Portal 2

sp_turret_reunion
Uploaded by Little Dude · Jun 06, 2011
5 comments · 3.8 (4)

My Summer Mapping Initiative entry.

sp_turret_reunion
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Companion Cube Screensaver
Uploaded by lifeson99 · Jun 05, 2011
5 comments · 3.8 (4)

Cube rotates and bounces around your screen. Has the original Campanion Cube and a couple other color variations. You can edit the Image files in Photoshop if you wish. Just install, then right-click on Desktop, select ScreenSever / CubeShow and click "Settings". Then select the folder with the Cube that you want to display.

Companion Cube Screensaver
Laser Danger
Uploaded by Arkaid · Jun 05, 2011
12 comments · 3.8 (4)

It might not be as pretty as other maps (this is my first map ever in Hammer, after all), but I think it's a nice brain teaser. I hope you have fun playing it! Edit: Fixed a small exploit. Thanks to Ruien for finding it out!

Laser Danger
Oblivious Paranoia
Uploaded by red_ozone · May 30, 2011
2 comments · 3.8 (4)

UPDATED 31/05/2011 -op_level3 finished! Starting on level 4... The campaign currently ends after the time travelling test. It lasts maybe 15 minutes if you're band new to it. To load up the maps type "map op_level1" Contains: -Custom Textures -Paint -Flinging -Time Travel -Laser death beams The tests aren't TOO difficult so far, but once it's finished I plan on making some REALLY complex ones - so stay tuned!

Oblivious Paranoia
Where the Humans Have Failed...
Uploaded by macihun93 · Aug 10, 2011
20 comments · 3.7 (15)

Hey, everyone! This is my very first map for Portal 2. Also the first time I've ever used hammer, but I think I had made all efforts to create the best quality level I could. !Attention! The map contains some non-portal like scenes, like being forced to wait dialoges to end, or artificial difficulites. Download accordingly. The map itself is rather big, and even with the areaportals included, people with "slower" computers may experience difficulties playing it. As I too am just a human, I'm sure there have been mapping mistakes made, that I would really appreciate if you warned me about, so I could fix them. Updates: v1.1 - Fixed the logic_relay in the last chamber, as it was fired two times at once v1.2 - Fixed the double trigger in the last chamber once again, as the last time I accidentaly uploaded the wrong file - Hided some visible NoDraw textures at wall pushouts v1.3 - Fixed cubes falling under the floor in the lobby - Stretched the paint cleansers so that now the pit decorations cannot be painted - Added fizzlers to the pits in the faith plate (first on left) and tractor beam (second on right) rooms, so cubes falling down would be dissolved - Added test sign appearing to the spawn room - Removed the button from the tractor beam room (second on right), as it was a source of a possible exploit - Added a trigger_hurt to the last chamber to reduce CPU usage when playing with the repulsion gel ScreenShot #1 ScreenShot #2 ScreenShot #3 ScreenShot #4 I wish you enjoy playing this and have a greate time!

Where the Humans Have Failed...
Induction_Gauntlet
Uploaded by portaljunkies · Jun 06, 2011
12 comments · 3.7 (15)

Our first portal 2 map. 4 Chambers to navigate through. leave us some feedback and rating!

Induction_Gauntlet
sp_floors
Uploaded by spacemongoose · May 20, 2011
11 comments · 3.6 (11)

My second map, contains lasers, buttons, tractor beams, faith plates and a lot of panels.

sp_floors
The halls of Menoetius Co-op
Uploaded by magicrat · May 08, 2011
25 comments · 3.6 (21)

This is a portal 2 co-op map that is quite challenging. It is one very small and self contained puzzle, that involves no glitches, weird portal maneuvers or anything a standard portal gamer would not be able to do. The map uses portals but interestingly not through the portal gun. The Puzzle can be solved, however it will require teamwork and brain power. This is also the first map I have made in hammer. instructions to play are in the zip file. v1.3: made the map less confusing to solve. that is all. v1.4: bumped up the difficulty a tiny bit for an interesting game mechanic. v1.5: changed and aligned textures added indicator lights for all buttons updated lighting improved overall design of map. fixed ending added companion cubes.

The halls of Menoetius Co-op
I Believe I Can Fly
Uploaded by creuz · Feb 26, 2012
12 comments · 3.6 (14)

I Believe I Can Fly v 0.1 This map requires precision, agility and flying abilities. It's not a hardcore map but takes a few time to complete. Difficulty: Medium/Hard Expected Playtime: 15-30 minutes Official solution video: check the read me file Please excuse my poor English

I Believe I Can Fly
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Blue 4 You
Uploaded by lavoie6453 · Jul 05, 2011
8 comments · 3.6 (14)

This map uses Aerial Faith Plates and flying cubes. It is short and sweet!

Blue 4 You