Portal 2

[Coop] Redirecting Redirection
Uploaded by MrTwoVideoCards · May 30, 2011
43 comments · 4.5 (19)

This coop map revolves around redirecting redirection cubes via funnels, and the magic that follows. This map is a little tough though, you might wan to pre-lube for it. This is a updated edition just for the contest, so you might want to double up on lube just in case.

[Coop] Redirecting Redirection
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Sp_Laser_Test
Uploaded by mysteryman141 · Feb 08, 2012
10 comments · 0.0 (7)

This a short profesonal map I made. Very small, Very easy. All Finished Added lots of stuf and fixed stuff too!

Sp_Laser_Test
Reaction Pit
Uploaded by Danarchy · Sep 18, 2011
6 comments · 2.5 (4)

This map was inspired by Rube Goldberg machines. There are basically two parts: opening the door and getting through the door. There are at least two ways to do Part 2. I'd love to hear what you guys think about it. Please let me know what you thought of the difficulty and if it took a short, medium, or long amount of time to finish. .vpk files go in the "portal 2/portal2/addons" folder. Do "map ReactionPit" in the game. Also, check out my web site about game development and graphics coding at http://www.dissidentlogic.com.

Reaction Pit
[Tutorial]Portal2 SDK Customizable Spawn Map Options MOD by FusedCore(renaFUSED)
Uploaded by FusedCore · Jun 07, 2011
6 comments · 2.5 (2)

This mod is for people who are using the Portal 2 SDK tools. You must own Portal 2 on PC(Windows) for Steam and have the "Portal 2 Authoring tools" SDK installed to use this tutorial. This SDK mod allows you to chose whether to chose different options for spawning on your custom single player maps.

[Tutorial]Portal2 SDK Customizable Spawn Map Options MOD by FusedCore(renaFUSED)
The Room
Uploaded by DannySwish · Sep 18, 2011
9 comments · 3.6 (7)

My first Portal 2... thing. (aka, NOT a map, just a room) This is first time I ever used Hammer PERIOD. As you can see, I'm not exactly good with it yet, this is just practice. If you guys know how to align textures and how to align walls perfectly, PLEASE let me know! I'll get better eventually.....(P.S. I cannot find the Companion Cube prop! aaah!)

The Room
Triple
Uploaded by .RK · Jun 07, 2011
6 comments · 4.2 (6)

My first map ever made. Contains hardlight bridges, thermal discouragement beams, and panels.

Triple
[SP] Infinifling V2.5
Uploaded by MrTwoVideoCards · May 30, 2011
73 comments · 4.9 (49)

Infinifling pits the player directly into a chamber filled with redirections (we had to have some) and mechanics built on prevailing mid-air portaling techniques, though with less difficulty and more fun.

[SP] Infinifling V2.5
SP Custom Portalgun skins Update 2
Uploaded by radelite · Dec 03, 2013
11 comments · 2.5 (2)

This has three new textures for the standard portal gun The textures are Paint spray texture Christmass texture MC Diamond texture MC stands for minecraft Rads gun(my custom gun I made for myself, might make another lol) Picture of guns and instructions included

SP Custom Portalgun skins Update 2
Enviromental Testing -BETA!- V2!
Uploaded by LordHiggi · Jun 23, 2012
3 comments · 0.0 (1)

Hey! First update, second version! Not bad, eh?! Still waiting for some ideas from you! There also will be a "Upate Log" with every update now! Even in the description of the publish! =D ITS GEINUS! SO LOOK AT IT! Update Log: -Removed the companion cube secret. -Removed Puzzlelist folder. -Removed test soloution .txt's. +Added more lighting for the "Old Aperture Zone." +Changed two buttons to fit their "zone." +Added a Weighted Button to activate exit. +Added the "Update Log" to the "README OR ELSE.txt." Fixed the "Invisible" emansipation grill error. Gave the moving wall at the beggining non-cubeic corners while in "Starting Background Zone." NOTE: I will be creating some Side-Projects that will be fully uplaoded onto the "Sigleplayer Tests" download area! These tests will NEVER have beta(s)! They will be full-on created! This map series (Enviromental Testing) Is going to be a -main-work-project- but the others are a side-project for you to play while waiting for more beta versions to come out! There also might be demos I will be posting of the "Side" maps on my youtube channel! (LordHigg1) and, some of the "Side" tests will be added to the FINAL RELEASE of Enviromental Testing FULL RLEACE! So, its more of a modpack! So, wait about a month or two, and you can play he full Enviromental Testing map, and all of the extras!! So stay tuned! (Sorry for all the text xP)

Enviromental Testing -BETA!- V2!
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Trip To Freedom
Uploaded by Zim808 · Feb 06, 2012
8 comments · 4.6 (14)

read the "Readme if you wanna"

Trip To Freedom