Portal 2

kerplunk
Uploaded by grayarea · Dec 28, 2011
33 comments · 3.6 (7)

This map is intended to be fairly difficult conceptually. It needs some dynamic moves but hopefully they are fairly easy to execute. v1.1: removed the first level up. fixed a few unintended solutions. v1.2: fixed shortcut on the top level.

kerplunk
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Time Machine
Uploaded by zmiller3 · Dec 27, 2011
4 comments · 0.0 (4)

an easy level with a time machine(actually two) there are a few bugs you may notice anyway enjoy

Time Machine
[Coop] Impetuosity
Uploaded by Nyskrte · Dec 27, 2011
91 comments · 4.9 (45)

Average expected playtime: Upgraded to 4 hours, 3 hours was an underestimate Difficulty: Nyskrte-esque Permanent +remote_view and voice communications are advised. I've been working on this beast for two months and I feel now is the time to unleash it. I hope you enjoy it, as always feedback is appreciated. If you want to play my other maps, look to my signature for links. There are now two versions of the map included in the download, mp_coop_halfosity allows you and your partner to continue immediately from completing the triangle chamber. This was done in response to the numerous criticism regarding the map's abnormal length and becoming disconnected due to unreliable internet connections. While this will double the size of the download, I feel it is a moot issue, as the amount of time you will spend playing the map will likely far exceed the time spent downloading it.

[Coop] Impetuosity
One Geometric Task
Uploaded by pm_Chander · Dec 26, 2011
8 comments · 5.0 (12)

This is old mathematical task, not hard but interest. made for Galya

One Geometric Task
just a small metal gear remake idea
Uploaded by guckzurlinse · Dec 25, 2011
2 comments · (No ratings)

its a low remake of "metal gear solid twin snake"s first map. i just had the idea to creat the whole metal gear solid game. the download of the paintable portal gun (the creater of it call it omnigun) could changed for shooting lasers, turret-rockets and turret-gattlings. so i?m a fan of metal metal gear and i have create this little thing... just play and then post if you want to play more.

just a small metal gear remake idea
Pneumatic Diversity Vent Trailer Fake
Uploaded by DoubleThinking · Dec 25, 2011
7 comments · 5.0 (3)

I reconstructed the Pneumatic Diversity Vent Trailer in Hammer and added a bonus level. I have a YouTube video faking the trailer ( http://www.youtube.com/watch?v=KzIyRTXT8Ow ). Hope you like this fake

Pneumatic Diversity Vent Trailer Fake
[Sp] Repurposed
Uploaded by Nezzy · Dec 25, 2011
9 comments · 4.5 (11)

An old WIP that I forgot about then re-discovered recently. Would say it is around medium difficulty.

[Sp] Repurposed
Holiday Headache
Uploaded by jonatan · Dec 24, 2011
39 comments · 5.0 (11)

A small difficult puzzle for hardcore portal players. No lasers! This map is a collaboration between Johannes and Jonatan. v1.1: Fixed the embarrassingly easy solution... v1.2: Fixed various unintended solutions. Cosmetic fixes. v1.3: Fixed unintended solution.

Holiday Headache
Not Just A Box (v4)
Uploaded by mrbob806 · Dec 23, 2011
22 comments · 4.4 (8)

Hello fellow Portaller! This is MrBob806, and you just found my first map! A few testing elements included are buttons (huge surprise, I know), boxes, aerial faith plates, fizzlers, a home-made dumbwaiter, unusual gravity, impossible structures, and even a death grid! (You should fling yourself into it. The sound is amazing.) At various times in playtesting, it has been reported to be that a puzzle is impossible to solve. This is not the case. All the puzzles are quite simple, but with a few tricks that aren't typically extremely obvious. Have fun, and any feedback is welcome! v2: Made red grid of lasers in the first room fizzle boxes, erasing the player's ability to trap themselves by flingng the box through the grid. Also added a bit of humor to the exit elevator. v3: put it back to v1 so a MAJOR bug created by v2 is fixed. I'm working on a true v3 (which will be labeled as v4) so that both issues are fixed. v4:problem solved. lasers now kill the box, while allowing for the solution to be executed. I also lit up the elevator screens and added a message to the end elevator.

Not Just A Box (v4)
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[SP] 1943
Uploaded by dinnesch · Dec 23, 2011
11 comments · 5.0 (4)

An old Aperture-themed map of medium difficulty. I estimate it will take 10-20 minutes to play. My first release(after a lot of horrible attempts at mapping), any kind of feedback(on the puzzle, difficulty, looks etc) is very much appreciated because I want to have a perfectly finished map when it goes out of WIP and plan on making new maps in the future. pics:

[SP] 1943