Portal 2
[SP] Wedged
My next work, has taken a while due to set backs in other levels, but is finally released! Features using bridges for multi-purposes to block cubes. Update version 1.1 released
Companion Retrieval Run
Retrieve your faithful companion cube, and make your escape, at a price.
[SP] Wall Button and Box Racing
A testing sphere containing two puzzles, one has a button on the wall and the other has a box gliding while you race the clock to get to the end. Set in the 70's, in underground Aperture. UPDATE: Remade the box slide - removed the blue gel, made slide steeper and blocked the player from jumping into it.
Background Radiation 1
Easy, Short, More to come.
Reconstructing Panels
Just add a func_instance and your good to go with reconstructing panels. Includes an example map. Easily can be retextured by opening the instance with hammer. Please rate! Enjoy!
Supa-Simple
A simple singleplayer map made in teh hammer! You don't even use portals!!!
Tricky Maze
In this map, you and your partner go into a maze to find three cubes for three cube switches. Each switch pressed in will allow you to gain access to the exit elevator. This is also my first Co-Op map. Edit: P-Body's exit assembler is now fixed. Edit: Fixed P-Body's exit for sure
mp_coop_ForbiddenChamber_race
Race between orange and blue, in a underground chamber. my uploads before this are nothing like this. a more fun and easier (but still takes time) map with some great elements as: -low gravity -speedmodification FICED: can see through water when being under.
Hypercube
Co-op map utilizing a Thermal Discouragement Beam, Reflector Cube, and an Arial Faith Plate. The product of 2 days of planning and 2 days of mapping.
Aly Crushers
This is my entry to the Summer Mapping Initiative. It features Crushers, Orange gel, Excursion funnels and cubes. What more could you need?