Portal 2

VP Laboratories Demo
Uploaded by relinquish · Sep 08, 2011
8 comments · 5.0 (10)

This is Demo map for VP Laboratories a Portal 2 Mappack. If you found any bugs or have any suggestion feels free to post it For more information please visit our Moddb page

VP Laboratories Demo
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Map_Name_Here_123
Uploaded by SiaCreations · Sep 07, 2011
20 comments · 5.0 (6)

What is Map_Name_Here_123? This map. A clean style map of average (?) difficulty with decent aesthetic finish. 1.1: New, exciting name! 1.2: More freedom in blue gel area, orange gel button is now floor button, more 'shielding' on top of the turret 'fish tank'. 1.3: Reduced glass opacity. 1.4: Better support for alternative flinging in first chamber.

Map_Name_Here_123
10 testchambers
Uploaded by nomicro · Sep 06, 2011
14 comments · 1.8 (14)

My First Map! It includes rooms with lasers, paint, physics, boxes, tractor beams, and even hard light sidewalks! Hope you enjoy.

10 testchambers
IonEnabled
Uploaded by GODFATHER · Sep 04, 2011
23 comments · 5.0 (25)

This is an easy/medium map consisting of one chamber plus a little extra for fun. This is my first map since the golden age of Doom, yes I'm that old! If I were to start it again I would certainly do things differently, having learnt a lot along the way.(Xdiesp be gentle). Nevertheless, I hope you enjoy playing it. Thanks to everyone on this site, without whom this would have not been possible. V1.1 - Whoops I forgot to buildcubemaps. 'Hangs head in shame' V1.2 - Fixed unintended solution V1.3 - Updated texture alignments & minor tweaks V1.4 - Further tweaks & boundaries added to avoid allowing the player to stray off the map

IonEnabled
Chander Test 3.2
Uploaded by Chander · Sep 04, 2011
12 comments · 4.2 (6)

This is my third card. Please leave your comments. Waiting for an objective critic. Version 2

Chander Test 3.2
Propulsion Panel
Uploaded by jordenjames88 · Sep 03, 2011
7 comments · 5.0 (8)

Hey! So this is my second map, and I really dont want to work on this map any more. Its good, I assure you, with Puzzles featuring DIversity Vents and Propulsion Gel, this map is not a bad one. It is, however, a little rough around the edges, so in the comments please tell me how i can improve this map later. Set during clean aperture this map consists of two test chambers.

Propulsion Panel
[SP] No Companion Cube For You
Uploaded by Dreey · Sep 03, 2011
11 comments · 4.4 (8)

WARNING: Do not download this map if you don't want to suffer. Watching companion cubes go is very difficult, I know. GLaDOS this time will make you suffer, she won't let you touch a companion Cube, or can you be fast enough to pick up one? Difficulty: Easy. That's my first map, leave a comment! Thanks.

[SP] No Companion Cube For You
Uselessness
Uploaded by 1mike44 · Sep 03, 2011
9 comments · 4.1 (11)

An Easy-Medium one room puzzle featuring the all knowing Core 3 and his hilariously inaccurate facts.

Uselessness
150 HD Portal Photos 1+2
Uploaded by lemo76100 · Sep 03, 2011
6 comments · 5.0 (1)

(For desktop Backgrounds/ Screensavers) Thanks to all those who supplied great portal 2 pictures! Although I am not very good at maps, I like making videos and collections!

150 HD Portal Photos 1+2
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[COOP] (WIP) Bridge Over Toxic Water
Uploaded by jamesf141 · Sep 05, 2011
5 comments · 0.0 (1)

I'm having a few difficulties progressing with this map, so, really, this upload is also a cry for help. Firstly, I wanted to add a second area to the map, like most of the coop maps in game, but I can't find a instance for those half-way checkpoint rooms; or even a way to set a new spawn point. How do you go about doing this? As it is, this upload of the map does not have the second area at all, as I don't want to frustrate players if they die in the second half, with no access to it. What do you think? I still need to detail the tiles, but since this is now at a playable stage I decided to upload it to the WIP section. Thanks in advance for any feedback; it's greatly appreciated.

[COOP] (WIP) Bridge Over Toxic Water