Portal 1 (Released Map)
Completed custom maps and campaigns for the original Portal.
Bizob.bmz
A map pack for Portal. Contains: Chamber_01: "There and Back Again" Chamber_01: Challenge map
October Mapping Contest: Aperture Science Theme
My submission for the October Mapping Contest. Map consists of three chambers, each rising in difficulty. Enjoy! (Could not get BNS files to work correctly, so this is just the BSP zipped)
LoveGLaDOS (v1.1)
LoveGLaDOS (v1.1) LoveGLaDOS (v1.1) follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the Advanced Maps. It has some minor fixes and lighting/detail improvements over v1.0, which was released Jan. 20, 2008.
Trapped
Small room with a descending roof Small room with a descending roof get out or get baked!
the_cube_v0.3.0_jaxx2008
The Cube - Escape Inspired by the movie with the same name.
Leaps of Logic Demo
A demonstration of the implementation of logic gates. Contains two maps: 1 teaches the concepts for those who may be confused, the other shows them in action. Map by me, texture by me. 4 room layout by KingKoolKyle. Leaps of Logic final coming when it's done.
A Change of PlansUPDATE
A small map with a new way to use the cube. The is my second map ever, using hammer. You wake up in a prison cell, not remembering how you got there. You find a portal gun eventually finding your way in "Aperture Labratories" where you become a test subject, but then a catastrophic event happens... This is part one of a series. This map introduces a new way to use the cube (at least i think it's new). UPDATE 2.0 - I fixed some textures, no more having to break glass ;) , and added an easter egg.
[RELEASE] Blue Portals 00-04
Old Portal project was redone. Update as of July, 2009 -Added maps Chambers 03-04 -Edited Chambers 00-02 -Added a clip to the door in the Portal level change room in 02 -Made the Target Color of the box catcher to Blue -Added my Experiment map, blu_test_new_boxcatcher even tho I share test more stuff. I show off my Box catcher V2, My Magnets, and some odd device. Hi, Well its finally here. After almost a year of work and me working on Portal: Project Beta. I got 2 Playable maps done from my old project, Blue Portals. The first maps that I did last summer were it went from being too easy to really hard. Plus It was my first maps so of course, you got pretty bad framerates and all. . This version however is pretty easy. However to make it worth while, I experimented on my warm texture pack, lighting and fog. Other maps will be coming along. In future releases, I'll do 2 maps per update to keep it going and get feedback more quickly. . Enjoy what I worked on for many many months. :) USAGE Please don't reuse any of these textures to maps, or other hosts. If you would like to use my warm texture pack, Download them here. http://forums.thinkingwithportals.com/dload.php?action=file&file_id=305 Credits reepblue - Mapping reepblue -Textures Naulziator - Music The Hamster Alliance - Music Kayaia - Box Model and its Textures. Thanks and I hope these maps will make other mappers map in a new way. We gotta get Portal SDK mapping back alive. . (Now includes missing texture and fixed Chamber 02)
Abandoned Facility
A map by Pestchamber This map is without GLaDOS. Enjoy!
Glados Voice map
A short map featuring new Glados voice and music A short map featuring new Glados voice and music The map is more then a test map to test our new Glados voice ingame. Map by Hen Mazolski Glados voice and music by Koolfox