Portal 1 (Other files)

Extra Portal 1 content such as tools, assets, and miscellaneous files.

Mirror Demo (not a map)
Uploaded by jwien001 · Dec 14, 2009
0 comments · (No ratings)

A proof-of-concept for a mirror. This map was an experiment of mine in which I was trying to create a mirror. Since the mirror textures provided are flawed, I took a different approach by using just a glass wall instead of a mirror, and placing an object on both sides of the mirror. I've also demonstrated a couple of cool tricks you can do with this setup. How I did it: Mirroring the box's movement was achieved with a clever setup using a logic_measure_movement and info_targets. The wall effect was created using an invisible func_clip_vphysics with a filter for the driver cube. The button effect was created by moving the func_door and box trigger of the button to the other side of the glass and changing the trigger filter. Much credit goes to HMW who pushed me in the right direction and helped with some of the trickier implementation details. Again, this is just a concept. I may or may not make a level of my own using this, but I encourage anyone who wants to to go ahead and do so (just cite where you got it from!). Once you figure it out, it's actually very simple and quick to implement. Also, I'd love to see what other interesting things can be done with this mirror setup, so I welcome any expansions on this idea.

Mirror Demo (not a map)
Advertisement
Registered users don’t see ads! Register now!
spherique00
Uploaded by trcc · Aug 10, 2009
0 comments · (No ratings)

WIP portal map A school project I had to do.

spherique00
Overture
Uploaded by geekofalltrades · Jul 25, 2009
16 comments · 5.0 (2)

The extended version of "Geekofalltrades' Portal Map," released almost a full year ago. This map contains test chambers 00-02. The map will eventually contain custom content, 5-7 maps, and a custom storyline. This is an updated version that fixes a handful of bugs from version 0.2. See the readme for the full list.

Overture
Portal Inside Portal wmf [FOR PESTCHAMBER]
Uploaded by penapappa · Jun 14, 2009
0 comments · (No ratings)

THIS IS NOT PLAYABLR MAP! IT'S FOR @PESTCHAMBER READ THE TITLE

Portal Inside Portal wmf [FOR PESTCHAMBER]
Dooleus HL2Portal Map 2
Uploaded by Dooleus · May 29, 2009
0 comments · 5.0 (1)

More HL2 combat in portal enviornments - WIP This one is mostly focused on the combat - lots of zombies and combine with stunsticks and manhacks - get creative with the portal gun or use the HL2 weapons. It's still a WIP, I'm aware of the problem with the elevator to the grav gun.

Dooleus HL2Portal Map 2
Dooleus HL2Portal map 1
Uploaded by Dooleus · May 29, 2009
0 comments · (No ratings)

Fast paced and open-ended meyhem with HL2 content! I tried to balance the combat with the puzzles, but you can be inventive and approach the puzzles and combat from a couple different ways. Needs HL2 content copied to the portal directory.

Dooleus HL2Portal map 1
Portal - Time trouble v2
Uploaded by Stimich · Apr 06, 2009
0 comments · (No ratings)

A map I'm working on! I hope you enjoy my map! please say what ever you want!

Portal - Time trouble v2
First Map
Uploaded by Stormrain · Feb 03, 2009
0 comments · (No ratings)

A test of mapping practices This is the first map (Excluding the wake up chamber) of my planned map pack,which takes place in the Enrichment Center 4XE3. As my first real attempt (read: A map consisting of more than 'lulz a box an a buttonz!'), I'd like to know what I'm doing right and wrong, to make the rest of the maps develope quicker. It includes a BMZ for easy import, and challenges for least time, steps, and portals (Most of which are impossible, as this map won't have challenges in the final version.)

First Map
Aperture Dèjá Vu DEMO
Uploaded by Skinnycap · Jan 24, 2009
0 comments · (No ratings)

This is just a DEMO version Aperture Dj vu DEMO created by Marty, Tuoppi and Sbrown Map name Aperture_deja_vu_DEMO Contact: Email - [email protected] ------------------------------------------------------------------------------------- Description: This is a DEMO version of the Aperture Dj Vu mod. In this DEMO you will play 6 rooms. We hope that you will enjoy this DEMO version. ------------------------------------------------------------------------------------- To install, follow these steps: 1. Open the deja_vu DEMO compressed file with WinRar. 2. Exrtact Maps, materials and sound folders, into the main Portal directory, If it ask for overwrite anything, take "Yes" This will not remove any ather files. 3. Load up Portal, the map will be in the Bonus Maps, named "Aperture_deja_vu_DEMO" 4. Play through the maps, the level will change as you get to a certain point. The puzzles get harder as you move on. 5. Once you have completed all the maps and have seen the ending, the game will return to the main menu. 6. If you have encountered any bugs or want to give feedback, feel free to send an e-mail. ------------------------------------------------------------------------------------- If you are going to edit my creation / use for advertisement or add into it; you must give me credit and ask for my permission. If you are going to make videos / movies of these maps (e.g. make a speed run / play through of the map) feel free but if you are using it in a trailer of some sort, again, please ask for permission and give credit to me for the map. Please give me some feedback! Have Fun! //Marty //Tuoppi //Sbrown

Aperture Dèjá Vu DEMO
Advertisement
Registered users don’t see ads! Register now!
My Map
Uploaded by rokie24 · Jan 02, 2009
0 comments · (No ratings)

A test of some things in hammer. A test of some things in hammer.

My Map