Portal 2
[WIP] Boss fight (Silic Creation)
Ive been playing about over the weekend after looking at the angry tests boss fight. and thinking YES i will create a series just like that with voices etc etc... Well. i wanted to put this boss fight i have created into circulation (its same sort of concept as the angry tests fight however ive put my own twist on it..) THIS IS FAR FAR FROM finished. The voice acting isnt there at the moment. all that is "programmed" in is the music (which sometimes goes out of sync) Give feedback please! it will be appreciated in the long run btw its called boss lasergrid because i was working on the lasergrid part of the fight, and decided to finish of the rest of the features instead and couldnt be bothered to rename my initial name concepts :p lol
Abgrund
"Abgrund" is German and means "abyss". You will see the end room from the starting point, but there's an abyss. You have to get over somehow ... The maps is set somewhere in the 1960s. Not really big, but some tricky puzzles. Some screenshots (maybe they contain spoilers, so be careful): 1. http://files.homepagemodules.de/b29324/ ... 77n273.jpg 2. http://files.homepagemodules.de/b29324/ ... 77n274.jpg 3. http://files.homepagemodules.de/b29324/ ... 77n275.jpg 4. http://files.homepagemodules.de/b29324/ ... 77n276.jpg Thanks to Flo2912 for helping with the design.
Minute to win it
you have to beat the test in a minute or else............
Fun With Funnels
Every puzzle in this level revolves around the tractor beam. This map will force the player to think outside the box on how to use a tractor beam. A helpful hint is to figure out what makes these tractor beams different from any other tractor beam. This is the third level in a series of 5. Fun With Gravity Fun With Paint EDIT: Version 1.1 - Added README file
[Coop] Lightspeed
A short, co-op test chamber that revolves around two elements, namely Repulsion Gel and Light Bridges. It's not particularly brain-taxing, but hopefully it's enjoyable to play nonetheless. REVISION 1: Removed portalable surfaces that permitted unintended solutions. The revision should actually be online now, as I re-uploaded with a different filename. Some screenshots: http://i.imgur.com/cXmMBh.jpg http://i.imgur.com/hsKf7h.jpg http://i.imgur.com/irzRih.jpg This is the first map I've made, so feedback is especially welcome.
Jammed v.2.0
install all of the maps to the P2 directory. NOTE- The level starts with- "mp_coop_Jammed_start_1" then go on from there. Enjoy and give me any feedback. Any comments will be appreciated! Also the map is the same as v.1, just updated and fixed! If u have any ideas, comments, or video, please leave them in the comments. Also Please rate! ENJOY!
Space and Time
My first Portal 2 Map I'm making, WIP.
Creuz's First Room
Difficulty: Easy/Medium This is my very first map, if you found a bug or something else please tell me! Official Solution Video: Check the "read me" file. ------------------------ V1.1: Fixed unintended solutions. Second room now is smaller. ------------------------ Hope you enjoy it
Time Machine Instances
here are time Machines, two themes modern and antique.
sp_contaminated_area
This is my first experience of mapping.So here is a little map with an easy laser puzzle.But the puzzle is not the main point of the map.Much more attention I gave to things around the puzzle. Any feedbacks are wellcome. EDIT : version 1.1 - fixed unintended solution version 1.2 - fixed another unintended solution