Portal 2
My Little Portal Project: T. Sparkle Portal Gun
My little portal project presents: Twilight sparkle portal gun! this is our first creation! there is a readme within the file so make sure you read it! re: sorry guys here is a better picture http://oi40.tinypic.com/311kivn.jpg
One 2 One + Scaling
Light Bridges, Lasers, Cubes. It's pretty easy-medium difficulty.
[SP] Gubble
A clean, 2 part map of medium/hard difficulty.
Islands
A short, open map with hard light and turrets. Current version: 3 (smaller size, adjusted puzzle)
[SP] Lp's Lazr0s
A small but slightly difficult laser room! Can you navigate your laser beam through a series of laser catchers, relays and fizzlers? Don't worry, you won't need impossible laser cube positions or tricks, you only need a good bunch of logic, two cubes and a way to get rid of that nasty turret! Have fun!
Project Upgrade - Wait for update <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Will contain Various remade maps. Read topic for more information. CURRENT MAP IS BEING REBUILT AGAIN. PLEASE RETURN WHEN I UPDATE IT. <3
[Coop] Evolution #02
This map is the second map of the Evolution maps set. Each map will have one particular object. In this second map you will play with funnels. The first map can be found here : topic2901.html
[SP] ML's Jailbreak Labyrinth
A map where the player is imprisoned and must find a way to escape the prison cell and escape Aperture. This map introduces a new element (Key Cards) which, on obtained, will unlock certain doors inside the facility. They're small and white. Although there are certain save points in the map, I recommend player to manually save there game whenever your in a safe spot. This map is somewhat difficult, dangerous, and large. There are a few Easter Eggs in this map as well. Credit to lpfreaky90 for making the Relaxation Chamber (although I made a few tweaks to it). Thank you lpfreaky90!
[SP] Advanced Flings
A short and easy map using portal trickery and some manoeuvres, this should about 10 minutes, my unreleased singleplayer maps are pretty hard, but my coop ones aren't so hard, i need to make more hard coop ones Puzzle: Gig Level Design: That Greek Guy