Portal 2

[Coop] Lightspeed
Uploaded by BEARD! · Jan 19, 2012
16 comments · 5.0 (13)

A short, co-op test chamber that revolves around two elements, namely Repulsion Gel and Light Bridges. It's not particularly brain-taxing, but hopefully it's enjoyable to play nonetheless. REVISION 1: Removed portalable surfaces that permitted unintended solutions. The revision should actually be online now, as I re-uploaded with a different filename. Some screenshots: http://i.imgur.com/cXmMBh.jpg http://i.imgur.com/hsKf7h.jpg http://i.imgur.com/irzRih.jpg This is the first map I've made, so feedback is especially welcome.

[Coop] Lightspeed
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Forsaken Chambers
Uploaded by torquestomp · Jan 19, 2012
22 comments · (No ratings)

Some of you may remember this map's ancestor, brainbender01, from long ago. Well, it's been awhile and I've come back to this mapmaking thing, so here is the first map in a series I am working on: The Forsaken Chambers. Heed my warning that these puzzles will be HARD, then take solace in the fact that the execution of the solutions will not be hard, (no cube-tossing, strafe-jumping, etc.) just figuring them out will be. Then, go ahead and try this one on for size. Any and all feedback is greatly appreciated! -- v1.1 Update -- See thread for details -- v1.2 Update -- Map #2 is uploaded! Also I recommend replaying map #1 even if you beat v1.1 already. It has received a makeover that explains the scenery in map #2 more transitionally. Extra notes in the thread. -- v1.3 Update -- Bug fixes, mentioned in thread. This will be the last [WIP] submission for this map series: Next installment is going to [SP] baby! --v1.4 Update-- Moved to [SP]: Forsaken Chambers Easter Egg has been added to map 002. More content is now in the works

Forsaken Chambers
Jammed v.2.0
Uploaded by Zim808 · Jan 17, 2012
8 comments · 2.5 (8)

install all of the maps to the P2 directory. NOTE- The level starts with- "mp_coop_Jammed_start_1" then go on from there. Enjoy and give me any feedback. Any comments will be appreciated! Also the map is the same as v.1, just updated and fixed! If u have any ideas, comments, or video, please leave them in the comments. Also Please rate! ENJOY!

Jammed v.2.0
Space and Time
Uploaded by th1nk1ngw1thp0rt415 · Jan 17, 2012
10 comments · 5.0 (1)

My first Portal 2 Map I'm making, WIP.

Space and Time
Creuz's First Room
Uploaded by creuz · Jan 15, 2012
6 comments · 3.3 (12)

Difficulty: Easy/Medium This is my very first map, if you found a bug or something else please tell me! Official Solution Video: Check the "read me" file. ------------------------ V1.1: Fixed unintended solutions. Second room now is smaller. ------------------------ Hope you enjoy it

Creuz's First Room
Time Machine Instances
Uploaded by zmiller3 · Jan 15, 2012
0 comments · 5.0 (1)

here are time Machines, two themes modern and antique.

Time Machine Instances
sp_contaminated_area
Uploaded by greykarel · Jan 15, 2012
14 comments · 5.0 (8)

This is my first experience of mapping.So here is a little map with an easy laser puzzle.But the puzzle is not the main point of the map.Much more attention I gave to things around the puzzle. Any feedbacks are wellcome. EDIT : version 1.1 - fixed unintended solution version 1.2 - fixed another unintended solution

sp_contaminated_area
[SP] sp_custom
Uploaded by Sejievan · Jan 14, 2012
37 comments · 4.7 (17)

This is my second attempt to make a map. Well, I'm not very creative with names so ... I called just "sp_custom." I hope you enjoy, and please, leave your feedback and or suggestions. ---UPDATES--- v1.1 -Map 1 Fixed the problem with the Reflective cube being stuck in one side of the portal. Fixed the problem with the killer lamp. Fixed the possibility of skipping the laser destroyed room. Added a way to avoid you being stuck on the laser side in the destroyed room Eliminated the possibility of walking outside the map. -Map 2 Added missing trigger_hurt in the pit with the vactube Some aesthetic aspects improved Credits for the feedback on these bugs. -benvent -muwhahaha -NeoDinian -KennKong -------------------------------------------------------------- v1.2 map 1 Eliminated the possibility to fall behind the stairs in the BTS area. Some aesthetic aspects improved. Fixed (again, LOL) the possibility of skipping the laser destroyed room. map 2 Eliminated the possibility to use the turrets to help in the puzzles. Added more light in the beginning of the map. Some aesthetic aspects improved. Fixed unintended solution. Fixed a bug in the first test chamber door. Added a button to respawn the 2? reflective cube to avoid you being stuck in some cases. Credits for the feedback on these bugs. -lpfreaky90 -Lapak -KennKong -Djinndrache -BlumCoLe -Instantiation -------------------------------------------------------------- -V 1.3 Well, today i was doing some cleaning on my HD and i found some old screenshots of this map in old versions. so I decided to put some extras, there are few images but i hope you enjoy. There are also some images of a new map I'm working on. I do not write well in English so, sorry for any error in the text. =) --!!NOW ON STEAM WORKSHOP TOO!!--

[SP] sp_custom
Boss Battle
Uploaded by TripleG10 · Jan 14, 2012
3 comments · 2.5 (4)

This is the very beginning of what I hope will be a great boss battle. 1.0 Currently, there is no way to win. As of this version, I'm only testing some of the ways I plan to kill the player.

Boss Battle
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[SP] Middle Map
Uploaded by Blackrat · Jan 13, 2012
16 comments · 5.0 (20)

As the name implies, this is intended to be a middle map in a map pack (eventually). For right now, just a couple of puzzles to solve. Hope you enjoy! Map file is sp_laser_funnel_1_0 Install in Steam>steamapps>common>portal2>portal2_dlc1>maps (If this doesn't work, try common>portal2>portal2>maps)

[SP] Middle Map