Portal 2
Glass Cube Puzzle Element
BEE2 UCP and model for the glass cube item. Included is a vmf for usage in Hammer. To use in BEE just add the glass cube package zip file found inside the main folder to the BEE packages folder. This item functions as a cube which lets lasers go through it and cannot be painted with gels. Its ghost cube does not block lasers either. This is a more niche puzzle element and is a lot harder to use than most other elements but can be used for very complex laser logic. Credit as Nuclear Shill.
Overgrown Renaissance Pack
A large collection of assets created for the Portal: Divinity mod and publicly released to be used to create new and exciting takes on the overgrown style. Credit as Nuclear Shill.
Exotic Plants Pack 01
A few fun little plant models for use in overgrown. Includes a few succulents, a dry fern, some flowers, and some cacti. Credit as Nuclear Shill
Flawol Overgrown Portal 1 Pack
Tired of the many basic attempts at creating an Overgrown version of the Portal 1 aesthetic? The Flawol Overgrown Portal 1 Pack (or FOP1P, pronounced 'fop-ip') has you covered! This pack aims to resolve this problem by faithfully remixing all the texture set of Portal 1 in the Portal 2 Overgrown style. This pack features: 27 textures, composing of every possible variant for the Concrete, Metal and Plastic texture sets all lovingly damaged faithful to their looks - and more! Blend Materials for every possible floor variation! With both of Portal 2's dirt and moss blends being used! Every P1 Test Chamber Model retextured and adapted with a remake of P2's Craquelure texture, creating an authentic Valve-style look to the models. (Pellet Models and Turret not included) Credit is Required
Brain Donuts
Donuts aren't good for your body, but this map is good for your brain. Actually, it's meant to mess with your head. Look around. Explore. Look behind you. Strange things happen. Unzip the file, put some sprinkles on it and stick it in your maps folder.
Odyssey
The BSP's have a different name, but I came up with this name after the fact. It's a journey through abandoned industrial upwards to BTS. I focused on making stunning aesthetics (or at least I think they should be). Most people know what to do with the files, but if you're not sure, place the BSP files in the games Maps folder. Steam/ steamapps/ common/ portal 2/ portal2/ maps.
Aperture Science IBM 5150 3D model
This is a model of an IMB 5150 for anyone who wants to enforce that 80's theme of old aperture.
Failure Snowy's Instant Detail Instances
For now, a xtx until I have time to do this right.
Gel converter device
Heyho, I made a gel converter for you. The concept of the gel converter is to convert a gel into another gel. For example: Convert bounce gel to portal gel. You may change some settings for your own implementation. This map contains: ? gel converter device ? rotating device ? binary switch for two colors How to install: Just export the .vmf to /../Portal 2/sdk_content/maps and open with the hammer editor.
Gravortal Gun!!!
Physics Gun: Left Click Hold = hold an object in the air and move it someplace useful! Right click and hold = Give me that!