Portal 1 (Work in progress)

WIP Portal 1 maps and experiments not yet finalized.

Hello Sucker! (MP3)
Uploaded by Naulziator · Jan 26, 2009
0 comments · (No ratings)

My third muscial release re: title - Don't ask. Use this one to showcase larger puzzle areas with plenty of metal walls to boot. Use cement walls sparingly.

Hello Sucker! (MP3)
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Black Mesa Cube Skin
Uploaded by WinstonSmith · Aug 03, 2009
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A Black Mesa themed Weighted Storage Cube skin. This is a skin for the Weighted Storage Cube. To install it, copy metal_box.vtf into your portal/materials/models/props/ folder. This skin was made using the incredible FREE tool Paint.net; you can download it at getpaint.net. Note: This skin is only for the Storage Cube; it won't affect the Companion Cube. There's a good chance I'll update this package soon with a matching WCC skin.

Black Mesa Cube Skin
Halo 3 Announcer Turret Sound mod
Uploaded by Modtacullar · Sep 26, 2010
1 comments · (No ratings)

Killamajaro. Sorry the audio on some is a little low.

Halo 3 Announcer Turret Sound mod
Detachable Camera Prefab
Uploaded by Doomsday192 · Mar 08, 2008
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A simple detachable camera prefab I was sick and tired of having to make cameras detachable one by one, so i made a prefab. Just unzip to your prefabs folder

Detachable Camera Prefab
Black Portals
Uploaded by Daschnookle · Dec 22, 2011
1 comments · (No ratings)

Black Portals. Put in portal>materials>models>portals. Make those folders if you don't have them.

Black Portals
Ricotez's Voices Edited and Unedited
Uploaded by Kayaia · Jul 22, 2008
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The 3 different stages of Ricotez' voice Same as the short.

Ricotez's Voices Edited and Unedited
Cubeism Unedited Dialog by Ricotez V1.0
Uploaded by Ricotez · Jul 21, 2008
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Custom Unedited Dialog for the Cubeism skins Cubeism Cube Custom Skins Unedited Dialogs by Ricotez Version 1.0 Special lines of dialogue based on the custom cube skins made by Kayaia; see the following link: [url]http://forums.thinkingwithportals.com/extra-cubes-buttons-t1290.html[/url] The cube names were made up by Kayaia. The voice you hear is mine, that of Rafael Alejandro a.k.a. Ricotez. You are free to edit these samples, to make them sound more like GLaDOS, or like any other crazy computer AI, as long as you credit me. All samples are in mono, and in .wav-format. These are the samples: Hot Cube.wav "This red cube is the Aperture Science Weighted Hot Storage Cube." Hot Cube 2.wav "This cube features an internal heat source. Because of that, it is not advised to stay very long in it's near proximity." Light Cube.wav "This blue cube is the Aperture Science Light Storage Cube." Light Cube 2.wav "It has not been weighted, and because of that, it's mass is only 1/40th of the mass of a normal storage cube." Heavy Cube.wav "This green cube is the Aperture Science Overweighted Storage Cube." Heavy Cube 2.wav "It's mass is 2.5 times the mass of a normal storage cube. Because of that, you cannot lift it." Push Cube.wav "This grey cube is the Aperture Science Repulsion Cube." Push Cube 2.wav "This cube features an energy field, meaning it will repulse any other object touching it, including other storage cubes."

Cubeism Unedited Dialog by Ricotez V1.0
Hammer CFL Light Entity
Uploaded by sbrown · Oct 27, 2008
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Put this in your mod's folder (example portal/portal) as well as it's hl2 folder (example portal/hl2). Your light entity will be much more efficient.

Hammer CFL Light Entity
Cool Room
Uploaded by TrappedTime · Nov 04, 2011
7 comments · (No ratings)

Just a simple room with simple functions. I'm new to using Hammer, so nothing major goes on.

Cool Room
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Glitch demo
Uploaded by Zerac Naisiem · Jun 12, 2011
1 comments · (No ratings)

Glitch demo