Portal 2
[SP] Lp's Lazr0s
A small but slightly difficult laser room! Can you navigate your laser beam through a series of laser catchers, relays and fizzlers? Don't worry, you won't need impossible laser cube positions or tricks, you only need a good bunch of logic, two cubes and a way to get rid of that nasty turret! Have fun!
Aperture Science Panel Test
Number 4 in the serie
DoubleDuece
A bit of a remake of my previous map Big_Buddy but it's just the first room with new elements and a slightly different solution.
First Transcendental Building Course 01
First Transcendental Building Course - Test Chamber 01 This is my first map and my Summer Mapping Initiative entry. A single player test chamber containing almost every new puzzle element, placed in destroyed/repaired environment. Note: this map isn't finished yet, though the puzzle works! There is some fixes and detailing to do. Good luck and have fun! Feedbacks are welcome! Note
Lost
Atlas and p-body were doing tests until a mistake heppend and they get lost,they got to find a way back ________ THE LAVA MATERIAL WAS NOT MADE BY ME how to play it: 1.copy mp_coop_tractor_beam_test.bsp to portal2/portal2/maps 2.when you and your friend in game, type in console: changelevel mp_coop_tractor_beam_test Dont know how to enable console? go to options then keyboard/mouse then enable the developer console (you will find a button) also dont forget to put the materials folder into your portal2/portal2 folder
1971
An old-Aperture test sphere featuring repulsion and propulsion gels. This is my first Portal 2 map, so I'd appreciate any thoughts or comments.
Rescue The Space Sphere [Demomap] V2.5
This is a demo map for Rescue the space sphere, to learn more about rescue the space sphere go to http://bit.ly/igvbvf CONTAINS SOURCE VMF I made some sustom instances and from my knowledge of the rules that was aloud, if I do some how win and your looking at the source VMF and its missing a instance (Although I think I ended up not using any of the custom ones in the end) contact me and I will give you the files you need. Change log: V2 Did a bunch of stuff, fixed errors made some parts easier added in some optimization a few unnoticeable things made it look better. V1 First Relase
FreakyChicken's Portals of Doom and Friendship prt2
ChickenMobile and Lpfreaky90 present to you the second map from our coop series "Portals of Doom and Frienship!". This series is based on the principle of both coop bots having one portal at their leisure and they're linked together. This map is based off Mass and Velocity course from Valve's coop campaign. You will definitely notice the similarity in these maps. More coming soon!
Project Upgrade - Wait for update <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Will contain Various remade maps. Read topic for more information. CURRENT MAP IS BEING REBUILT AGAIN. PLEASE RETURN WHEN I UPDATE IT. <3
High Tide v1.1
1.0 - Initial release A short series of two test chambers that revolves around a single puzzle element. Not intended to be terribly difficult, since I was trying to explore a concept and this is my first complete Portal 2 map. The first chamber is a simple introduction. The real focus is the second test chamber. I've made a couple minor changes since the WIP release a month ago. I fixed a couple of unintended solutions, redid the lighting, and tried to make the chambers appear even more abandoned. Since this is my first complete mapping project, feedback is greatly appreciated, as are screenshots and replay videos. I'm always looking for ways to become a better mapper! The .zip contains both the .vpk in addition to a folder containing the map files, scripts, and materials in case anyone has trouble getting the .vpk to work. Complete installation instructions and more info are included in the readme.