Portal 2

Firing Range
Uploaded by Nameless · May 20, 2011
8 comments · 4.6 (13)

An easy 2 chamber map involving light bridges, bounce gel, funnels and turrets. First map for portal 2.

Firing Range
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[Coop] Colours Co-Op : : Map 4
Uploaded by IanB · May 17, 2011
28 comments · 4.6 (13)

This time the theme is Red & it's set in 1960s Aperture! And it of course has to feature lasers and all 3 gel types! So a lot of people found Green too hard. I'll make up for it with this mild/easily solvable one ~ Enjoy! (Updated To Version 5 - Let Me Know If It Lags Still Due To Sound Overload Errors! - Note: This isn't an optimization problem, it's an ambient_generic problem) Notes: V 1.7 has sounds removed so it doesn't crash/lag. V 1.6 has the original music as planned that was removed due to... well some kinda weird Portal 2 Bug that I can't fix.

[Coop] Colours Co-Op : : Map 4
[SP] Replay
Uploaded by Dreey · Mar 13, 2012
65 comments · 4.6 (24)

Hey everyone! So, this is my second map. Since December I'm working on this map. I don't have a lot of time, so took a little bit of time to complete. It was REALLY hard to make, so I hope you enjoy it! Leave a comment, please! I uploaded a Map in Setemper, if you want to play it: http://bit.ly/dreeysmap Just testing the basics 2000 Downloads This is an awesome map featuring -Awesome Easter Eggs! -Room Transformations! -BTS! -GLaDOS! -Destruction! And more. ===[Screenshots:]=== (UPDATED) http://cloud.steampowered.com/ugc/54292 ... A0134895B/ http://cloud.steampowered.com/ugc/54292 ... DA5F9B3DC/ http://cloud.steampowered.com/ugc/54292 ... AECE51792/ http://cloud.steampowered.com/ugc/54292 ... F7397965B/ http://cloud.steampowered.com/ugc/54292 ... FA78F8EF2/ http://cloud.steampowered.com/ugc/54292 ... 0A1D120EF/ http://cloud.steampowered.com/ugc/54292 ... 9354CCC0B/ http://cloud.steampowered.com/ugc/54292 ... 6927CEE0E/ http://cloud.steampowered.com/ugc/54292 ... 1B1486AFC/ http://cloud.steampowered.com/ugc/54292 ... 25C8BC870/ http://cloud.steampowered.com/ugc/54292 ... D4A60AC02/ ~~~~~~~~~~~~~Known bugs (V1.3.3):~~~~~~~~~~~~~~~~ None. For now. Have you found any bugs? Please submit them here: bit.ly/dreeysmap2 It would help a lot! ~~~~~~~~~~~~~CHANGELOG SINCE V1.1~~~~~~~~~~~~~~~~~ -Fixed not being able to see catwalks/walkways. -Fixed flickering textures. -Made the puzzle a little easier to solve. -Fixed cubes ending up behind the wall. -Fixed screen not shaking when loading the game. -Fixed departure elevator floor completly black. -Improved lighting and added some sweet effects! Because of this... -Map is now 32MB =/ -Fixed when unpowering the laser catcher, a door closing sound is played. -White walls lighting problems fixed -Fixed physbox being stuck -Map improved. It is less laggy now. -Added more vac tubes -Added details to the testchambers walls. -Fixed nodraw in the sky. (Thanks to KennKong for figuring that out!) -Improved destruction effects. -Added a lot more details everywhere! -Fixed some relays timing. -Fixed door opening if the catcher is powered on the third test. -Cubes will now respawn -Changed the way the players' portals are fizzled -More vactubes -Cubes will now fizzle if the player tries to enter in the bts area with it. -Fixed bad trigger position (Thanks Djinndrache for reporting that and many other bugs!) -Improved the post in the forums and ReadMe file. -Updated Screenshots Have you found any bugs? Please submit them here: bit.ly/dreeysmap2 It would help a lot! Enjoy it! INSTRUCTIONS IN THE README FILE! OTHER MAPS: ===========[SP] NO COMPANION CUBE FOR YOU=========== http://bit.ly/dreeysmap

[SP] Replay
Hole in the Sky
Uploaded by RJK 616 · May 16, 2011
40 comments · 4.6 (24)

Turrets, Gels, Flinging, Lazers, Pnumatic vents, Panels and Mirrors! What else could you want? Oh and a Friendly box Map contains a mix of New chambers, Behind the scenes and ruined envoiroments. ~If somehow, you can't bend your mind around this map. I have developed a combustable video to throw at your house and show you the light. Figuritivly, and literally!~ Fixes: No shortcut past vent tubes Skybox fixed Double cube bug fixed Magnet effect is gone Portals should be easier to replace Elevators added Credits added This is my real first map, and i hope to improve and make much better maps in due time!

Hole in the Sky
The Faithling
Uploaded by FutureShock9 · Nov 06, 2011
26 comments · 4.6 (12)

The Faithling challenges players to use the familiar Portal 2 mechanics in ways even the developers probably hadn't thought of. It aims not to be difficult, but simply creative.

The Faithling
Triplex
Uploaded by grayarea · Feb 28, 2012
144 comments · 4.6 (12)

Status: The Hex: solved by KennKong after 11 days The Dancefloor: solved by HeadShot after 4 days The Big Top: solved by Jacu & flatmate after 12 days Full solution video is: here Since Triplex is my third map I decided to go with a theme of "three". You'll find three main rooms, each containing a very challenging puzzle. While each part of the map should be genuinely tricky, you do have some flexibility as to the order in which you choose to tackle them. Rest assured that no super-ninja moves are required and the map should be completely solvable on any equipment. Rather than lightning reflexes, you will need careful thought and an appreciation for geometry. Compared to my previous map Encode, Triplex has far fewer moving parts and should be more constrained and less prone to unintended solutions. Overall I suspect that it is also more difficult but only time will tell! I hope you enjoy it. v1.1: bug fix for hex room v1.2: minor tweaks v1.3: fixes for unintended solutions v1.4: fixed timing problem in Hex (this is mistakenly labeled v1.3 in-game) v1.5: another timing fix for Hex plus some cosmetic stuff v1.6: fix for laser feed into big top

Triplex
Arch 01
Uploaded by arch129 · May 27, 2011
13 comments · 4.6 (12)

A small map where you need to use Repulsion Gel and Aerial Faith Plates.

Arch 01
Chander Test 7 (Two Towers)
Uploaded by pm_Chander · Jan 10, 2012
24 comments · 4.6 (12)

This experiment with paint for hardcore players Version 1.1) First testing version; Version 1.2) Added some items for fixed bug with funnel (solution more hard); Version 2) Fixed design;

Chander Test 7 (Two Towers)
sp_Too_Many_Fans
Uploaded by KLJF22 · Aug 25, 2011
13 comments · 4.6 (12)

Trailer: http://www.youtube.com/watch?v=oBXi522lxes Walkthrough: http://www.youtube.com/watch?v=4faC7-DkYQM Just a short map based around fans and pneumatics. It's shorter than I would of liked it too be, but my brain was broken and I couldn't think of any more good puzzle ideas to do with fans.

sp_Too_Many_Fans
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Tyrant Chamber 01
Uploaded by Zman110 · May 24, 2011
16 comments · 4.6 (12)

This is my first Portal 2 map (And really my only good portal map in general) SO please give me some feedback even if it is bad. I want this to be a learning experience for me. Oh and btw, no elevators. Didn't feel like it. I did however put something amusing at the end. REMEMBER this is just for my learning experience. Kinda short but ill eventually make longer and better chambers. FIX Put back the broken indicator lights. basically it though. Fix 2 So apparently the last version i uploaded had an error with the glass so i had to reupload it once again.

Tyrant Chamber 01