Portal 1 (Other files)
Extra Portal 1 content such as tools, assets, and miscellaneous files.
[WIP]Portal: Facility Advanced v1.00
[WIP]Portal: Facility Advanced v1.00 Version 1 of the map Portal Advanced, this is almost done but needs a bit of work that'll take a while, so i guess it could be a beta.
'Only a Test' Map pack preview
The cinematic opening to my map pack. Enjoy. This is the cinematic opening to my map pack, 'Only A Test'. There's not any puzzles in this map yet, as the entire pack isn't finished. Special thanks to The Hamster Alliance for his voice. Any comments would be appreciated.
bizob_00
My first Portal map This is my first Portal map and my first stab at using the Hammer editor. This is a short, simple map with nothing too fancy.
Logic portals z02 fling
a demo file of a fling from the 3rd to 4th areas what i did is i made a portal in the floating wall panel near the exit of the room, then i tunneled to a high spot across the room, then i made a floor portal to get through at an acute angle.
DaMaGepy map #3 [developer]
DaMaGepy's map #3: Button mania I rate this map as "almost hard" difficulty, so don't expect too hard puzzles. Harder ones will be introduced in map #4 and #5. http://heroes.hardwired.hu/-/portal/portmap.html Report exploits/bugs pls. optional things: - find the hidden bean conserve Notes: - Its only a developer version, with not much detail and light adjustment - Rooms will look more clear, hints/tips are not included - Last room is a bit broken, but the puzzle works - Added a spawn-timer to the box dropper, so if all 4 box has been destroyed in the same time, they will respawn one by one every 2 second. - The corridor before the last room will be removed, its just temporary (or should it stay?) - If the portal-from-a-portal room is too hard (must be too quick for an "average" difficulty level) I'll lengthen it, send feedbacks pls! - There will be 2 more big room with 5-6 small individual puzzle.
Construction Zone
My first map. The theme of this level is that the area was still in the middle of construction when GlaDOS flooded the faccility with a deadly neurotoxin, so it was left unfinished. Difficulty-wise, I think its pretty easy. I was going more for atmosphere. Its still a work in progress so there's a few things I still need to do, but you get the general idea. Thoughts and comments welcome. Preview video of the updated version: http://au.youtube.com/watch?v=FmPfa1p8_jo UPDATE: Jan 20, 2008 I've just uploaded v0.2. Changes include: - redesigned the map and added more detail, including corridors between the rooms to each room wasn't directly touching each other - changed room 2 alltogether - linked the end with the start, which fits the theme more. - added a bonus map script Still to do: - I need to update the buttons so they only work with the boxes - the end corridors are very plain atm, I need to add more 'behind the scenes' detail All comments are welcome, I want to know if there's anything you think I should change/update, or any bugs that I haven't noticed. Thanks!
ptl_Ascension
A medium difficulty map with a focus on acrobatics A medium difficulty map that features a fair few puzzles which should provide a challenge, as well as an Easter egg. My first map but fairly polished and complete.
Rate my fling
A single fling Please comment on how hard you find this fling
Portal 4 Life v 1.2
A new version of Portal 4 life 11 Puzzle-room map. It introduces some gameplay elements from Half-Life 2, integrated with Portal puzzle system. Texture quality is recommended to be set to "High" Hope it'll be the final version. At least nothing seems to glitch.
Logic Portals : Experiments [00]
Not a level, but showcase concept experiments To play this map, you need Logic Portals. It's a a map that will be contantly updated. It showcase experiments and foresee upcoming gameplay elements that can be released on an official Logic Portals map. You can test this map using the last entry of Logic Portal's Bonus Maps menu "Developer lp_z00".