cooperative puzzle for hardcore portal players.

Pain, No Gain
[SP] Project: basement
Uploaded by tile · May 13, 2013
1 comments · (No ratings)

This is a mapping project i started a while back inspired by my only memory of what my first map ever was about. basically, you "woke" in a room after an elevator crash down to the deepest parts of aperture labs, and then had to climb upwards in a massive room with acid that didn't kill you and a turret that didn't shoot. it was crap. interestingly enough though, that map was a portal 1 map before portal 2 was even hinted at, even in ARG form. So it's was a complete coincidence that it fit portal 2's "The fall" so well. so, this is my WIP remake of that map, and it is, of course, in the old aperture facilities. I also hinted at this map in another thread i made asking for help on one of the puzzles that wasn't working, so, even though i might work on this again, im also including the VMF of it for anyone who thinks they'd like to add to it or change it, maybe even finish it for me. Just give me credit if you do!

[SP] Project: basement
first time lucky (fixed!)
Uploaded by staryoshi06 · May 12, 2013
6 comments · 0.0 (2)

i have now fixed it and added more detail. includes backup which was most likely created by VIDE and will need custom files but the normal bsp should already have packed files. includes vmf incase you want to make this part of your map. if you make this part of your map, you will need TWPadvertising and you may need brainstones hardcoded instances. very simple. bug: the exit elevator video is paused, i dont know why. sorry if this ends suddenly, that was the easiest thing to do. i wanted to use the picture that is my desktop picture but it wont let me. sorry.

first time lucky (fixed!)
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Reconstructing Panels
Uploaded by kai13XD · May 07, 2013
1 comments · 5.0 (1)

Just add a func_instance and your good to go with reconstructing panels. Includes an example map. Easily can be retextured by opening the instance with hammer. Please rate! Enjoy!

Reconstructing Panels